Freshfromhell
Member
Well hate is a strong word but here are some disappointments I have. And FYI if it makes a difference i'm on expert mode or one difficulty level from max.
1) the dungeons are too well lit. I remember light being an issue in Oblivion where "to torch or not to torch?" is the question. sneaking around was cooler, the worry about unseen traps or light discipline while sneaking up on a encounter was more of a factor. Here light is everywhere in a ancient unused crypt after hundreds of years resting in peace. huh? does this crypt torch runs on cobwebs or something?
2) the low money amount on vendors like everyone else here is saying.
3) I wish I could refuse/delete quests in my quest log that I don't want
4) too many healing potions found in dungeons. I'm finding that the time I am spending in Alchemy is a waste and good only for resist fire/frost potions and maybe someday invisibility when I run my next char as a rogue.
5) Traps are too obvious and easily evaded.
1) the dungeons are too well lit. I remember light being an issue in Oblivion where "to torch or not to torch?" is the question. sneaking around was cooler, the worry about unseen traps or light discipline while sneaking up on a encounter was more of a factor. Here light is everywhere in a ancient unused crypt after hundreds of years resting in peace. huh? does this crypt torch runs on cobwebs or something?
2) the low money amount on vendors like everyone else here is saying.
3) I wish I could refuse/delete quests in my quest log that I don't want
4) too many healing potions found in dungeons. I'm finding that the time I am spending in Alchemy is a waste and good only for resist fire/frost potions and maybe someday invisibility when I run my next char as a rogue.
5) Traps are too obvious and easily evaded.