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Maxed my VL already and suprised how weak the Lord is compared to a even half leveled Werewolf on level 17 lmao. If the Vl didnt have the grip and paralysis spell hed be rather helpless against hordes. Werewolf running bash is the most broken attack in Skyrim. VL = looks nice, plays interesting...
i am aware how to choose perks, I have almost all. I was talking about how to ACTIVATE as in how to use the ''totems''!. Coz I dont see any option to switch yet to use the ones I got (totems) (Yes the active abilities, not the passive) I only can use the default howl when I press RB o_O
HOW DO...
Outa ya mind dude? Other crummy companies take 3000ms points for some weapon skins and 1-2 new levels yaaay. They made a whole new story, bunch of side missions, massive new items and feats etc etc. And I still discover new stuff, like Auri-El's Shield.
Da fluff?? I dont see any seletion menu like the Vampire Lord has, theres only the default howl and nothing else. Bug? Or is there a secret button I didnt see yet on my controller....
I got totem of ice brother or however its called just for the info
Well, I have the marker of Fort Dawnguard in the border region of Morrowind on my map but surprise, the road to the castle is still blocked! Like before, the road that leads to a small gate in the south of Rift and I cant continue. Is someone else having this trouble too??
Some vampire master I remember north of falkreach in that dungeon there. he slowed me down w his ice spikes and had a life absorbing weapon. I had to paralyze him to have a chance, tough fight :(
Theres alot for mages, so much, even small missions to get your master spells. Wtf you want more lol. Even they have so many diff colours and looks.
And I dont think we have to talk about oblivion....these crummy spell animations and casting w weapons holding ?? Everything looked same in...
I could probably post you a list of around 20 of my rather weird bugs I have they 100% wont have fixed w this. Glass is half empty as long as I havent seen a good patch.
I read that armor effectiveness ends with 600 or so, can somebody confirm or tell me the calculation thats done there. i thought at first its 850 since 85% is the maximum for (magicka/elemental resistance). I know that you can do stuff over 1000 or so but I think it has no effect anymore. Please...
How about using armor together with alteration spells?! lol
Pure mage armor fails, believe me, even if you have all perks you get maximum some crummy 300 or 400 out of the best spells (or dragonhide which takes time to cast) which is still a 4 hit death on hard by draug deathlords or so.
yeah its Sanguines mission, but those quests are super rare and its a handful, that was my point...
yeah main quest is great, I like the game alot but they could have done so much more, they make these huge dwemer ruins and then they dont use them really... like in Oblivion you had to collect...
eh? everyone is strong the more you wait until you meet him. if you wait till level 81, they have level 81 if you meet them first. Doesnt matter if Lydia is good or not good, if you meet her level 10 its over lol
The mage guild quest line has 2 missions if I remember right? I think in Oblvivion that was like 20 or so...
I know there are some few good side quests, but nothing challenging. It sets me really off...
The thing that bothers me alot more about this game as the unplayable bugs, and THAT is a much more important thing is, how fluffing uncreative and unamazing, almost all side missions are. Wtf I mean, the majority of this game is ''get me this'' - missions x250 times and ''kill this guy'' -...