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  • Hey there, and welcome to our roleplaying section. Please take some time to read two of these useful resources below, if you're already a roleplaying expert, then there's no need to read the following beginner's guide, but be sure to read the rules.

    Free Form Role Playing Guide for Beginners
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    Does this form of RPing sound interesting?

    • yes

      Votes: 7 70.0%
    • no

      Votes: 1 10.0%
    • maybe it depends on the storytelling

      Votes: 2 20.0%

    • Total voters
      10
    • Poll closed .

    Geel-Kajin

    Well-Known Member
    (haha thatd be great :) )
    Beran: The tree looks at you,considerably astonished. hmmmm....perhaps you're supposed to water it. It suddenly hits you with it's branch. (health 100/100 to 80/100) Thus, you decide it's a cactus. It probably disagreed with you watering it too much. What will you do?
     

    Rextoret

    top kek
    Alket rushes the bandit, kneeing him in his manlyhood. As he bends down, I stab him viscously, aiming for the face.
     

    Beran

    Official Writing Team
    Beran punches the tree with all his might, aiming for the central area. "No-one hurts me and gets away with it", he thought

    (Slowly getting madder ;))
     

    Geel-Kajin

    Well-Known Member
    Alket: THe move goes as you expected,(bandit health to 10/50) but when a second bandit joins the fray, both you and crow start getting a harder time fending them off. Crow fires a blast of lightning, which crackles with life as it tears through the armour of the second bandit (100/100 to 60/100) The second bandit utters a curse, before swinging his viciously mace at the nearest target-you. (health 70/100).
    Beran: The tree rattles furiously, (health 50/50 to 30/50) . As it's spines poke out like what you think is a porcupine, you think you see someone behind the tree branches. A shadowy figure, waiting, watching. THen the tree moved, and the figure was no more. The tree hurls itself at you, branches outstreatched (health 100/100 to 90/100)
    Lambada: The voice comes once more, but as a deep sad sigh. But in that sigh, you hear the traces of Rattles, Bonechill and possibly....Corpus? Impossible. The disease Dagoth Ur made was long gone, was it not? Vanquished by the Nerevarine. But then through this, you locate the origin of the voice...Within the curtained cage, as if whatever was in there survived centuries of decay and corruption.
     

    Rale

    Full-time Skeever King, TaliWhacker, Cheeseman
    Are you still recruiting? If so

    Character Name: Rale Veerur, age 29

    Race: Nord

    Class: Thief and/or Assassin

    Gender: Male

    Looks: Short dirty-blonde hair, tall and sleek, though not very muscular. Scarred allover face

    Personality: Quiet and patient,
     

    Shear

    Member
    ((Sorry if i'm late))
    The Khajiit loots the encampment for any weapons and potions, then making her way calmly to the farm. When she arrives, she kicks the wretched door open, hoping to vent her rage at whoever she found inside.
     

    Derath_farseer

    Active Member
    Name: Derath
    Race: Wood elf
    Gender: Male
    Looks:
    • Grayish Mohawk, no facial hair
    • His eyes are white giving the impression of blindness.
    • Permanently blank face showing no emotion, .
    • Red war paint around his eyes running down his cheeks
    • 5"7, Very thin build, but quick.
     

    Rextoret

    top kek
    Alket beheads the weakened first bandit, then move on to whack the second bandit with the hilt of his sword.
     

    Geel-Kajin

    Well-Known Member
    (Notice: The player recruitment has cut off. The members are:
    1. Shear
    2. Beran
    3. Lambada
    4.Alket
    5.Rale veruur
    6. Derath
    I am afraid I cannot accept anyone else,unless one of you all become inactive.
    Spoiler: The time has approached. The weight shall be lifted.)
    Lets go!
    Shear: The encampment looks dead, deserted. As you approach, a mangy mutt lifts it's head to snarl at you. As it meets your gaze, it suddenly cowers, whines and hides in a corner. It fears you, as if it knows it has finally met it's match. You don't recall meeting this dog before, but the terror you inspire in it is incredible. In the encampment, you find two dead bodies. They look pale and stiff, but decay has not yet started. Their cause of death is obvious: Long laceration marks upon their chests, and their face is mangled beyond recognition. A quick search of their body results in: A Iron axe, 2 bottles of palish nordic mead and 3 gold.
    As you leave the tent, you sense a immediate warning some part of you alerts you to. You turn around, in time to see the weak dog cling on to your leg,it's line of thinking obviously to kill the predator before the predator killed it (health 100/100 to 95/100) you snarl, and kick the dog off (it's health:70/70 to 50/70) What is your next move?
    Lambada: THe curtains are pushed aside with one thrust, and the dust of the many years flies off. what you see inside horrifies you. A mismatched pair of eyes, a swollen faced monstrosity. Corpus has set itself upon its skin, turning flesh to pieces of dangling meat. It's mouth is a mere hole, the creature's lips lying somewhere upon the many piles of flesh with decorate the cage's floor. It speaks to you, in a guttural voice:
    My kin you have come,
    Pushed into the plague as i have.
    You live without knowing,
    while I lived understanding.

    My very race shun me,
    For I'm now one of you.
    The corpus which you now see,
    adds me to your crew.

    You know nothing of your history,
    But i know of the link.
    Meet the prince of distant memories,
    She knows what to think.

    I have told you what you want to know,
    even though you have not asked.
    Now strike the lock, blow by blow,
    Then the iron shall no more clasp.

    With that, the slobbering thing looks at you, waiting.

    Alket: The first bandit puts up no resistance, but by the time you reach the second bandit, He is already dead, sparks flowing through his veins. Crow motions for you to follow, and together you reach the main square. In the middle of the square, a single whip is stuck by the hilt in a cube of intricate crystal.The bandits there seem to be unaware of their attackers. As both of you sneak in, You hear crow cry in pain as he falls on the floor, several bandits having ambushed him. "Get the whip! Only then can we get out of here!) He screams as the bandits hit him again and again "Don't worry about me, get the whip!"
    As you run towards the whip, you see the carving on the stone
    The weapon is ready,
    Its burdens soon to be lifted,
    Let the world have mercy.
    The bandits notice you; they come closer and closer,sneering. The whip has huge thorns upon it's long body,ending at the leather covered hilt. With the hilt in the crystal, the only chance you have of taking it out will cause you to get hurt by the whip.You hear crow scream in anguish "get the whip,we are surrounded!" Will you do it?
    Rale:When your eyes flick open, you see darkness. Whole,pure darkness. Then it clears, and you see light. Shadows seem to cling to you, hiding you from the sun. What was the point of light anyway, to see the truth? No,the truth lay in the darkness,where all was made clear. You see a sign of life,or rather, Signs of what used to have life. A body lies at your feet. Ravens pierce through it's meat like it was silk, devouring the guts. Though the man's eyes are gouged out, you can tell this was a youth...Or used to be a youth. Now, it is food. The ravens take no notice of you and continue eating. To your right, is a gloomy looking lone hut, casting long shadows upon the floor. In the further distance, A swamp, bubbling distastefuly.What/where will you go/do?
    Derath: The liquid trickles off your fingers, and your senses turn so clear. The world seems to shift, and horrors of uninmaginable proportions fill your eyes. Then you blink, and you see the realm. Your heart pumps unbearably fast, as your first few thoughts of consciousness were definitely not pleasant. You see a stone circle right ahead in the distance; many figures swarm around that place.You turn your head to your right,and you see a frightful omen, inches from your face; a grinning skull, a jester's hat upon it. A maggot wriggles out of it's eyehole,dropping to the floor. What/where will you go/do?
     

    Rarga

    Member
    Name:Rarga (Raar-gah), OR Raah (my preferred nickname)
    Race: Orc (Orsimer)
    Gender: Male
    Class: Warrior/Barbarian
    Age: 36
    Likes: Mead, Watching enemies die slowly, Eating baskets of kittens, Getting tortured (any physical pain), Long walks on the beach at sunset, decapitating people and eating argonians on special occasions. :)
    Dislikes:Slow people, Old people, Young people, Stairs, and people who disagree with anything i say.
    Looks: Thick black mohawk and a medium length bushy black beard. Red eyes. No war paint. a large scar across left eye. Dark Brown skin. Very strong/muscular build. 7'2ft tall. Heavy Orcish armor (no helmet only body armor, boots and gauntlets). Two enchanted ebony swords in left and right holsters (for dual wielding) and an amulet of Mara around the neck.
    Bio: Rarga lived in Wrothgarian Mountains in his large families stronghold when he was young, at the age of 16 a group of around 20 Khajiit assassins attacked the stronghold and killed everyone but himself and his older cousin Raurshka. Rarga now travels across all of Tamriel killing any Khajiit, Bandits or Assassins he can get his large beastly hands on. Rarga hopes to find his older cousin in his travels so they can make a stronghold together and defeat all khajiit in all of Tamriel.
    Personality: Almost always angry, but can be very friendly towards women and any other race but Khajiit. Rarga can sometimes be said to be crazy due to his ways of torturing himself and others.

    Hehe, Lets go Geel :p
     

    Geel-Kajin

    Well-Known Member
    Hey rarga,im afraid your equip cant be brought from other games into this. Your history is different too. You keep your physical appearance, and most likely your personality
    (to all players: sorry rarga will be the last person in. Met him and had my very first Rp with him so he can come in lol. Note: To new players, there will be something which may or may not happen soon.if it does happen, you guys will be rocked by the sudden difficulty change)
    Rarga(beran you may find that this regards you): Neatness. Rows. that was how it was before you awoke, the meaning to life was simple and made sense. BUt then the terrible thing happened: You awoke, and all of chaos spread to you.
    The last thing you recall before you woke was a voice saying" Break free....break free of the bonds which tie you to the greymarch, come forth and set things in order. My creation...the whole world is yours to create,if you burn the thing which keeps you here..."
    As the Dream passes by... you awaken, but the world seems....weird,making you wonder if you truly are awake. A single man fights a Spriggan right beside you, beneath a outcrop of rock. The man is insane, you realize, as you watch him fist fight the tree. Immediate detest comes out of you. INsane. Ugh. Suddenly, your body flickers, you disappear and suddenly reappear ontop of the rock. You cast no shadows and make no footprints, much to your annoyance. What will you do/go?
     

    Rarga

    Member
    Rarga breathes heavily, trying to make sense of what is happening.
    Where am i? What's happening!?
    Rarga lifts his palms to his eyes trying to remember anything that would make this make sense.
    "Break free" Those words echo through his head over and over.

    He then pulls his palms away and looks at the man, he decides to try and speak to him.
    "Maybe he will be able to tell me something, anything useful." he thought still hearing those words echo in his mind constantly.
     

    Geel-Kajin

    Well-Known Member
    Rarga: The man takes no notice of you,as if you simply do not exist. Perhaps he is plain rude, perhaps it is due to him fighting what he believes is a "cactus",or maybe you simply arent on the plain of Nirn. You swear he looked at you for a split second,but then his eyes flash back to the fight.
    THen you see who does recognize you. Shades. Ghosts of the people who never entered Sovngarde. You seem to be stuck on the same realm as them. You detest them as well, for they represent what should not be,what should not become. They look at you sorrowfully as they glide around. Some of them are mere gibberish wrecks, having turned mad after so many years of solitude in this realm. They dot the place sparsely, and you count 4 of them in total. You fear you yourself are nothing but a mere shade, but what a nearby ghost says denies it.
    "My friend, how have you come to this realm? You are not one of the dead, and your soul is not the one i intend to reap.My target is one of those two" he says pointing to the two battling in front of you. He claims to be a Reaper, A ancestral ghost who has sinned, his particular sin being patricide. Due to his sins, He can only enter Sovngarde after "reaping a 100 people";meaning escorting the dead to Sovngarde.
     

    Rarga

    Member
    "How do i get out?" Rarga asks staring wild eyed at the ghostly form before him.
    The Orc feels cold, alone and for the second time in his life afraid.
     

    Geel-Kajin

    Well-Known Member
    Rarga:The reaper laughed and said "we shall soon see. Go on,walk in any direction". you walks as instructed, and after a short distance, you are forced to stop, some sort of energy pulling you back.
    "ah, you are bound"Sighs the reaper. Pointing to the man, he continues" THat man is your key in and out of the realms, the fluctuating point. There are two ways to get out: One,if he dies. Two,if he somehow exorcises you.Til then, you shall flow like sand between the realms.
    No sooner had he said that, that you feel your very being pulled from this realm into the next.You attempy to anchor on to what you can of the current realm,but to no avail. You are flung like a merest grain of sand, into the whirling vortex between the realms.
    You plunge into the realm of Oblivion, and you see the terrors of the realm. The deadra, cruel and strong, hunting down the humans damned to live in this cursed realm. Flames lick certain parts of this realm, and in other parts, huge gardens of flora, protected by Winged Twilights. Ashes swirl,bitter in one part, and the gloomy world of Dementia in another.
    Suddenly, a clanfear spots you. It launches itself at you, horns at the ready. With a quick sidestep, you evade the hit. What will you do?
    ( sorry about you not totally arriving at Nirn yet, I needed to entwine you with Beran's story so the Greymarch makes sense.)
     

    Rarga

    Member
    (no problem :) )
    Rarga quickly takes in what he is up against, smirks and runs in the other direction.
    Looking over his shoulder as the beast charges up behind him, he falls to the floor the beast jumping over him.
    Rarga jumped up, and sprinted at the beast with a crazy glint in his eyes.
    He jumped high and leapt onto the beast punching it as hard as he could.
    "RAAAAAAAAAAAAAHHH!!" Rarga screamed as he punched the beast again and again.
    "DIE FOUL BEAST!" Rarga yelled unfocused on what words flowed from his lips.
     

    Geel-Kajin

    Well-Known Member
    (hmmm...you do know you don't have ebony swords so far right?The game starts with all players on the same footing)
    Belrag:The beast hurls itself and misses, tripping over you. It gives a bellow before falling head first into a pool of boiling blood. There, among the many screaming mortals,it struggles, giving cries of frustration (clanfear health 80/80 to 30/80) Finally, it gains footing in the wall, and yanks itself up. It lashes out with it's horns, ripping a gash in your arm(health 100/100 to 80/100) The clanfear shakes the blood off it, and you are surprised it even lived;logic tells you nothing can survive such a fall.WHat is your next move?
     

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