Docta Corvina
Well-Known Member
Yeah, as I alluded to in my earlier post, it seems more than likely that it's an issue of taking time for a plan of attack with the problems, much more so than a plot to spite the other wings of the player base. One thing that has been fairly consistent since DG was released for Xbox was the plethora of complaints of glitches, bugs and other questline breaking problems. I know that both my sister and I encountered separate issues with the DLC, one of which for my sister being a wholly uncooperative NPC that could have totally killed the quest sequence for the DG, if it hadn't suddenly righted itself in the end.
I know that the not-knowing is frustrating, but it's not anything unheard of in the gaming world. And I believe that in this instance, like others, it's because additional extensive testing and debugging is necessary. We all know that the PS3 has had its problems with Skyrim since the beginning. I'm not excusing it, but merely saying that perhaps the wait will be a good thing in the end. The testimony in the article I linked is perhaps unsettling, but not altogether bleak. At least not yet.
I know that the not-knowing is frustrating, but it's not anything unheard of in the gaming world. And I believe that in this instance, like others, it's because additional extensive testing and debugging is necessary. We all know that the PS3 has had its problems with Skyrim since the beginning. I'm not excusing it, but merely saying that perhaps the wait will be a good thing in the end. The testimony in the article I linked is perhaps unsettling, but not altogether bleak. At least not yet.