Ian Jones
New Member
Few pages back, there is a thread about Thralls not being able to travel to Solstheim.Well, they can.Using my easy to track versions (floating quest marker over head) of Fjola and Vighar, I found that after arriving your Thralls can be found floating and sloshing against the dock port side of the ship.
This is the coolest thing I've read in a while. Does anybody have a list of items that can be used for this? And I'm assuming the quests aren't broken, just in limbo like your thrall 's soul?
That would make for an awesome simple mod to just add some quest item tracking devices.
This sounds like a mod or a glitch.
The only times I had such events in my game(Xbox) resulted in broken quests.
Killing an NPC before getting a quest to talk to/kill them can give them a quest arrow but that quest can`t then be completed.
This has happened to me twice.
First occasion was after I killed Telrav and his henchmen at Nilheim and later got a Jarl`s Bounty Letter from the Rift to kill the Bandit Leader there.
Discovered a dead "Bandit"(obviously a Telrav respawn) with such a marker but can no longer receive those Kill the Bandit Leader quests from any Hold or any other Jarl`s bounties from the Rift.
Second time , the Ship Captain Kjar in Windhelm sent me to kill the already deceased Linwe (who has the arrow but is now leveled beyond Dead Thrall limit). The captain`s quests are now blocked.
However , I am able to track my living spouse Ysolda this way using a letter from her I found on an Orc named Ulag. I just avoid talking to her about the note so she doesn`t take it from me.
I suppose if I was able to kill her(she`s essential) without giving up the letter , then she could have the marker as a thrall.
Fjola(permanent corpse now labeled Bandit Leader) and Vighar(respawns) are NPC who also have now exceeded the Dead Thrall level limit for me. Hoping the poster will explain how this was done.
First,in one of my post I wrote I "deliberately bug a quest or delay its completion" and nothing about mods(Wtf?).Again,"I deliberately bugged"(break)a quest.My PC is level 32 and will probably not get higher than level 33 so Fjola is level 38 relative to me.Again,in previous posts I wrote my PC is level 32 pure NecroMage-just Conjuration,Enchanting,Restoration-no armor,no
weapons,no other magic.(Pure NecroMage makes for challenging and creative gameplay and my low level gives me access to more cool thralls).
Second,I do no want to spoil gameplay for other players and allow them to discover for themselves,so I only want to give hints,but what the heck,here are some spoilers below.
I will use Vighar as an example since he resurrects(not respawns for me after 30 game days)and the quest can be completed therefore fix provided you kill him again.Go to Bloodlet Throne(near Falkreath),kill the Master Vampire at dungeon's end, thrall or leave him.Go to Falkreath, talk to bald,former Jarl.He has two quests available.First,he will ask you to steal a letter from the blacksmith's house,complete it.Talk to him again to set off the second quest-the generic Master Vampire will now be name Vighar with a "floating quest marker".
Some of these quest have such paltry rewards (a few coins)that you can bugged(break)them without any relevant consequence and if you play on a PC can be fix via console commands.I will take an easy to track,permanent,and powerful level 42 Master Vampire thrall than the coins,obviously.
Similarly, if you are player who does not have any problem(I do)with killing or allowing to get killed then thralling a Follower ask them to pick up a quest item so that they will have the floating quest marker over their head.Good examples of quest related items are the Solitude Bard College musical instruments(flute,lute,drum)-the rewards are levels in useless skills like Speech,which I do not want or need.Others,Amren's sword quest in Whiterun and Dravin's bow quest-a farmhouse near Riften.This is important.This works best if you "do not release" your Follower from following you but "make them wait" (preferably far from quest item location)so that usually after 3 game days(Fast Wait works) they are automatically release from you and thus allowing you to take another follower-repeat if you need another follower-thrall.Note:The effectiveness of this method is seemingly random and relative to the combination of Follower and quest item-play,experiment,discover for yourself which works.For example,Amren's sword will work on Gregor might not with Janessa.Dravin's bow works on Iona and Ilia might also for Janessa.
Like I said,Skyrim is maybe one of the best games I've ever played but it is also the buggiest I've ever played,might as well make use of some them.The other day my thrall shot an ice spike to a cavebear which then launched(wooosh!) like a rocket in the sky and floated there pawing and growling for a minute or so then fell and died.Sigh.