tomaja
Member
Hi guys,
I have taken your advice and gave alchemy a try and it is absolutelt amazing and increadibly powerful!
In fact, it is so powerful that it makes me think if I will ever need enchanting and smithing for my 41 level now sneaky dagger / bow assassin, who some time ago started adventuring (finally) on Master difficulty.
I did not touch smithing yet, and enchanting has hit level 39 only because I have been disenchanting a lot of stuff and enchanting stolen jewellery for sale with bought already filled soul gems.
I got the hang of sneaking and I can sneak up on most things now which directly translates in 1 - hit kills with basic elven dagger (including giants and mammoths). Only recently I have switched to double ebony daggers only because they look so cool to me. Again, they are unenchanted and not even sharpened.
For a change of pace or under specific circumstance I switch to bow - I like playing an archer so lately I have been actually half an assasin and half an archer. But even with a bow I always try to get the x3 sneak bonus - I wish it were x30 Now I have ebony bow and mostly use steel arrows. I save elven and dwarven for later.
Now back to the main issue of alchemy making smithing and enchanting redundant imho.
I honestly see no point in developing the skills.
I have tried and extensively used the following potions:
- invisibility - invaluable, and so overpowered; Gets the job done. Always.
- dmg health + slow;
- paralysis + lingering health dmg;
- dmg health + lingering dmg health;
- amd of course weakness to poison with any of the above
- and lots of health pots.
With an invisibility potion I can sneak up on every creature.
With all the poisons and concentrated poison perk bow has become a really formidable tool of destruction.
Btw, I got the green finger perk and it is very useful since I do not exploit the "quicksave hit quickload" merchant thing. I always seemed not to have enough of Imp Stool and Canis Root. Now the supply meets my demand
So, what is the point of developing smithing and enchanting then?
I have taken your advice and gave alchemy a try and it is absolutelt amazing and increadibly powerful!
In fact, it is so powerful that it makes me think if I will ever need enchanting and smithing for my 41 level now sneaky dagger / bow assassin, who some time ago started adventuring (finally) on Master difficulty.
I did not touch smithing yet, and enchanting has hit level 39 only because I have been disenchanting a lot of stuff and enchanting stolen jewellery for sale with bought already filled soul gems.
I got the hang of sneaking and I can sneak up on most things now which directly translates in 1 - hit kills with basic elven dagger (including giants and mammoths). Only recently I have switched to double ebony daggers only because they look so cool to me. Again, they are unenchanted and not even sharpened.
For a change of pace or under specific circumstance I switch to bow - I like playing an archer so lately I have been actually half an assasin and half an archer. But even with a bow I always try to get the x3 sneak bonus - I wish it were x30 Now I have ebony bow and mostly use steel arrows. I save elven and dwarven for later.
Now back to the main issue of alchemy making smithing and enchanting redundant imho.
I honestly see no point in developing the skills.
I have tried and extensively used the following potions:
- invisibility - invaluable, and so overpowered; Gets the job done. Always.
- dmg health + slow;
- paralysis + lingering health dmg;
- dmg health + lingering dmg health;
- amd of course weakness to poison with any of the above
- and lots of health pots.
With an invisibility potion I can sneak up on every creature.
With all the poisons and concentrated poison perk bow has become a really formidable tool of destruction.
Btw, I got the green finger perk and it is very useful since I do not exploit the "quicksave hit quickload" merchant thing. I always seemed not to have enough of Imp Stool and Canis Root. Now the supply meets my demand
So, what is the point of developing smithing and enchanting then?