The Sundred Isles
Ruling Dynasty:
The Sergals
Taerst Sergal aged 140 (looks to be in his late 60’s) is the standing king of the Sundred Isles on behalf of the god Nagaros. He was bestowed this honour for being one of the most committed to Nagaros.
Allera Sergal aged 152 is wife to Taerst and although not as devoted to Nagaros as him, worships him only to not upset Taerst.
Joane Sergal aged 24 is the first born daughter to Allera and Taerst. She is wise and kind unlike her father and retains most of her mother’s features. She is Alinder’s closest friend, with Joane always looking after him.
Ailan Sergal aged 23 is the first born son to Allera and Taerst, Everybody believes for him to be a decent and powerful heir. However Ailan really just wants the throne for himself and would do anything.
Alinder Sergal aged 18 is the youngest of the siblings and is just as his mother and sister, whom he looks up to. He doesn’t share the thirst for power or religion just as his father and brother and hopes to one day escape his servitude to Nagaros. Joane is his closest friend.
Nagaros Incarnate - The God and lord of Fire
Dukes of the Isles
Duke Yandis Blackmoore
Duke Byron Isol
Duke Leuq Isir
Duke Jared Isir
Delegation of Nagaros
Head Brother Diego Winslett of Nagaros
Sister Aldren Sythem of Nagaros
Brother Phados Yam of Nagaros
Military generals, Captains and king’s Guardsmen and Guardswomen
General Kevlin Isol
General Zeril Isol
Captain Aurick Blackmoore
Captain Ismore Grimm
Captain Isabel Fleance
Protector Gavis Sterwid
Protector Karril Reveis
Protector Fandis Weir
Stewards
Brentley Houley
Arris Tubin
John Eles
The Priors, speakers of Nagaros
Darris Oakley
Mordred Yelise
Gabe lennon
Leandra Govindis
The Risen
Duncan Stormwind aged 112 (looks to be in his 50’s)
Saroth Gameon
Dimetri Salus
Javis Stormwind-Windbrook
Religion:
The Kingdom is directly controlled by its religion. The Kindred of the Sundred Isles worship the Fire god Nagaros, and their island was perfect for the practice of their fire magic. The Sundred Isles did not always worship him, and were forced to due to unforeseen circumstances which also lead to them becoming the Kindred. Current a molten creature claims to be the direct incarnate of Nagaros and is the current leader of The Isles. The standing king acts on his behalf and only he and the Delegation have seen this Incarnate.
Politics:
The Isles is currently a subjugated Theocracy with the leader being the incarnate of the God Nagaros. This incarnate arose when Mount Vil’ganis erupted. The standing king Taerst controls the kingdom under the supervision of Nagaros, whom he is deeply committed to. There are also various dukes that report and conduct the activities of each of the major towns.
Territory:
Sundred Castle: The mainland for the Sundred Isles. This is where the king and high Citizens live.
Old Vanlinor: This is where the poor live; it was not repaired in the Eruption and mainly consists of burnt buildings and makeshift housing. The king promises to change this
Southern Laninor: This is the place of the middle class and merchants
Eastern Laninor: This is mainly farmlands fed from the rich volcanic soil. Farmers and middle class live here
Eaorlands: This is the holy lands and mainly the clergy to Nagaros live, this is also the place where everybody should pray at.
The Molten Core: This is Vil’ganis, also the temple to Nagaros and where he stays. Nagaros cannot venture out as he was weakly summoned or conjured. Vil’ganis is still an active volcano and most of the lava flow is now directed towards the sea. Nagaros promises that as long as they serve and worship him, he will keep it that way.
Echo and Valinor Point: Watch towers and mainly guardsmen live here. The small islands in between is used as barracks and harbours for traders.
Risen Hideout: This is the main encampment of Duncan Stormwind and his few loyal.
Military:
Soldiers loyal to the Sundred Isles is about 8 500, about 2000 of them serve the navy. There are a further 500 that serve the king and guard the cities, except for old Valinor as there is little potential seen within there. There are about 2000 battle mages which mainly serve in fire magic. There are 4000 infantry which are divided into archer, cavalry and battle divisions.
Archer - 1000
1st -250
2nd – 475
3rd - 275
Cavalry – 500
1st – 125
2nd - 375
Battle - 2500
1st – 750
2nd – 750
3rd – 250
4th – 250
5th – 500
Navy:
The Sundred isle has about 10 ships dedicated to offensive tactics. There are 25 trading ships and some an unnamed amount of private merchant ships.
Wealth:
The Sundred Isles is separated into different zones which mainly cater for certain casts of people. The rich get to live near the castle, where it’s well guarded. The priests also get to live in the well-guarded holy district. While the middle class and farmlands which are guarded, but the guards in these areas often slack off. Nobody usually ventures into Old Valinor, except the poor.
The Sundred Isles heavily relies on rich crops and gems which sprouted from the volcano. The ash also seems to be a valuable alchemy ingredient. The Sundred Isles aren’t the richest and also not quite poor.
Trade status:
The Sundred Isles are willing to Trade with any peaceful kingdom. They are also looking to spread the word of Nagaros as well.
Resources:
Volcanic Ash – Valuable alchemy ingredient.
Assorted crops – Which grows nicely from the Ash in the soil.
Gems – This also came from the volcano.
Fish and assorted arthropods – this comes from the rich coral reef and vast fish migration.
Political Stability:
Most of the politics are handled by the King Taerst, and whatever he cannot handle the delegation tries their best. When they cannot come to a decision, it is left to Nagaros. However each matter is reviewed deeply by Nagaros and his word is final. There is a rumor of a possibly uprising.
Starting stats:
Well off with a small military strength, however their land is easily defendable. They would not be able to afford a war.
Extra information:
The preset.
Vaninor was once a noble and peaceful kingdom, stemming their roots from the ancient ages of slavery where they overthrew their Harpy oppressors at a late stage with their given power of Sacrifice. The noble family of that time, The Stormwinds, urged that the Sacrifice be forgotten and never used again unless in the extreme of situations. The policy lasted for a long time. Then the people of Vaninor started to become ill. The first cases were extreme and resulted in death. However that was only a dozen or so and the rest were just ill.
Nagaros, The Cleanser.
Kalgis, the king’s mage, healer and alchemist was the first to react. As if he knew a plague was about to happen. He ordered that all citizens report to the nearest healing centre where they would take a small blood sample and return to him, which he would collect. Unbeknownst to anyone Kalgis was the one that started the plague with the Sacrifice of his Wife and three children. He then mixed all the land’s blood together and planned to form the ultimate Sacrifice to please his god, Nagaros. He caused the eruption of Val’ganis and sacrificed more than half the total population. There after he become known as Kalgis the insatiable. In the aftermath, only about 70 000 were left of the 500 000 and thus the Nagaros incarnate revealed himself. He was displeased at his failure in being summoned completely and however only being trapped inside Val’ganis he did not reveal this. He ordered the citizens to worship and serve him or they would be brought death. He offered his blessing of fire and the chance to rebuild their great nation and extend beyond that. Most of the citizens accepted and were turned into the Kindred. A race of humans blessed with the molten fire of Nagaros (Doubles the human life span and other numerous benefits), their veins glowed like fire embers, and their eyes glowed like lava. The Brightness of the glow seemed to represent their age. The blessing also extended their lives. The event also leads to fire beings to be made. They are either servants to Nagaros or insane and pillage the surrounding areas. They are called the Noth.
One family, the Stormwinds was the ones to refuse the blessing and sought to leave the lands. However the citizens had other plans. They were brought to Nagaros where one by one they were executed, except the King, Duncan Stormwind. He was imprisoned and forced to watch as Nagaros corrupted his Kingdom. He later escaped and formed the Risen. He was given the blessing to extend his torture.
Sergal’s
Taerst Sergal helped Kalgis in his plan to summon Nagaros. Although he did not play as a great contribution as him, Nagaros knew he could be trusted and so made him the King behind the master. The Sergals remains loyal to Nagaros to this day.
It has been 92 years since the ruling of the Stormwind family and eruption of Vil’ganis. Duncan was only 20 when he lost his Kingdom and everything he knew.
The Kindred are hot blooded humans transformed by the molten blessing of Nagaros, or the Nagaros incarnate who was summoned by the major Sacrifice of a previous Kingdom. Nagaros incarnate has not reached his full power and cannot do much other than control the volcano he dwells in and the lava which comes out of it. Much of the Volcano was created as a sort of temple and has a separate sort of throne for Nagaros. The kindred are able to survive in water, but prefer their water to be just as warm as they are or even close to boiling as they drink, swim or bathe in it. Ice is usually a major drawback for them and tires them out. They also age normally to the age of about 16 to 18 and then their aging slows down. Nagaros claims it Doubles the human life span, and they might live even long. To it too earlier to tell.