Satorus
Member
In Elder scrolls Morrowind I remember I decided to go on a killing spree and one of the NPC's I attacked had a crap ton of health but as soon as I attacked him I got a warning that this NPC was vital to a main quest line. It gave me an option to ignore it, or to sheathe my weapon. I wish Skyrim was the same way. I would love it for my "evil" characters to be able to get rid of any one I see fit.
As far as children go? Absolutely they should be killable. Its a single player game that no one else can see what you are doing. Who would it hurt to have that option? Make it in the main menu or something, or hell make a "evil" meter like in KOTOR and if you reach a certain level of evil you can have the option to kill children.
I hate how I can blast away four guards in Whiterun, but lil Braithe stands firm in the face of my Dragonborn powers.
As far as children go? Absolutely they should be killable. Its a single player game that no one else can see what you are doing. Who would it hurt to have that option? Make it in the main menu or something, or hell make a "evil" meter like in KOTOR and if you reach a certain level of evil you can have the option to kill children.
I hate how I can blast away four guards in Whiterun, but lil Braithe stands firm in the face of my Dragonborn powers.