Skyrim 3rd DLC Ideas? please discuss

  • Welcome to Skyrim Forums! Register now to participate using the 'Sign Up' button on the right. You may now register with your Facebook or Steam account!

EricR

New Member
I don't know how many of you have played Daggerfall, but there was a large continuity issue with it, due to its ending that allowed a staggering six completely different possibilities. Morrowind was able to resolve this with something you've probably heard of: The Warp in the West, where time shattered and all six Daggerfall endings occurred simultaneously. Although a WITW v2.0 wouldn't be impossible, I think it's highly unlikely(and stupid) that Bethesda would resolve a very substantial continuity issue this way: the outcome of Skyrim's civil war. I think that logically, in order to tie up all of its loose ends, Bethesda is going to have to come up with a way of definitively deciding the ultimate fate of Skyrim's governance. In the event of the player choosing a Stormcloak victory of the civil war questline, the simplest way I can think of going about doing that is an alliance between the Stormcloaks and Imperials against the Thalmor. The Stormcloaks neither wiped out the entire Imperial army, nor are they stupid(at least, Ulfric and Galmar aren't), and as such I find it highly unlikely that Ulfric would be willing to take up arms against them without any other form of military support. In the event of military cooperation between the Stormcloak and Imperial armies, they could effectively end the entire original cause of Skyrim's civil war, which could potentially allow Skyrim to begin negotiations to rejoin the Empire(which both would benefit from for a multitude of reasons). It would also likely have to establish to whom High Kingship would be given, so I imagine that it would probably have to be Elisif, meaning that Ulfric will probably have to die somehow, due to the fact that I highly doubt he'd be willing to grant her that much power any other way.

I hope this was an acceptable first post, I've been with the Elder Scrolls franchise for a long time...
 

Conran Moore

New Member
There is an almost guarantee the next Expansion will consist of the Thalmor and The Aldmeri Dominion and will be a follow up from the Civil War Questline,

But what I'd like to see is The Moot. Ether Ulfric becoming the HighKing or Elisif becoming the HighQueen and I think you should be able to ether challenge Ulfric for the crown in a combat sword to axe duel or get to know and then marry Elisif so then the crown is handed to you ether way.

So then Skyrim will have a Dragonborn HighKing or HighQueen depending on the sex of your character, and I think when you've become the leader you'll have diplomatic and political decisions to make such as rebuilding Skyrim's Ruined Cities such as Helgen etc, and depending on which side you chose from the beginning you are to destroy the rest of The Empire's Camps or The Stormcloak's Camps in a few final battles to prepare for the last final one against The Thalmor and The Aldmeri Dominion in their own territory;

An assault on The Summerset Isles taking each and every Elven City from boarding War Ships after taking ether what would become Skyrim's Capital where you rule from ether Solitude or Windhelm's docks. And when you've invaded the Elves you could have the choice to completely secede from the rest of Tamriel making Skyrim an independent kingdom after leaving The Summerset Isles in ruins, Or create your own new Empire by taking Emperor Titus Mede the IInd's throne in The Imperial City ether by force with The Blades or persuasion because you're the Dragonborn, The rightful Emperor; but that is only if you haven't already assassinated him with The Dark Brotherhood ofcourse, If you have, you should be able to just become The Emperor as easy as that by simply going to the Imperial City for a meeting with The Blades and The Elder Council and they decide, and then when you're The Emperor of Tamriel...

It's your job to defend Three of your territories; Skyrim, The Imperial City and The Summerset Isles from even more dangerous Dragons such as Auriel/Akatosh attacking and wanting to destroy the world which in in the ending they do, and could close the Elder Scrolls Series leaving the World of Nirn destroyed in the Fourth Era, Ether that or you save the world and you carry on your life as the Dragonborn HighKing or Emperor doing small repetitive quests such as taking over Bandit Forts, Elven Ranger Camps etc etc... Well that's my brilliant idea for a Third Expansion anyway and I'd hope that every word of it happens and is released! It would be fluffing mint! but if not and The Third Expansion is something completely different then I'd be excited to see what Bethesda throws at us anyway!
 

Conran Moore

New Member
There is an almost guarantee the next Expansion will consist of the Thalmor and The Aldmeri Dominion and will be a follow up from the Civil War Questline,

But what I'd like to see is The Moot. Ether Ulfric becoming the HighKing or Elisif becoming the HighQueen and I think you should be able to ether challenge Ulfric for the crown in a combat sword to axe duel or get to know and then marry Elisif so then the crown is handed to you ether way.

So then Skyrim will have a Dragonborn HighKing or HighQueen depending on the sex of your character, and I think when you've become the leader you'll have diplomatic and political decisions to make such as rebuilding Skyrim's Ruined Cities such as Helgen etc, and depending on which side you chose from the beginning you are to destroy the rest of The Empire's Camps or The Stormcloak's Camps in a few final battles to prepare for the last final one against The Thalmor and The Aldmeri Dominion in their own territory;

An assault on The Summerset Isles taking each and every Elven City from boarding War Ships after taking ether what would become Skyrim's Capital where you rule from ether Solitude or Windhelm's docks. And when you've invaded the Elves you could have the choice to completely secede from the rest of Tamriel making Skyrim an independent kingdom after leaving The Summerset Isles in ruins, Or create your own new Empire by taking Emperor Titus Mede the IInd's throne in The Imperial City ether by force with The Blades or persuasion because you're the Dragonborn, The rightful Emperor; but that is only if you haven't already assassinated him with The Dark Brotherhood ofcourse, If you have, you should be able to just become The Emperor as easy as that by simply going to the Imperial City for a meeting with The Blades and The Elder Council and they decide, and then when you're The Emperor of Tamriel...

It's your job to defend Three of your territories; Skyrim, The Imperial City and The Summerset Isles from even more dangerous Dragons such as Auriel/Akatosh attacking and wanting to destroy the world which in in the ending they do, and could close the Elder Scrolls Series leaving the World of Nirn destroyed in the Fourth Era, Ether that or you save the world and you carry on your life as the Dragonborn HighKing or Emperor doing small repetitive quests such as taking over Bandit Forts, Elven Ranger Camps etc etc... Well that's my brilliant idea for a Third Expansion anyway and I'd hope that every word of it happens and is released! It would be fluffing mint! but if not and The Third Expansion is something completely different then I'd be excited to see what Bethesda throws at us anyway!
 

Conran Moore

New Member
There is an almost guarantee the next Expansion will consist of the Thalmor and The Aldmeri Dominion and will be a follow up from the Civil War Questline,

But what I'd like to see is The Moot. Ether Ulfric becoming the HighKing or Elisif becoming the HighQueen and I think you should be able to ether challenge Ulfric for the crown in a combat sword to axe duel or get to know and then marry Elisif so then the crown is handed to you ether way.

So then Skyrim will have a Dragonborn HighKing or HighQueen depending on the sex of your character, and I think when you've become the leader you'll have diplomatic and political decisions to make such as rebuilding Skyrim's Ruined Cities such as Helgen etc, and depending on which side you chose from the beginning you are to destroy the rest of The Empire's Camps or The Stormcloak's Camps in a few final battles to prepare for the last final one against The Thalmor and The Aldmeri Dominion in their own territory;

An assault on The Summerset Isles taking each and every Elven City from boarding War Ships after taking ether what would become Skyrim's Capital where you rule from ether Solitude or Windhelm's docks. And when you've invaded the Elves you could have the choice to completely secede from the rest of Tamriel making Skyrim an independent kingdom after leaving The Summerset Isles in ruins, Or create your own new Empire by taking Emperor Titus Mede the IInd's throne in The Imperial City ether by force with The Blades or persuasion because you're the Dragonborn, The rightful Emperor; but that is only if you haven't already assassinated him with The Dark Brotherhood ofcourse, If you have, you should be able to just become The Emperor as easy as that by simply going to the Imperial City for a meeting with The Blades and The Elder Council and they decide, and then when you're The Emperor of Tamriel...

It's your job to defend Three of your territories; Skyrim, The Imperial City and The Summerset Isles from even more dangerous Dragons such as Auriel/Akatosh attacking and wanting to destroy the world which in in the ending they do, and could close the Elder Scrolls Series leaving the World of Nirn destroyed in the Fourth Era, Ether that or you save the world and you carry on your life as the Dragonborn HighKing or Emperor doing small repetitive quests such as taking over Bandit Forts, Elven Ranger Camps etc etc... Well that's my brilliant idea for a Third Expansion anyway and I'd hope that every word of it happens and is released! It would be fluffing mint! but if not and The Third Expansion is something completely different then I'd be excited to see what Bethesda throws at us anyway!
 

Maurice Twoo

Relatively New Member
I for one would like the next D.L.C. to have some more faction & side quests as well as new features. I would love to see some thing about the dwemer (or dwarves for the less attuned) as well as A continuation of some of the other guild quests. But I doubt there would be A Thalmor invasion thing, bethesda could be saving that for the sequel (which I think it should be Hammerfell &/OR Elyswer).

We should compile some ideas of our own i good detail, who knows if some one from bethesda is reading this? I have an idea for A faction quest concerning the remaining vigilants of stendarr & the witches.

I just want to leave A good idea of what I think would be cool. I was thinking that it'd be cool if the next TES: Skyrim DLC would have an other faction quest involving the witches planning some thing nefarious & A remnant of the "Vigilants Of Stendarr" dedicated to wiping out the witch covens while doing good deeds. Each with their own unique perks & followers.

The witches would have access to:
-Special Spells (for example "Fear", "Frenzy" & "Paralysis" Rune Spells) that you can't normally get.
-A unique light armor set of their own that should look some what like this: (Shredded Triss Armor at Skyrim Nexus - Skyrim mods and community) OR this: (Triss Armor Retextured at Skyrim Nexus - Skyrim mods and community).
-The ability to fly with an enchanted broomstick (or what resembles one) as shown here: (Flyable Broomstick at Skyrim Nexus - Skyrim mods and community).
-Maybe A possible Hagraven (or similar) transformation through that one sacrifice ritual.
-Better Telekenises & Invisibility (can be casted on others as well).
-Access to Special potions & ingredients along with rare ones (i.e. Human Heart & Powdered Mammoth Tusk) that you can harvest.
-Can summon A variety of better Familiars & they stay pernament with you (similar to summon thrall spell).
-Access to A hidden Spire in "The Reach".

While their witch hunter rivals ("Inquisitors Of Stendarr" as I would call them) have access to:
-Guns (with their own perk tree called Firearms) such as flintlocks & arquebusiers (possibly from Hammerfell, perhaps?).
-A unique heavy armor set of their own with high magic resistance perks that should look like this: (Witch Hunter Armor/Clothing (Show off your skills!) - The Nexus Forums) OR this ( Conquistador).
-Repeating Crossbows, Halberd Axes & Spears.
-Armored Horses & More War Dogs.
-Inquisitors can try to pass A persuasion check with hold guards by declaring their affiliation as many times as possible.
-Have access to gunpowder charges you can throw or place.
-Can use A spell that merges "Ebony Flesh" & "Greater Ward".
-Access to A hidden Temple or Ruin some where in north of "The Pale".

As well as some minor improvements in the game such as:
-Changing Seasons.
-Mounted Enemies & Guards.
-Each Hold Guard has their own unique armor variant as shown in this: (Every city have various guard oufits TS Edition at Skyrim Nexus - Skyrim mods and community).
-Some Enemies & Guards spawning with crossbows.
-Can use magic staves on horseback.
-Can have your spouse change his/her clothing &/OR armor.
-Have your own children & children grow up as time passes, could become followers.
-New wilder-beasts to fight like Werebears/boars, Centaurs, Goblins & Wraiths.
-An under water combat system.
-New aquatic enemies like Sharks, Dreughs, Lamias & A type of sea dragon hidden boss (or similar).


So this is A part of my ideas, so what to you think? What are yours?
 
Maurice Twoo, love the idea of having the witch hunting quests and factions. They should have it that you can capture them and transport them to town square's for public executions. :eek:)
 

Maurice Twoo

Relatively New Member
Maurice Twoo, love the idea of having the witch hunting quests and factions. They should have it that you can capture them and transport them to town square's for public executions. :eek:)


Ja I was thinking that while the "Inquisitor" side quests would involve:

-"Capture The Witch": You capture the suspected Witch, escort her to be interogated & then execute her in A nearby town she was from.
REWARD: Leveled Gold.

-"Hagraven Hunt": A series of unknown deseases have infected <setnamenpc> (A Random N.P.C.) & it is your Job to hunt down the Hagraven who did this & bring back A cure that it carries.
REWARD: A Random Crossbow.

-"Warlock's Curse": A rarity indeed, A Warlock has come out of hiding & had casted A curse on A random number of residences, go to the cursed homes (which would be filled with "Magic Anomallies" or "Ghosts") & do A purification ritual. Then go after the Warlock (very powerful) who is living in seclusion.
REWARD: A Random Firearm.

-"Kill The Matriarch": A Witch Matriarch (very powerful) of A coven needs to executed on the spot.
REWARD: A Random Spear or Halberd Axe.


While the "Witch" side quests would involve:

-"Rescue The Witch": A fellow witch had been captured & taken to an Inquisitor Encampment (or Fort), she needs to be rescued from her torturers.
REWARD: Leveled Gold.

-"Hagraven's Plague": A fellow Hagraven wants you to infect A person (random N.P.C.) with an unknown desease, sneak into their residence & plant the vile on them (by reverse pickpocket) with out getting caught. The infected person should be bed-ridden (while making coughing sounds & such) for many weeks to come.
REWARD: A Random BUT Rare & Powerful Potion (with A unique look of it's own).

-"Retrieve The Artifact": A fellow Warlock has sent you to retrieve an ancient artifact (A rare enchanted item with A unique look of it's own.) & bring to him for research. After he is done you should be able to purchase multiple items like the one you found as well as paying him to teach you their enchantments.
REWARD: Can purchase multiple copies of the artifact & could pay for learning it's enchantment.

-"Vengeance": There was reports of A recent public execution of A witch & your Matriarch (or some one second to highest) has instructed you to make an example out of the Inquisitors by slaying their leader & planting his head on A pike (or spear) in front of their encampment, slaying every one who gets in the way.
REWARD: A random yet powerful spell tome or weapon (possible to get A crossbow or firearm-but not very often).


So what do you think?
 

TheHunter

Member
Maybe just some more quest?Or bringing the pc mods to xbox?Not all.But a little shop of some good ones...?But it's not really a dlc for pc. So idk.
 

Nameless233

Member
dpnt know if anyone already said this cuz i just skipped most of it, but DWARVES!!!!!!!!!!!!!!!!!!!!!!! Like if u went back in time and found out how they dissapeared and then came back to regular time and then found them using an elder scroll or something, just some ideas for further discussion of dwarves because im obsessed with them and their technology
 

Hotty Squirrel

GENOCIDE JUNKIE!
my DLC would be called "History Repeats Itself" and have some form of cult trying to resurrect the oblivion gate but they have to sacrifice 10 certain people that's been effected by some form of daedric Magic but the last 1 is you. You have to go out and try to find why they are trying to kill you, see if you can stop the oblivion gate from summoning but the twist is that they weren't after you all along, they were after your adopted child, before you find out the truth they will capture her as you been venturing off alone and you have to rescue her before they summon the oblivion gate as you see 1 by 1 all 9 people are being sacrificed but 1 guy who you help before was dressed as a daedric cult member and helps you free before they can sacrifice your daughter, you slay them all and then you hear a voice saying "yes, let the blood of your enemies spill so i can gain strength, feed me with the blood of the child so i forever be eternal and ill grant you an ability like you never seen before!" At the end you have a choice, to sacrifice her and gain new abilities and some powers of a daedra lord or rescue her to stop the daedric from ever returning.
 

WaraV12

New Member
A DLC where you take out the Thalmor with either the Stormcloak or the Imperial army, but it won't be just like the civil war where you've defeated the other side within a few days, a week or two tops. It'll be an epic struggle that goes on for months and with massive battles. And since the Thalmor are mainly mages the war will be more epic. And depending on how you play and how well the battles go you will either win or lose the war and that effects all of Skyrim.

I think that`s a great idea, but what if the Stormcloaks and the Imperials fought together against the thalmor instead of one of them? I think that could work aswell.
 

TheRealJT1990

Elder Scrolls Sage
The Vigilants versus Witches sounds like a very goof idea as there should be plenty of new spells ans magic and so on but it resembles Dawnguard far too much. Plus we need more unique items, weapons and armour bcoz there is very little. We need more enemy types like underwater creatures of Skyrim, more ferocious land creatures and different types of human/elf enemies. We also need more factions with unique quest lines and mission types that vary, not the same stuff over and over. The daedric idea was also a very good one and yes, new transformations would be cool but we also need more in those transformations. Werewolves don't do much other than have a single roar, knockback melee and a slightly faster sprint. They should be extremely fast and agile, have a super leap ability, constant night eye when dark and a constant detect life, the howl should summon other werewolves out of a pack you can start by creating a faction of up to 10 others and by choosing a fort, cave or mine that you can clear out and then purchase different furnishings to make it homely. Infecting different people you choose then achieving alpha like powers and fighting rival packs for territory. Other factions like witches, wizards and the battles between them shou'd be constant and not the three enemies attacking a city and being murdered type. Cities need to be bigger to look like cities, with more people around chatting and doing every day things. Seasonal weather would be nice too with the occasional festival or event that can be entered. An arena would be nice too and larger scale battles. Overall improvements to the standard game aren't much to ask for. Better vampires, for the love of God, vampires that can move super fast, not have a rubbish version of slow time, a paralysing spell, a summoning spell, an ethereal spell and so on. We're basically being given the same stuff over and over. We never fought any vampire lords in their forms, we never seen unique vampire lairs that you can rest at. We never gotten any unique physical traits in their normal form (speed strength and more like leaping) and they were basically regualr vampires but could transform into a creature that floats and has restricted abilities. The missions were awful and repetitive. Why not go to ancient vampire tombs and raise them back, why not turn more people and have them join your ranks, why not random scuffles with larger forces of the Dawnguard and why not take command of regular vampired as we are a lord version?? So much could have been made better, missions could have involved much better things and more unique vampire artifacts and abilities. Minor flight would have been excellent, flying only so high and having your own vampire followers in a lair you find. Blood magic could be a unique skills set with it's own perks and a new level cap. Allowing for new spells to be learned, such as vampiric grip with having to transform. Help us out here Bethesda, we're doing the thinking for you. We need more, not less
 

EPICpanda65

New Member
Honestly i think there should also be a Psijic Order DLC, because it was a major let down to find out about these truely amazing mages, with near endless power, (ha, sound like elven grey beards) and then they took my pretty stone from me and left... AND THAT WAS IT

there has to be more than that, seriously

imagine all the new spells and plops u could learn (if you are a mage)

ELVEN GREY BEARDS FTW!!!!!!!!
 

Gindarling

New Member
Or perhaps there should be a pickup from the college of winterhold and then there be an uprising because of the psijic order had a corruption from too much power. And then the thalmor hear about it and they want it for themselves.
 

edge

Member
Something with choosing to help the guards finish off the forsworn, or helping forsworn take the reach
 

azali100

Active Member
I wouldn't be surprised if they made a Falmer invasion DLC at some point. Wasn't it pointed out in game that more and mire of them have been seen above ground? And there is firsthand evidence that they are killing people above ground.

Sent from my Desire HD using Tapatalk 2
 

Posts-On-Forums

New Member
Apparently, the regions outside the gameplay boundaries consist of the entire landscapes of Morrowind and Cyrodiil, though scaled down a bit. I kept seeing speculation that they might be placeholders for DLC involving those regions, so that would definitely be cool to have.

Though anything that lets me take on the Thalmor would be cool, like a follow-up to the Civil War questline.
 

WandererOfTamriel

New Member
I want something huge for the next coming dlc. And new. So new monsters to battle, new areas outside of skyrim, maybe an undiscovered island in the sea of ghosts or whatever its called. New npcs, more shouts, spells, weapons and armor. That would be awesome.

I definitely dont want any of this civil war crap, and the thalmor bs. I personally hate the thalmor and the imperials, but thats just me. Something adventurous and long. Oh yeah and for new armor, some new materials to forge with. Something strong, but not too strong. I know the new materials is practically impossible because then bethesda would have to tweak the smithing perk to fit an extra one in.
 

Recent chat visitors

Latest posts

Top