_lotus_tree
_lotus_tree
I can make any item in the game now, n I'm looking to try out some new combos of weapon & enchantment/s..
...suggestions?
...suggestions?
that's what's up! I'm archer and daggers too. so i'll definitely hit this up.My character has made a Dragonbone bow, dragonbone sword and dragonbone dagger. All legendary and enchanted with >does 25% shock damage and half as much magic damage<. It's only one enchantment but it's a two for one.
She also has hundreds of dragonbone arrows. She made a Daedric bow of soul capture for filling soul gems. She also uses a legendary enhanced dwarven crossbow and teams it with the exploding bolts. Packs quite a punch especially seeing she wears armour with fortify archery.
For some reason I also luv the steel dagger I get from the side-quest at Moss Mother Cave as a gift/reward. I trick it up and the 25% kill bonus is really great when I'm doing a backstab. Of course I also keep my health sucking soul sucker in the other hand as well with my collection of black soul gems.I like fire at low levels (vampires are the biggest threats at low levels and neither shock nor frost do much good).
At higher levels (once I have 2 enchants), I like to use fire & shock or dual wield fire/shock - frost/health. Works like a charm against any opponent.
Armors on the other hand...
go on... ha. hit me with your armor enchants!I like fire at low levels (vampires are the biggest threats at low levels and neither shock nor frost do much good).
At higher levels (once I have 2 enchants), I like to use fire & shock or dual wield fire/shock - frost/health. Works like a charm against any opponent.
Armors on the other hand...
for sure.. and i do like gettin in there with my daggers nice and personal-like!A good combo would be Absorb Health/Stamina. Keeps you in the fight for longer. I'd also suggest a combo of two of the three elemental effects, to boost your damage output. ^___^
Helmet - +40% archery (sometimes up to 53!) and +60 frost/fire protection (depending on the race); +63 stamina and + 50 sneak - boots; + 40 one or two handed (depending on character) and + 40 archery (or higher!) - gauntlets; +63 health/magicka/stamina (depending on playthrough) and +50 (or more) magic resist on armour; (and don't even get me started on rings, amulets, falmer helmets (which I found a trick for wearing along with a regular helmet or circlet if needed). My numbers may be slightly off, but I'm not kidding about the 63 - that I am sure on!).go on... ha. hit me with your armor enchants!I like fire at low levels (vampires are the biggest threats at low levels and neither shock nor frost do much good).
At higher levels (once I have 2 enchants), I like to use fire & shock or dual wield fire/shock - frost/health. Works like a charm against any opponent.
Armors on the other hand...
No doubt. That sounds strong. i'm somewhat new to the enchanting world. I was tired of gettin my ass handed to me with my old character.. so i did some online digging.. n found out how to make the best weapons and armor..Helmet - +40% archery (sometimes up to 53!) and +60 frost/fire protection (depending on the race); +63 stamina and + 50 sneak - boots; + 40 one or two handed (depending on character) and + 40 archery (or higher!) - gauntlets; +63 health/magicka/stamina (depending on playthrough) and +50 (or more) magic resist on armour; (and don't even get me started on rings, amulets, falmer helmets (which I found a trick for wearing along with a regular helmet or circlet if needed). My numbers may be slightly off, but I'm not kidding about the 63 - that I am sure on!).go on... ha. hit me with your armor enchants!I like fire at low levels (vampires are the biggest threats at low levels and neither shock nor frost do much good).
At higher levels (once I have 2 enchants), I like to use fire & shock or dual wield fire/shock - frost/health. Works like a charm against any opponent.
Armors on the other hand...
Of course there's a whole other range of enchantments for regular clothing (smithing, alchemy, enchanting, haggling/barter, disease & poison protection, etc...)
All in all - enchanting is a blast!
You can't place Resist Magic enchants on armour?Helmet - +40% archery (sometimes up to 53!) and +60 frost/fire protection (depending on the race); +63 stamina and + 50 sneak - boots; + 40 one or two handed (depending on character) and + 40 archery (or higher!) - gauntlets; +63 health/magicka/stamina (depending on playthrough) and +50 (or more) magic resist on armour; (and don't even get me started on rings, amulets, falmer helmets (which I found a trick for wearing along with a regular helmet or circlet if needed). My numbers may be slightly off, but I'm not kidding about the 63 - that I am sure on!).go on... ha. hit me with your armor enchants!I like fire at low levels (vampires are the biggest threats at low levels and neither shock nor frost do much good).
At higher levels (once I have 2 enchants), I like to use fire & shock or dual wield fire/shock - frost/health. Works like a charm against any opponent.
Armors on the other hand...
Of course there's a whole other range of enchantments for regular clothing (smithing, alchemy, enchanting, haggling/barter, disease & poison protection, etc...)
All in all - enchanting is a blast!
necklace and ring right?You can't place Resist Magic enchants on armour?Helmet - +40% archery (sometimes up to 53!) and +60 frost/fire protection (depending on the race); +63 stamina and + 50 sneak - boots; + 40 one or two handed (depending on character) and + 40 archery (or higher!) - gauntlets; +63 health/magicka/stamina (depending on playthrough) and +50 (or more) magic resist on armour; (and don't even get me started on rings, amulets, falmer helmets (which I found a trick for wearing along with a regular helmet or circlet if needed). My numbers may be slightly off, but I'm not kidding about the 63 - that I am sure on!).go on... ha. hit me with your armor enchants!
Of course there's a whole other range of enchantments for regular clothing (smithing, alchemy, enchanting, haggling/barter, disease & poison protection, etc...)
All in all - enchanting is a blast!
Correct and shield too but not actually armour.necklace and ring right?You can't place Resist Magic enchants on armour?Helmet - +40% archery (sometimes up to 53!) and +60 frost/fire protection (depending on the race); +63 stamina and + 50 sneak - boots; + 40 one or two handed (depending on character) and + 40 archery (or higher!) - gauntlets; +63 health/magicka/stamina (depending on playthrough) and +50 (or more) magic resist on armour; (and don't even get me started on rings, amulets, falmer helmets (which I found a trick for wearing along with a regular helmet or circlet if needed). My numbers may be slightly off, but I'm not kidding about the 63 - that I am sure on!).
Of course there's a whole other range of enchantments for regular clothing (smithing, alchemy, enchanting, haggling/barter, disease & poison protection, etc...)
All in all - enchanting is a blast!
As I said, I'm a bit fuzzy on the numbers, but I do place resist magic on one of them (maybe it's the ring or amulet), but I always place some on one of them before I go out. I forgot, I also like to put major overload on light or heavy armour skills as I always tend to legendize those when they get to 100 so it makes up the difference until I can get the skills back up there again.You can't place Resist Magic enchants on armour?Helmet - +40% archery (sometimes up to 53!) and +60 frost/fire protection (depending on the race); +63 stamina and + 50 sneak - boots; + 40 one or two handed (depending on character) and + 40 archery (or higher!) - gauntlets; +63 health/magicka/stamina (depending on playthrough) and +50 (or more) magic resist on armour; (and don't even get me started on rings, amulets, falmer helmets (which I found a trick for wearing along with a regular helmet or circlet if needed). My numbers may be slightly off, but I'm not kidding about the 63 - that I am sure on!).go on... ha. hit me with your armor enchants!
Of course there's a whole other range of enchantments for regular clothing (smithing, alchemy, enchanting, haggling/barter, disease & poison protection, etc...)
All in all - enchanting is a blast!
Thank you! It must be the shield that I'm doubling on. I completely forgot about that! Shield - magic resist & block. Right. Thanks! There's so much to remember, I get confused sometimes. I'm old... and blond!Correct and shield too but not actually armour.necklace and ring right?You can't place Resist Magic enchants on armour?
You're very welcome and I love your ideas with enchanting.Thank you! It must be the shield that I'm doubling on. I completely forgot about that! Shield - magic resist & block. Right. Thanks! There's so much to remember, I get confused sometimes. I'm old... and blond!Correct and shield too but not actually armour.necklace and ring right?
Yeah! Really! So many folks have cool ones and I have a great one I'd like to use.off subject, can someone please tell me how to put a "self made" web banner as my signature?
if you want to make a banner go into signature, if you want a slogan that says I am the necromancer or I am the warrior then click on someone elses slogan and then follow the rules that's what I didYeah! Really! So many folks have cool ones and I have a great one I'd like to use.off subject, can someone please tell me how to put a "self made" web banner as my signature?