From what I remember you can actually cause yourself to be more detectable by going over on sneaking. It is some sorta glitch where it subtracts rather than adds once you get past 100% or so on sneak. However, you might want to go with a muffle enchantment instead. The reality is, once you are at 100 sneak you should not be caught anyways.
Appreciate your help, but I already know this. I'm more concerned what is the limit before my character breaks or even if it's worth it to add sneak bonus.Don`t forget that your sneak skill is only one of a number of factors that determine detection.
Casting spells can give you away without the Silent Casting perk.
Carrying an unsheathed weapon or attacking (except maybe with a dagger?) also makes noise
Sometimes it seems that particular opponents are able to detect you much better than others .
Pirate Captain Safia and the Wizard in the Thalmor Embassy courtyard come to mind
Yep I'll just do that. I was just thinking if I could enhance my sneaking skill... cuz it's kinda only defense I have... oh and running (first time I'm not bothering to kill anything which it gets on my way or if attacks me).I would stick with the enchants you plan and forget the sneak bonus if you will have 100 sneak and muffle. Really it is a waste to even worry about it. I normally don't even need to boost all the first % perks in the perk tree to be a silent ninja of death.
From what I remember you can actually cause yourself to be more detectable by going over on sneaking. It is some sorta glitch where it subtracts rather than adds once you get past 100% or so on sneak.
http://www.uesp.net/wiki/Skyrim: Patch" said:Version 1.1
Skyrim Version 1.1 was released on 11/11/2011 (the same day that Skyrim was released), and is the first patch to be released by Bethesda for the game.
Bug Fixes
Quest Fixes
- General optimizations related to stability and performance.
- Essential followers recover properly if player fast travels away.
- Fixed rare instances of dragons flying improperly through objects after player exits an interior.
- Fixed rare instance where a music track would not stop playing properly.
- Autosave message properly displays when going through a load door.
- The fifth level of the Light Fingers perk correctly calculates the Pickpocket skill bonus.
- Enchanting an item to improve the Sneak skill properly calculates the bonus to the player's Sneak skill.
- Enchanting an item to improve the Lockpick skill properly calculates the bonus to the player's Lockpick skill.
- Corpus Enchanter perk properly calculates bonuses to stats for the player’s new enchantments.
- Fixed rare issue where a character would not arrive properly to the Thalmor Embassy during Diplomatic Immunity.
- Rescue/Attack on Fort Neugrad will trigger properly if player travels to Fort Neugrad on foot.
- In To Kill an Empire, Gianna will now talk to player with certain diseases.
- Fixed rare instance of Civil War battle not starting properly if player receives a Companions quest from Farkas.
- During Brelyna's Practice, fixed rare issue where the player could be permanently invisible.
- Triggering combat in Largashbur no longer stops progression to The Cursed Tribe.
- Fixed rare instance where fighting a Civil War battle during The Fallen would prevent the Jarl of Whiterun from accepting their axe in Message to Whiterun.
- In The Horn of Jurgen Windcaller, fixed rare instance where Arngeir would not teach player the last word of Unrelenting Force.
- In Taking Care of Business, fixed issue where Brynjolf would not give player this quest if Talen-Jei was dead
I think the patches are cumulative so if you have the most recent one your game should be fully updated.I have add only 1.5.26.0.5.
Oh, I see... do you maybe know if it's any good adding sneak bonus?I think the patches are cumulative so if you have the most recent one your game should be fully updated.