I LOVE this game except:
-Combat sucks. Having to interrupt combat to search thru your inventory sucks. Lack of auto aim-lock for melee combat sucks . You can swing an axe with an enemy right in your face, but if the TINY , almost invisible crosshair isn't actually touching the enemy because you are looking slightly to the side, or up or down, then you won't make a hit, while even the lowliest of enemies at close range will ALWAYS make a hit. That is seriously pathetic and lame, as if the devs deliberately want to make this NOT an action game. Then why have so much fighting necessary?
Even in the middle of fights you are supposed to decide which of your dozen different types of attack you need to use, and remember to charge it if it's an enchanted weapon, and keep an eye on its charge as well as your magicka and health levels, while mages blast you with long distance shots that can kill you in one hit.... If you don't run, they NEVER MISS unlike you and your pathetic mouse/ gamepad.
Lack of quik sideways dodge move SUCKS.
f***f this! The game comes with Adept difficulty as default, and that's what I'm using and its been a very frustrating time , especially when you can easily deal with dragons but a couple of Chauruses in a dungeon can give you hell. Chauruses are about 100 times smaller than a dragon but 10 times more lethal, it seems. That doesn't jibe well with the whole lore thing.
Related to the issue of melee combat mechanics is the issue of friendly fire.... Friendly NPCs are just too dumb to get out of the way of your powerful weaponry. Often the only thing to do is to let them fight for you, to avoid killng them. There is no optioin to command them to not get into close range combat. I have had to reload several times because i acidentally killed a firendly NPC to then be attacked by all the others, as well as the enemies. It is very difficult to get into the fray wihout hitting allies , and when you're using one-hit kill weapons it's a problem.
When I did the Stormcloak rebellion quests, i could not really get into the fight for ages as it was very difficult to tell who was friend and who was foe, and everybody was moving around so fast. Intense battles should have red markers on enemies to make quick aiming easier.
I am installing a mod to disable friendly fire as soon as i find one!
I love Skyrim- only dislike is for some reason when I'm traveling from hold to hold my character decides he'll run in whatever direction I was facing for as long as he wants. It's made me fall off high Hrothgar, over numerous other ledges and we know if you fall more than twenty feet you die. Happens one time every time I play and quite frankly I'm tired of loading again because of a silly glitch that runs me off a mountain.
That’s a bug i only experienced when trying to play with a gamepad on a Mac running a cider wrapper. Also, there is an auto-run key, are you sure you; renot accidentally pressing that?