Haru17
Lost Falmer
Setting
I'd love for the whole of Tamriel to be featured, but I don't think that'll be feasible with the effort, technology, and traditions involves. Bethesda likes to really highlight the region and the factions there, that's why we know the Forsworn, Falmer history, and about the biases about elves. If a larger area was featured in Skyrim (than Skyrim) then all we'd know is that there are Nords, who are cold... and stuff. So I think it's best that Beth go country by country, like they said as justification for Skyrim being smaller that Cyrodiil, it'll be smaller, but the world is more detailed.
The candidates (I think) for TES 6 are
-The Summerset Isles (PLEASE don't let it be like Quel'Thalas, that place is TOO sunny)
-Valenwood (I REALLY want to see walking trees. This place will be awesome, but the Greenpact and only eating meat is kinda creepy)
-Elswyer (Jungle, desert, sounds neat)
-Black Marsh (The Argonian's are on the riiiiiissse!)
I think it'll be Summerset Isles because of all of the Thalmor lore in Skyrim. It makes sense because Bethesda doesn't really carry large story lines between games. For example the affairs of the Neravine had no effect on the Oblivion Crisis, which had no effect on the return of the dragons. Unless it's covered in DLC (which would have to be massive, or it'd be very disappointing), the Thalmor's spotlight in Skyrim is foreshadowing for TES 6. Summerset would also be good for creative design, as there is very little information about the Isles out and that would give the team a lot of freedom. This will make for a wacky, cool environment, muchlike Morrowind.
Story
I believe that the story will result from a new catalyst. As far as I know there was no foreshadowing of the Oblivion Crisis of the Return of the Dragons or Syrim's civil war. If the Thalmor are the main plot line then TES 5 & 6 will have broken this trend. I hope that (if the land is Summerset) the plot will revolve around a
conflict between the Psyjjic Order and the Thalmor loyalists will be central to the plot. The Thalmor could be cooking up some crazy bad magic like Ancano. You could choose a side like the Civil War. That being said, I hope this isn't a pattern in future ES games, although a war is never an uninteresting set of side quests.
Gameplay
I want sneaking to be less bipolar. The shadow warrior perk is really on & off with it's effectiveness. Also I want the player to be able to play each class & skill at 100% all on one character whether this is done by removing perks or allowing them to be changed around I don't care. If it is a shane system I want it to be free and able to be done whenever & wherever, although a day cool down would be ok.
I'd love for the whole of Tamriel to be featured, but I don't think that'll be feasible with the effort, technology, and traditions involves. Bethesda likes to really highlight the region and the factions there, that's why we know the Forsworn, Falmer history, and about the biases about elves. If a larger area was featured in Skyrim (than Skyrim) then all we'd know is that there are Nords, who are cold... and stuff. So I think it's best that Beth go country by country, like they said as justification for Skyrim being smaller that Cyrodiil, it'll be smaller, but the world is more detailed.
The candidates (I think) for TES 6 are
-The Summerset Isles (PLEASE don't let it be like Quel'Thalas, that place is TOO sunny)
-Valenwood (I REALLY want to see walking trees. This place will be awesome, but the Greenpact and only eating meat is kinda creepy)
-Elswyer (Jungle, desert, sounds neat)
-Black Marsh (The Argonian's are on the riiiiiissse!)
I think it'll be Summerset Isles because of all of the Thalmor lore in Skyrim. It makes sense because Bethesda doesn't really carry large story lines between games. For example the affairs of the Neravine had no effect on the Oblivion Crisis, which had no effect on the return of the dragons. Unless it's covered in DLC (which would have to be massive, or it'd be very disappointing), the Thalmor's spotlight in Skyrim is foreshadowing for TES 6. Summerset would also be good for creative design, as there is very little information about the Isles out and that would give the team a lot of freedom. This will make for a wacky, cool environment, muchlike Morrowind.
Story
I believe that the story will result from a new catalyst. As far as I know there was no foreshadowing of the Oblivion Crisis of the Return of the Dragons or Syrim's civil war. If the Thalmor are the main plot line then TES 5 & 6 will have broken this trend. I hope that (if the land is Summerset) the plot will revolve around a
conflict between the Psyjjic Order and the Thalmor loyalists will be central to the plot. The Thalmor could be cooking up some crazy bad magic like Ancano. You could choose a side like the Civil War. That being said, I hope this isn't a pattern in future ES games, although a war is never an uninteresting set of side quests.
Gameplay
I want sneaking to be less bipolar. The shadow warrior perk is really on & off with it's effectiveness. Also I want the player to be able to play each class & skill at 100% all on one character whether this is done by removing perks or allowing them to be changed around I don't care. If it is a shane system I want it to be free and able to be done whenever & wherever, although a day cool down would be ok.