Therin
Active Member
Name: Therin (No Last Name)
Race:Breton
Age: 26
Occupation: Shepherd
Family: No close family alive; some extended family back in High Rock
Birthplace: Near Evermore, High Rock
Residence: Lund's Hut (northwest of Rorikstead); although most of the year he ranges throughout the borders of Hjaalmarch, Whiterun, and The Reach with his flock.
Physical Description: Approximately six feet tall with a lean-to-medium build; dark-brown shoulder length hair; brown, puppy-dog eyes; and a slightly tan, but still fair complexion.
Personality Description: Shepherding is a solitary profession. As such, Therin feels most comfortable with his herd of sheep and his wolfhound, Dax. He is kind, nurturing, and protective of his charges. On the rare times that he visits villages or farms, he is polite, but shy when dealing with people. Of late, he has begun feeling a peculiar yearning that young men often get, but hasn't yet identified what it means. An encroaching feeling of loneliness stems from this emotion.
Weapons: A shepherd's crook made of oak and a wool shepherd's sling. (As time progresses, and if we have a competent blacksmith in our group, Therin may upgrade his crook to a glaive to deal with the new threats and signify a change from defense to more offensive capabilities.)
Clothing: His clothes are made of wool, having plenty of it at hand, and he wears a pair of leather boots.
Skills: Therin is adept with his two-handed crook, and shepherd's sling. While most of his quarry are attacking wolves or sabrecats, he does have some experience fighting humans, in the form of bandits or forsworn (although, he tries to lead his flock away from people, avoiding any confrontation, if possible). Being out on his own, he is adept with survival skills, including food and water gathering, shelter-making, tracking, navigation, and rudimentary alchemy (using the ingredients raw instead of creating bottled potions or poisons). Since he is most at home in a natural environment, he will be a lot less effective in a village or city.
History: Therin's father, Lund, was the youngest child in a family of farmers, near Evermore in High Rock. As the family's farm was divvied up by his older brothers, Lund left the homestead to raise the family's large flock of sheep. Eventually, this job was given to his brothers' sons and Lund journeyed east across the Druadach Mountains with a quarter of the flock and build himself a cabin near Rorikstead where he met Therin's mother and begat her a child. She died during childbirth, and Lund raised Therin alone. They shepherded as father and son, which made the job less lonely. As Therin grew older, Lund let him range farther and farther away with his own flock of sheep. One day, in his sixteenth year, Therin returned to his father's camp and discovered his father's body. It seemed like he died of natural causes, and Therin built him a cairn. Since then, Therin had been on his own, living out in the wilderness, only venturing into Rorikstead four times a year to shear the sheep and trade with the townsfolk. He visits individual farmsteads more often than that, trading with the farmers for provisions.
The sample will have to wait until tomorrow, as my family is having a campfire get together tonight and I'll be leaving shortly to attend.
Race:Breton
Age: 26
Occupation: Shepherd
Family: No close family alive; some extended family back in High Rock
Birthplace: Near Evermore, High Rock
Residence: Lund's Hut (northwest of Rorikstead); although most of the year he ranges throughout the borders of Hjaalmarch, Whiterun, and The Reach with his flock.
Physical Description: Approximately six feet tall with a lean-to-medium build; dark-brown shoulder length hair; brown, puppy-dog eyes; and a slightly tan, but still fair complexion.
Personality Description: Shepherding is a solitary profession. As such, Therin feels most comfortable with his herd of sheep and his wolfhound, Dax. He is kind, nurturing, and protective of his charges. On the rare times that he visits villages or farms, he is polite, but shy when dealing with people. Of late, he has begun feeling a peculiar yearning that young men often get, but hasn't yet identified what it means. An encroaching feeling of loneliness stems from this emotion.
Weapons: A shepherd's crook made of oak and a wool shepherd's sling. (As time progresses, and if we have a competent blacksmith in our group, Therin may upgrade his crook to a glaive to deal with the new threats and signify a change from defense to more offensive capabilities.)
Clothing: His clothes are made of wool, having plenty of it at hand, and he wears a pair of leather boots.
Skills: Therin is adept with his two-handed crook, and shepherd's sling. While most of his quarry are attacking wolves or sabrecats, he does have some experience fighting humans, in the form of bandits or forsworn (although, he tries to lead his flock away from people, avoiding any confrontation, if possible). Being out on his own, he is adept with survival skills, including food and water gathering, shelter-making, tracking, navigation, and rudimentary alchemy (using the ingredients raw instead of creating bottled potions or poisons). Since he is most at home in a natural environment, he will be a lot less effective in a village or city.
History: Therin's father, Lund, was the youngest child in a family of farmers, near Evermore in High Rock. As the family's farm was divvied up by his older brothers, Lund left the homestead to raise the family's large flock of sheep. Eventually, this job was given to his brothers' sons and Lund journeyed east across the Druadach Mountains with a quarter of the flock and build himself a cabin near Rorikstead where he met Therin's mother and begat her a child. She died during childbirth, and Lund raised Therin alone. They shepherded as father and son, which made the job less lonely. As Therin grew older, Lund let him range farther and farther away with his own flock of sheep. One day, in his sixteenth year, Therin returned to his father's camp and discovered his father's body. It seemed like he died of natural causes, and Therin built him a cairn. Since then, Therin had been on his own, living out in the wilderness, only venturing into Rorikstead four times a year to shear the sheep and trade with the townsfolk. He visits individual farmsteads more often than that, trading with the farmers for provisions.
The sample will have to wait until tomorrow, as my family is having a campfire get together tonight and I'll be leaving shortly to attend.