Nightshade
Active Member
I have made a character that is a crossover of an Assassin and a Mage.
Here (http://skyrimcalculator.com/#30015) is a link to my build so you can seek the perks I chose (assuming I get to level 81) and their uses. Below is a list of the perks I chose and some explanations why I did or did not choose certain things. Any help is appreciated!
Archery
Destruction
Here (http://skyrimcalculator.com/#30015) is a link to my build so you can seek the perks I chose (assuming I get to level 81) and their uses. Below is a list of the perks I chose and some explanations why I did or did not choose certain things. Any help is appreciated!
Archery
- Overdraw (3/5)
- Critical Shot (1/3) (note: I did not invest more into Overdraw or Critical Shot because Sneak perk gave more extra damage)
- Eagle Eye
- Power Shot
- Quick Shot
- Hunter’s Discipline
- Ranger
- Armsman (2/5) (note: I did not invest more into Armsman because Sneak dagger perk gave more extra damage + Possible Added weapon damage with Smithing/Enchanting/Alchemy)
- Fighting Stance
- Steel Smithing
- Arcane Blacksmith
- Dwarven Smithing
- Elven Smithing
- Orcish Smithing
- Ebony Smithing
- Glass Smithing
- Advanced Armors
- Daedric Smithing
- Dragon Smithing
- Agile Defender (1/5) (note: I did not invest more into Agile Defender because I will naturally reach Armor Rating cap with the use of other skills)
- Alchemist (5/5)
- Physician
- Benefactor
- Poisoner
- Experimenter (2/3) (note: I did not invest another perk into Experimenter because I already know many first effects from experimenting)
- Snakeblood
- Purity
- Novice Illusion
- Animage
- Kindred Mage
- Quiet Casting* (note: I primarily invested in Illusion for Quiet Casting)
- Novice Conjuration
- Apprentice Conjuration
- Adept Conjuration
- Expert Conjuration
- Master Conjuration
- Mystic Binding
- Soul Stealer
- Necromancy
- Dark Souls
- Twin Souls
- Summoner
- Atromancy
- Elemental Potency
Destruction
- Novice Destruction
- Apprentice Destruction
- Adept Destruction
- Expert Destruction
- Master Destruction
- Augmented Flames (2/2) (note: I decided to specialize in Fire as a Dark Elf, but did not invest in Intense Flame perk because I do not want enemies to flee)
- Enchanter (5/5)
- Insightful Enchanter
- Corpus Enchanter
- Extra Effect
- Fire Enchanter
- Frost Enchanter
- Storm Enchanter
- Soul Squeezer