Agentoringe
Active Member
Am I the only one that thinks tw dawnguard should have had (and COULD have had) more armors/weapons to choose from? I mean, I would like to have a dawnguard mace or sword, or maybe a great axe or great sword, this content would have been perfect for them to release spears as in game content, could have had a "holy halberd of smiting" or something lol different styles of shields, and for goodness sakes made differing vampire armor, like, how about some heavy armor styles??? Or at least more of a variation than different colors >_> plus master vampire armor giving 150% magic regen...you can get master robes of your choice of spell schools that have the same regen rate PLUS a cost reduction to it...why not make the master vampire robes have illusion/conjuration reduction by 25% AND the 150% regen, speaking of the master robes at the college, Bethesda....fix that crap for Xbox so you get 25% reduction to the spell schools that the master robes only have 22% on...plus, the fact that with the new found (for me) that I can get 100% spell absorption and be awesome-er, but I can't cast conjuration spells bc for some reason the game thinks that when I summon a atronach I like how it feels on my skin and it gets absorbed so now I HAVE to have a weapon on my priest bc I can't summon stuff -_-...summoning is not a "on player" effect, fix it! Alteration I could understand...but geez...lol...more complaining to be had later..lol