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Wouldn't work too well. Either Bethesda's TES dies, or ESO dies. And if ESO dies, then we are likely to see more of their single-player TES games. If TES dies, well it's updates for ESO that we will see.
Do you fast travel or walk? Either way, it is simple. Just go to Windhelm and talk to the boatman about going to Solstheim, his name is Gjarlund or something like that.
Well, you cant really uninstall DLC. There aren't really any potions in the castle. So boosting your health to super high levels wouldn't work anyway, as the bite is set as an attack that vampire lord uses, but its not meant to do the damage it does when he bites you. So if it still doesn't...
Well if hes slaying you then it sure is that glitch. You can still become a vampire about half the way through the Dawnguard side of the quests. I won't give spoilers if you haven't done it, so just play Dawnguard side if you can't get it working and you can become a vampire lord. If that...
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Before my character save corrupted, I had my Nordic vampire lord steamrolling Skyrim and Solstheim with Serana being useless the entire time. Then the game corrupted and I had to remake him, and he is still just a prisoner in Helgen save.
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This has been known for a bit. It is speculated that it will most likely be DLC, and if so, just be a part of Hammerfell, as there is a border to it. Then again, this is all speculation. Might be the next game, but this is too early to be very high a chance.
Sounds like it works. If you are on PC get Arthmoor's Alternate Start mod, as one of the options is to start at any of the docks of skyrim, whichever you choose. But the mod starts you in a jail cell, which can be overlooked as it is not a part of the accessible game.
I would personally love to see it in Summerset Isles, Valenwood, or Black Marsh, as the first would continue loosely upon the war story from TES5, and the latter 2 would have very interesting enviroments. Sadly, they will develop it how they want to.
are the mods activated what you have the problem with? Because it is most likely caused by the high res meshes. they work fine with the textures but they have been known to break the markers.
the quality map mod is just the textures. you might have a hud mod that removes them accidentally, or a conflict. post your whole mod list on here and i can see what might be problem.