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    Minstrel

    Queen of Evil
    Swain the Man-Child
    Half Nord, Half Redguard

    Swain's mother, a Nord from Falkreath, had been convinced by Swain's father to leave with him for Hammerfell, under the pretense that they would be married. The couple set off on their journey, deeply in love with one another, searching for a place to call home. All was well for six months. When she told the man that she was with child, he revealed the shady details of his life to the woman, revealing that he was already married, and had a family to provide for already. Gisla and her unborn son were left to die in a strange land. Swain was born on a warm night in the city of Sentinel, his mother dying after giving birth.

    From the moment of his birth, Swain was moved from orphanage to orphanage, wondering why his parents hadn't wanted him. He tried his hardest to be like the other kids. He ran and jumped and skipped with the best of them, but to no avail. Finally, after years of trying, Swain succeeded in getting adopted. He and his new family set off for their home in Markarth, but small luxuries, such as family and love, were not in the cards for Swain. At the tender age of eight, Swain witnessed the murder of his adoptive parents as they crossed the border into Skyrim. He watched in horror as the bandits abused his mother, verbally and sexually. He watched as they skinned his father.

    He was then taken by the bandits to later be sold to the highest bidder. Luckily enough, the bandits did not live long enough to find such a bidder. A year after his abduction, when he was nine, Swain stood witness as a nord named Beau brutally murdered the bandits, stripping them of all of their possessions. Swain wanted nothing more than to accompany his savior in his travels, but the Nord would hear nothing of it. Beau promptly escorted Swain to the Honorhall Orphanage in the Rift.

    This orphanage wasn’t even vaguely similar to the orphanages of Hammerfell. While in Hammerfell, the caretakers neglected the orphans unintentionally, this Grelod the Kind seemed to hate the children. She often beat them, and they never saw any prospects or potential parents.

    Eventually, Swain decided that he had had enough. Seven years after having arrived at Honorhall, he had finally decided to leave. He was sixteen, and while he was far older than most other orphans, Grelod had continued to keep him locked up in the orphanage with the others. In the dark of the night, he snuck out of the orphanage, and the Rift, heading north, away from Grelod, and hopefully, toward a new, bright future.

    The Redguard eventually made his way to a desolate city called Winterhold. At the far end of the city was a rather large building that resembled a castle. As he navigated through the small, barren city, he learned that the castle was in fact a college of magic. Swain had never seen or even heard of magic before arriving in Winterhold, and for him to be so close to an institution dedicated to teaching it was reason enough for him to investigate. He scurried up to the college, where he found his new home. The rest is history.
    Aw, I loved that. ;)
     

    pacmanRAMPAGE

    New Member
    Ok, so I just got an account and I've been meaning to write something like this for agessssssss. Highly likely that it'll just be terrible but anyway, hope it's not too terrible!

    Agahnim was found in the burnt out ashes of what once was 'The Feed Bag' of the Imperial City. Amongst the rubble left from the Battle of the Red Ring, this lone Dunmer was considered something of token and symbol of the strength and vitality of the Imperial Legion within the forces reclaiming the Imperial City from the Thalmor. After much deliberation however, it was found that Agahnim could not stay with the Legion, especially after the signing of the White-Gold Concordat. Once signed, this agreement with the Thalmor caused much uproar within Cyrodiil alone, not to mention the other regions of the Empire. Due to this as well as the possibility of an attack on the Legion, Agahnim was sent to Honorhall Orphanage in Riften when he was 3.

    Grelod the Kind had gained notoriety amongst the community at large as a terrible matriarchal figure to the children at Honorhall and in fact, rumours had begun to spread about the horrible atrocities that Grelod was committing against the children. Luckily, Agahnim was not old enough to be forced through these torturous methods and he was only stuck with the menial tasks such as cooking and cleaning. Not much of a lifestyle for Agahnim, once he had turned 6, the natural aptitude Agahnim had with destruction magic quickly transitioned to a talent with illusion. Making use of this, Agahnim escaped at night in order to scavenge food and extra clothing for himself. He continued this until he was 11 at which point, Grelod's intentions were becoming clear. Not only was he a child which is something Grelod despised, but he was a Dunmer. Being a Nord, Grelod claimed a nationalistic and often overtly zealous approach to the Nord way of life. Or at least this was what she explained amongst the community. In reality however, Agahnim was often beaten and locked away by Grelod. Mental and physical strains a plenty were upon Agahnim and he harboured this resentment for years, right up until he was 18 and legally allowed to leave the company of his fellow orphans and the oppressive nature of Grelod.

    Agahnim stayed in Riften for several more years, along the way making much ground within the small community. He and Brand-Shei forged a solid relationship, largely due to the commonality of not only race but that neither knew their parents. The two were also seemingly opposites, with Brand-Shei being the personification of civilised, capitalist nature and Agahnim displaying cunning and violent tendencies. With the money made from Brand-Shei's stall, an idea was brought about over several mugs of mead. It was decided that due to Agahnim being such an extrovert as well as wanting to seek adventure, he could help Brand-Shei track his heritage. The money made went toward the weaponry and armour that Agahnim would use for his venture. Brand-Shei tracked his bloodline to the a maiden who boarded 'The Pride of Tel Vos' fleeing Morrowind during the Argonian invasion. Agahnim spent months trekking north toward the shipwreck until he found it, overrun with bandits. After dispatching of his foes with relative ease and wiping the blood off of himself and his clothing, Agahnim proceeded to search the ship until finding a journal beginning with this letter;

    "Brandyl,
    I hope this text of your father's last words finds its way to your hands. I served House Telvanni as a wet nurse during your first months of life and wanted to repay your father's kindness. I've done all I can to locate you, but I regret that we'll never meet face-to-face.
    Hidyra Olen."

    Agahnim returned this to Brand-Shei and overwhelmed with happiness, he promised Agahnim to remain close friends and be there whenever he needed. Agahnim stayed in Riften for several years, continuing to work with Brand-Shei until a sudden epiphany at 24 consumed Agahnim.

    The year was 4E 199 and clear separatist natures were apparent within the society in Skyrim. Constantly berated and abused by the native Nords, Agahnim only further developed his hatred towards the Nords at large. It was during this year that he talents were revealed. Wishing to return to Cyrodiil in hopes to find traces of his heritage, Agahnim moved west, passing the Throat of the World and then south toward the Cyrodiil border. When approaching the border, Agahnim was attacked by a roving group of bandits. They ambushed him, taking all of his possessions with them. Following that, they carried Agahnim's limp body to their settlement. Once he had awoken, Agahnim discovered that these bandits were not merely run of the mill, they were vampires wishing to sacrifice him to Molag Bal. It had come time for their sacrifice and the vampires wandered over the where they had left Agahnim to find merely an indent in the snow. This discovery was followed by a blood-curling scream that echoed throughout the tundra. The vampires turned and ran toward their camp to find one of their kin covered in flame and bleeding from the abdomen. Agahnim watched from afar as the vampires scrambled around, attempting to find where their sacrifice had gone to. A gleam of intent shone in Agahnim's eyes as he cast an invisibility spell and all trace of his existence but his footprints disappeared. There was an eerie quiet that had settled within the camp and the only thing breaking the deafening silence was the slow and deep crunch of feet and boots against the snow. Two more vampires fell, painting the snow in a deep crimson and as quickly as he cut their throats, Agahnim was again gone. The final vampire, startled and afraid, cowered within one if the tents. Agahnim reappeared in front of vampire, smile beckoning, teeth glistening and eyes as sharp as a razor blade. He slowly drew the dagger that was still covered in the other's blood and wiped it on his forearm. This moment seemed to draw on for an infinity and as Agahnim lunged forward, his deepest yearnings had been fulfilled. The dagger plunged deep into the vampire's chest before being yanked out and then firmly planted within the top of said vampire's skull. This wasn't enough though and Agahnim dragged the lifeless corpse by the handle of the dagger into the fire, sitting by it, the steady glow illuminating his darkened heart. In 4E 201, after a largely fruitless journey into Cyrodiil, Agahnim travelled back into Skyrim, being ambushed on the border by a band of Imperial soldiers. And so begins the opening scene...

    Agahnim's capture was a stark realisation that he must join forces and fight one way or another, if he were to survive. This decision was made with relative ease as his hatred of Nords and their patriotic racist attitudes toward the Dunmer had only grow over the years, and in combination with the memories he had of Grelod the Kind, this choice was made only easier. Travelling back to Riften in hopes of meeting his old friend Brand-Shei, Agahnim was swept up by the Thieves Guild. However, when asked to betray his friend, Agahnim refused creating immense tension between himself and Guild Master, Mercer Frey. His need for adventure was also yet to be sated and Agahnim travelled to Whiterun and enlisted with The Companions. His relationship with the members of The Circle, to what he was soon to be a part of, was placed in jeopardy when Agahnim wished to pursue his fascination with the Daedric Princes, in particular Molag Bal and vampirism. Ironically, his interest in vampirism was largely stimulated from that one night 2 years ago. Hoping to pursue his natural aptitudes in magic, Agahnim eventually made the trip to Winterhold and enrolled in the College. Along the way, he crossed through Windhelm and heard wind of Aventus Aretino. Breaking into the boys home, he discovered that the boy wished to have Grelod killed. A wish that Agahnim more than happily fulfilled.

    Sooooooooooooooooo, that it the story of the Dunmer known as Agahnim the Listener, Arch-Mage, Harbinger, Guild Master, Vampire Lord, Champion of the Daedric Princes and master of general badassery. Hope it wasn't too bad!
     
    My character is an Altmer spellsword by the name Arcano (Yes, I know it's really similar to that Thalmor in the college). Basically my character was born and raised in Sunhold, Summerset Isle. Arcano was an only child from a fairly wealthy family of merchants. After being educated he had decided to move to the capital of Alinor and open his own shop. He was largely successful, but when the Great War had erupted things began to change. Though Arcano was still making money, he found himself greatly stressed and needing to get away. Things had been tough though, and leaving the Isles was difficult, so he had decided to wait it out a bit. During this time he met a wonderful woman, who he would later come to marry, Niranye, (Thanks console commands!). Hearing about Niranye's plans to travel as a merchant all across Tamriel was inspiring, and with that, Arcano made a decision that he would later come to regret, by taking up arms and joining the Thalmor. Though he joined towards the end of the great war, he had still witnessed the countless loss of so many of his friends, and not feeling particularly inclined to either side of the war, he fell into a great state of depression. When the war ended, it was some relief, and as a Thalmor, Arcano knew that he could easily travel all across Tamriel thanks to the White-Gold Concordat. Eventually, he ran away to Skyrim, leaving his old life behind, and later found himself in Windhelm, drinking at the Candlehearth Hall. Fights soon broke out as many Stormcloaks attempted to kill Arcano. He ran out of the city gates, stealing a horse and running west, towards Hammerfell. However, it wasn't long until he was discovered, riding away horse being chased by Stormcloaks, and even Ulfric himself, that a few patrolling Thalmor agents recognized Arcano, and alerted some officers to help set up an ambush with the help of the Imperials and captured everyone. After the events at Helgen and learning about the Dovahkiin the Thalmor had decided to spare Arcano's life, on the terms that he is never again allowed to be a part of them.
     

    Cullen Wulf

    Member
    Name: Cullen Wulf
    Age:22
    Race: Nord

    My character Cullen Wulf, was born on the outskirts of Falkreath. Her father and mother raised her and her younger brother on a small farm fairly close to the city. Cullen younger brother Raddin, was three years younger than Cullen and he was never one for wanting to learn how to defend himself. Normally the father of the family would start to teach his son's at a young age how to protect himself and how to provide for a family. But sense Raddin was a mama's boy, Cullen took her brothers place, and her father taught her all the skills she needed to survive in Skyrim. And she never questioned that her Father seamed to know alot in the art of killing somebody. Most of the time Cullen's father would be working at the farm, but about every month or so, he would leave for about a week. He would tell her that he had another job to do besides work on the farm. She asked what the job was, but her father never reviled what it was. While he was gone, her mother seamed to worry more than she normally does, so Cullen figured she knew what his job was. As she grew older she began to think that her father probably had some Dark brother hood connection, was he an assassin, or maybe just a contract giver? She would never find out. At around fourteen years of age, her world was torn to pieces. Its was a warm summer night, her father had just returned home form his second 'job' and all seemed well to Cullen. Later that night as every one was asleep, there was a loud bang at the front door, as if it had been kicked in. Startled , she grabbed the small dagger that had been given to her on her tenth birthday, and she slowly walked to the main hallway. The door to the house was kicked in, but that was it, she relaxed as her father,mother, and brother joined her in the hallway. Thinking it was just some drunk Nord, or rowdy teenagers, they all calmed down. Suddenly, what seemed like all the windows in the house broke, and lit torches where thrown into the house. Having the whole house set aflame, the family ran out the only escape, the knocked down door. They ran out the door, with her father in the lead. As soon as they stepped outside her father was tackled to the ground by a fairly large man. Before anyone could react, Cullen was grabbed from behind, and so was her mother, and brother, by more large men. They were bound and gagged by a group of about seven men, they looked like bandits to the young Cullen. There hands and legs were tied, so they were forced to sit and watch their house burn to ash. Then, they took Raddin, the youngest, and had him stand up in front of the family. What looked like the leader of the group of bandits, walked behind him with a dagger, stared Cullen's father in the eye, and said " You'll pay for your crimes." before he slit Raddin's throat in front of them all. Cullen quickly shut her eyes, to the scene, but she can still remember her brothers gurgling sounds as he chocked on his own blood, and fell to the ground lifeless, as the bandit leader laughed. Her mother was screaming and crying, her father trying to free himself from him bounds. They took Cullen, and her mother next. They passed Cullen, and her mother around, and had their way with them in front of her father. Cullen, didn't go down with out a fight though, she managed to kick one of the men in to face with the heel of her boot. This angered the man and he pulled a dagger. " Leave her alive you idiot!" yelled the groups leader. Not being able to let go of his anger, the man took it out on Cullen's mother, and stabbed her to death. Her father was crying as he watched all of this happen. But they knock him unconscious with the the heel of one of there boots. They put both of them in the back of a cart and drove them deep into the woods. Cullen's father regained consciousness right before the group of men stopped the cart. They broke Cullen's father's legs and dumped him in the middle of the dark woods still bound and gagged. They to Cullen back to their camp a couple miles away, and treated her like a slave for days. She managed to escape, when the group of bandits all drank to much one night, and most of them passed out. She fled on foot into the forest, trying to find her way to her father. Although deep down she knew he was dead, but she had to try and find him. Try as she may, she never found him. She spent a night in the woods, trying to find her way to the nearest city and avoid the predators that lurk in the night. Eventually she stumbled upon Riften. She spent the rest of her youth years in the city, stealing anything she needed, and taking any job she could get. She swore revenge on the men who slaughtered her family, and left the city to do so. She tracked all of them down except the leader of the group, who had died before she could find him. Most of the men were easy to find, they settled down with a family, or gave up their old ways and tried to live a normal life. Except for one of the men, the one that had stabbed her mother. He made his own group of bandits, and they held out in a cave. Cullen eventually tracked him down also, and made sure that his death was long and painful. Unfortunately, when going into the cave, one of the mans bandits was a Werewolf, and the wolf attacked Cullen. It gave her a nasty scar that runs down the left side of her face, and over her eye, before she could kill it. It also shared its curse with her. After she found her revenge she became a sell sword. She thought killing the men who murdered her family would make the nightmares, flashbacks, and hate she had go away. But they never did. She was emotionally scarred and she knew it. Out of her family's death she also walked away with anger issues, a drinking problem, and a hate for people. Combine these with her Lycanthropy, it doesn't make a good mix. She tends to have trouble controlling her wolf and if shes not careful, will shift when she gets worked up.
     

    Mr_Joe_G

    New Member
    Veric
    Breton Paladin

    Hailing from High Rock Veric was always brought up to worship all the gods and to hate anything his parents considered evil such as vampires, undead and werewolves. When he was a young lad his home town was ransacked by vampires in the night with only him and the village's resident hunter surviving which only served to fuel Verics hatred of the evil plagueing Nirn especially vampires. As he reached adulthood Veric kept those same principles but realised its best to act on removing those evils from the world so he set out to travel all of Nirn.

    Veric decided to travel to Skyrim first as he figured that he could train with the companions and the college of winterhold to hone his skills before traveling else where to train further, Veric arrived in Skyrim by boat in Solitude and from there started helping anyone not associated with the evil he came to destroy and quickly earned enough to get himself some basic armor needed for him to start his destiny proper.

    Veric later went on to become a prominent member of the College of Winterhold after having rather quickly grasped the concepts of alteration, restoration and the summoning of atronachs to aid him in battle, after that he left the college to train with the companions but after discovering their secret had to leave them behind, once the Dawnguard appeared Veric saw this as the perfect chance to wipe out the vampires in skyrim and get revenge for what happened to his home.

    After the dragons started appearing in Skyrim again it was unknown what happened to Veric as he walked off from all known civalisation and dissapeared into the wild of Skyrim, many who considered him a friend or saw him in battle believe that he went on the find the dragons in their lairs and would return once they were defeated others believe that he simply felt his time in skyrim was done and he was needed elsewhere in Tamriel
     
    Name: Telonious
    Race: Imperial
    Age: 33

    Telonious was born in a small village near the city of Bruma in Cyrodil. His father was a retired legionnaire and maintained the local temple as a priest of Talos. When he was three years old, the Great War began. The Aldmeri forces took the Imperial City and forced Emperor Titus Mede to flee. When the Imperial Legion was staging near Bruma to retake the Imperial City, Telonious's father rejoined the Legion as an officer. Several weeks later, the Imperial City had been taken back and the Great War had ended. A young Imperial officer named Tullius arrived at Telonious's house and informed his mother that he and his father had served side by side during the campaign. Telonious's father had told Tullius about his family the night before the final push to retake the city. Tullius was there when Telonious's father was struck down by an Aldmeri battlemage's spell. Telonious's mother was grief-striken. The death of his father would lead to Telonious's hatred of the Thalmor when he was older.

    When he was eleven years old, Telonious's mother fell ill and died. He was taken in by an old friend of his father's in the village: an old Nord blacksmith named Wulfgang. Wulfgang took in Telonious as his apprentice and taught him the blacksmith trade and how to wield an axe. Wulfgang told Telonious about his youth in Skyrim as a member of a group called the Companions and how he left them for a reason Telonious wouldn't discover until much later. Wulfgang then wandered Tamriel as an adventurer, eventually settling down in the village outside Bruma. At the age of twenty, Telonious decided to wander Tamriel as a mercenary. With Wulfgang's blessing and war axe, he left for the Imperial City.

    In the Imperial City, Telonious joined up with a mercenary company heading to High Rock to work for a local noble. He boarded a ship and left for High Rock. After completing his work for the noble, Telonious began working as a blade for hire in High Rock and Hammerfell. He encountered much hostility in Hammerfell due to his Imperial background and soon began to question the Empire he had always been loyal towards. The outlawing of Talos worship spat in the face of his father, who gave his life for the Empire. After nine years, Telonious eventually fell in love with a Redguard woman Tanaka in a small Hammerfell town near the border with High Rock. Tanaka had lost both of her brothers to the Thalmor and her and Telonious bonded over the loss. They married and soon Tanaka became pregnant. Unfortunately, she and the child both died during childbirth. Telonious was devastated and soon decided to return to Cyrodil.

    Telonious arrived back at his old village outside of Bruma and went to Wulfgang's old smithy and found he had died three years prior. His new apprentice, a young man named Ontus allowed Telonious to stay. Telonious walked through his village and found the temple his father had attended was burnt to appease the Thalmor. That night, Telonious had a vivid dream. It consisted of dragons, a mountain, and visions of his old mentor Wulfgang. Remembering the stories of the Companions, Telonious soon decided to journey to Skyrim and seek them out. After two weeks preparing at the smithy Telonious departed down the road to Skyrim and over the Jearl Mountains.

    After a week of journeying, Telonious made camp near the border between Skyrim and Cyrodil. That night, a Nord in chainmail and a blue cloak happened upon his camp. The Nord's name was Gunjar and was scarred, tired and disoriented. He was babbling about an ambush and needing to stage a rescue mission. Telonious fed him and offered him bedding for the night. Later that evening, Telonious was awoken by swords in his face. A group of legionnaires had him bound. Telonious protested and struggled. The last thing he saw before he lost consciousness was a green bolt flying towards him from the hand of an Imperial battlemage.

    Telonious would soon escape Imperial custody due to a dragon attacking the town of Helgen. He soon discovered his destiny as Dovahkiin and defeated Alduin. He also joined up with the Companions and would cure their curse. It was here he met his second wife: Aela. Telonious also decided that after all he had seen, the Empire was no longer the Empire his father loved so much and joined up with the Stormcloaks. During the course of the war, he was forced against his friend, Jarl Balgruuf. In the final assault on Solitude, Telonious would strike down the young officer who fought beside his father and delivered news of his death to Telonious as a child. He never knew who he was. Eventually, jaded by the conflict, Telonious retired to his farm at Heljarchen Hall and tended to his adopted children, Blaise and Sophie, who lost their parents to war, just as he had. He would later help rid Skyrim of the Volkhair vampire threat. Telonious would become known as the last Dragonborn and one of the greatest heroes of Skyrim.
     
    I tried to make my character as detailed as possible.
    Name: Vyras Vilku (roughly translated as "Man of Wolves")
    aliases: Red Wolf, Wolf-Brother
    Race: Breton (though in his story he is also half nord, showing the build of one)
    Hair color: red
    Eye color: blue
    Class: Warrior

    Vyras was born to a nord father by the name of Reingar and to a breton mother named Meridith. In his youth he showed extensive abilities such as his father's natural strength and his mothers agility. He grew up in a small village on the border of Skyrim and Cyrodill. The village, on the outside, seemed peaceful and isolated. However this was simply a ruse for its darker secret, the village was home to a clan of werewolves. They did not interact with the outside as you would think, they didnt attack others. Mainly they hunted and kept to themselves. The young werent changed until they grew into adulthood. On Vyras' eighteenth birthday he was to undergo the changing ritual. A visitor to the town had noticed some of the strange signs and returned with a mob hellbent on killing the "plauge". In the heat of the attack Vyras' mother was killed in front of him. In a fury he tore through the mob killing each one of them violently with speed that none there had ever even hoped to match, transformed or not. When he was finished the entire mob of more than forty lay dead. In hesitation to prevent his sons death Reingar sent his son away, without his transformation. Years later he has since earned a nickname due to his ferocity in battle and his red hair the "Red Wolf" is now his most known name. He has lead many men to battle and killed countless more. His unwilling reluctance to hurt innocents however stems from his mother always teaching him to protect those less then he. upon crossing into Skyrim he was caught, upon his escape he felt the presence of those like his former family and set off to finaly gain his birthright, something he has waited for for 26 years...

    tell me how you guys like it....
     

    Felidae

    The White Wanderer
    Name: Felidae (Fe-li-day)
    Alias: The White Wanderer
    Race: Khajiit
    Gender: Female
    Age: 21
    Class: Wanderer
    Standing Stone: The Thief

    My character, a young Khajiit woman named Felidae, was born into captivity in a recluse Morrowind mine which was being illegally run by a sadistic Dunmer Slave-Master, her mother dying during childbirth. Every day she was worked almost to breaking point in the harsh conditions of the mine, at some point having a black slave-mark branded onto her left wrist in the form of a Hulking Fabricant. At the age of six she witnessed the brutal death of her father at the hands of the Slave-Master and received a vivid scar across her face after confronting him over it, the mark a constant reminder of the Elf who inflicted it.
    When she was eight years-old the mine was finally discovered and ransacked by soldiers, giving her and the other slaves an opportunity to escape. During the commotion she was attacked by the deranged Slave-Master, and in her panic to get free she slashed his neck open with her razor-sharp claws, killing him. She escaped the mine and found herself wandering the Ashlands of Morrowind alone, starving and without any purpose in life.

    Eventually she was discovered by three notorious Khajiit thieves who were escapees from another mine and, seeing some potential in the girl, they decided to take her under their wing. They showed her the way of the Thief, how to sneak, pickpocket, swindle etc., and they discovered that she's a fast learner when it comes to stealth. She and the three thieves soon formed a close bond with each other, and she began to see them as almost brotherly.
    After three years of travelling the land with them, committing various break-ins and hold-ups throughout Morrowind, they decided to turn their sights on something bigger, and the four of them managed to gain access to Cyrodiil using the money they'd accumulated. They immediately headed for the Imperial City, where the Khajiit thieves believed they would make their fortune. They set up camp in the sewers under the city, emerging at night to steal from shops and homes, and during the day picking the pockets of various passer-by; positive that they would soon make it big.
    After nearly a month however, they realized they were actually getting nowhere and quickly decided that they needed to aim even higher in order to succeed in making their fortune. So one night they planned an extravagant raid on a stately house in the Elven Gardens district of the city, desperate in their greed. However, little did they know that the owner of the house was a retired captain from the Imperial Legion, and the house was very highly guarded.
    Needless to say, they were caught red-handed. Their hiding spot in the sewers was discovered, and the four thieves were sentenced to ten years each in the Imperial Prison for their crimes. The retired captain, however, took pity on the eleven year-old Felidae, and decided to foster her.


    While the three Khajiit thieves rotted in the dungeons, Felidae slowly adapted to her new lifestyle. She took up a job delivering papers for the Black Horse Courier and her foster father taught her the skills he learned in Legion training, and she soon started to hone her body into a lethal weapon under his expert tuition. Felidae learned to somewhat enjoy this new way of life, and the old man started to become the father and mentor she never really knew. It was also from this man that she acquired the name 'Felidae' (meaning the biological family of cats), as the first portion of her life was spent being regarded simply as a number.
    In order to do her new job quicker, she took to using the rooftops for faster deliveries and quickly developed a knack for climbing and athletics; scaling the buildings of the city with complete ease.

    Ten years passed, and Felidae grew into a strong-willed young woman living a life of almost complete contentment; earning bonuses at work due to the unmatched speed at which she delivered her papers, and had a growing hope of getting together enough money to one day purchase her own place. The intense training she endured every day was quickly paying off, and she began to think about getting a job in the Legion due to her skills in fighting.
    Despite the seemingly perfect lifestyle however, she still felt as though she didn't fit in with life in the city. She was tormented every day by memories of her childhood, and nightmares of her father's death permeated her dreams each night. She had trouble with keeping friends, preferring to stay indoors and train than keep up with her social life, and she rarely left the city other than to hunt animals by Lake Rumare and simply enjoy the outdoors. Deep down she knew she will never be able to settle down and escape her past, no matter how hard she tried.

    Meanwhile, deep in the Imperial dungeons, two of the Khajiit thieves had long-since died from disease during their ten years of captivity, but the third thief was finally released back into Tamriel a free man; alone, insane from his many years of imprisonment, and with nought but one purpose. In his mentally handicapped state, he retraced his steps to the old man's house that night and managed to break in once more, carrying a lit torch. Felidae, hearing the thief enter, confronted him on the stairs.
    The two tussled, the thief dropping the torch and unintentionally starting a fire. Since the intruder was weak and feeble from his ten years of imprisonment, she easily overpowered the wretch and threw him to the floor. Scared for his life, he begged her to come with him to Elsweyr, where they could start a new life together just like the old days.
    Just at at that moment, Felidae's foster father appeared in the doorway, threatening the thief that if he didn't leave the property immediately he'd be arrested, not knowing that the city guard were unable to enter due to the rapidly spreading fire. The thief, desperate not to be imprisoned a second time, seized a knife and murdered the old man in a fit of blind panic, while Felidae watched on in horror. Realising the enormity of what he'd done, the murderer once again attempted to plead with her to join him, so they could escape the province together and start anew. But Felidae, suddenly beset by a murderous rage at the death of the man she had once called "father", ripped his throat out with her bare claws and flung him out the window, where he plummeted to his death. Now realising that everything she once held dear was gone, and not wanting to be present when the soldiers arrived on the scene, she climbed out the shattered window and escaped the city unnoticed, while the only home she'd ever known burned to the ground behind her.


    For over a week Felidae wandered the Red Ring Road, starving and penniless. While foraging in the wilderness north-west of the city, she was suddenly attacked by a hungry land dreugh which raked her across the stomach with its two knife-like claws, leaving a parallel pair of scars on the right side of her ribcage. Bleeding profusely, she managed to escape the creature and to her good fortune soon stumbled across a Khajiit caravan, who tended to her wounds. Sensing an opportunity, Felidae promptly offered her services as a bodyguard in return for food and shelter, and the caravan revealed they were en-route to Skyrim in an attempt to improve business.

    After a few days of tricky navigation north through the Jerall Mountains, fighting off attacks from wolves, mountain lions and ogres, they finally passed over the border and set up camp near Darkwater Crossing in southern Eastmarch, which was populated by mostly tough-looking Nords in blue armour. At midnight, Felidae was woken by an almighty commotion going on outside the camp, and upon waking she realized with shock and anger that the Khajiit caravan had abandoned her, leaving only a smoking campfire behind to prove they were ever there. She was caught in the midst of an intense battle between the Nords and what look to her like Imperials, judging by the unique attire and weaponry.
    After attempting to flee into the woods, she was struck in the back of the head by an unknown assailant and knocked unconscious. When she eventually awoke, head throbbing, she was slumped on a rickety cart with other Nordic prisoners; hands bound, blurry-eyed, and heading inexorably toward whatever fate had in store for her.

    Cont:
    Upon escaping Helgen, the 21 year old Khajiit girl goes on to wander Skyrim alone, putting all of her skills to use in an attempt to get by in a land fraught with danger. Sometimes she's a conwoman, using her silver-tongue to swindle people out of their hard-earned gold. At other times she's a mercenary, paid to sort out trouble in different parts of Skyrim for either the Empire or the Stormcloaks (it doesn't matter which side she's working for, as long as the pay is good). Then she's a bounty hunter, chasing and capturing dangerous criminals for a reward. She takes to wearing a leather gauntlet over her left hand, attempting to hide away the painful reminder of her childhood that's forever burned onto her wrist (even though she claims it's to help with her archery). She even stumbles across the Khajiit caravan she used to work with, all of them robbed blind and slain by unknown attackers in a remote mountain pass. She decides not to bother tracking down the people who killed them.
    After claiming a rare Dwemer repeating crossbow from an ex-bounty target, Felidae decides to ditch her bow and modify the new weapon into a smaller variation of its former self, making it easier to move with but still being just as effective as before. She soon becomes one of the most feared bounty hunters in Skyrim, well-known throughout the criminal underworld.
    She keeps fighting regardless, desperate to one day escape her past.
     

    Minstrel

    Queen of Evil
    Name: Felidae
    Race: Khajiit
    Gender: Female
    Age: 21
    Class: Drifter/Assassin
    Standing Stone: The Shadow

    My character, a young Khajiit woman named Felidae, was born into captivity in a recluse Morrowind mine, which has been illegally run by a sadistic Dunmer Slave-Master. For years she is forced to work in the harsh conditions of the mine, at some point having an ugly slave-mark tattooed onto her right wrist in the form of a Hulking Fabricant. At the age of six she witnesses the brutal death of her father at the hands of the Slave-Master (her mother died during childbirth) and receives a vivid scar across her face after confronting him over it. It also gives her an irrational hatred of the elven kind, especially the Dunmer. When she is eight years-old the mine is discovered and ransacked by soldiers, giving her and the other slaves an opportunity to escape. During the commotion she is attacked by the deranged Slave-Master, and in her panic she slashes his neck open with her razor-sharp claws, killing him. She escapes the mine and finds herself wandering the wastelands of Morrowind alone, starving and without any purpose in life.
    Eventually she is discovered by three Khajiit thieves who are escapees from another mine and, seeing some potential in the girl, decide to take her under their wing. They show her the way of the Thief, how to sneak, pickpocket, swindle etc., and they discover that she's a fast learner when it comes to stealth. She and the three thieves soon form a close bond with each other, and she begins to see them as her brothers.
    After three years of travelling the land with them, committing various break-ins and hold-ups throughout Morrowind, they decide to turn their sights on something bigger, and the four of them manage to get access to Cyrodiil. They immediately head for the Imperial City, where the Khajiit thieves believe they will make their fortune. They set up camp in the sewers under the city, emerging at night to steal from shops and homes, and during the day picking the pockets of various passer-by. After nearly a month, they realise they are getting nowhere and decide that they need to aim even higher in order to succeed in making their fortune. So one night they plan an extravagant raid on a stately house in the Elven Gardens district of the city, desperate in their greed. However, little do they know that the owner of the house is a retired captain from the Imperial Legion, and the house is very highly guarded. Needless to say, they are caught red-handed. Their hiding spot in the sewers is discovered, and the four thieves are sentenced to ten years each in the Imperial Prison. The retired captain, however, takes pity on the eleven year-old Felidae, and decides to foster her.
    While the three Khajiit thieves rot in the dungeons, Felidae slowly adapts to her new lifestyle. She gets a job delivering papers for the Black Horse Courier, and her foster father teaches her the skills he learned in Legion training, such as swordplay, archery, light armour and hand-to-hand. Felidae learns to love this new way of life, and the old man starts to become the father she never really knew.
    Ten years pass, and Felidae grows into a strong-willed young woman enjoying a life of complete luxury; going out with her friends to the local pub every weekend, and earning bonuses and promotions at work due to the unmatched speed at which she delivers her papers. She has a hope of getting together enough money to one day purchase her own place.
    Meanwhile, deep in the Imperial dungeons, two of the Khajiit thieves have died from disease during their ten years of captivity, but the third thief is finally released back into Tamriel a free man; alone, insane from his many years of imprisonment, and with nought but one purpose. In his mentally handicapped state, he retraces his steps to the old man's house that night and manages to break in once more, carrying a lit torch. Felidae, hearing the thief enter, confronts him on the stairs. The two tussle, the thief dropping the torch and unintentionally starting a fire. Using all her strength, she manages to overpower the wretch and throw him to the floor. Terrified, he begs her to come with him back to Elsweyr, where they can start a new life together just like the old days. Just at at that moment, Felidae's foster father appears in the doorway, and threatens the thief that if he doesn't leave the property he'd be arrested, not knowing that the city guard are unable to enter due to the rapidly spreading fire. The thief, desperate not to be imprisoned a second time, seizes a knife and murders the old man in a fit of blind panic, while Felidae watches in horror. Realising the enormity of what he's done, the murderer once again attempts to plead with her to join him, so they can escape the province together and start anew. But Felidae, suddenly beset by a murderous rage at the death of the man she had once called "father", rips his throat out with her bare claws and flings him out the window, where he plummets to his death. Now realising that everything she once held dear is gone, and not wanting to be present when the soldiers arrive at the scene, she climbs out the shattered window and escapes the city unnoticed, while the only home she'd ever known burns to the ground behind her.
    For over a week Felidae wanders the roads of Cyrodiil, starving and penniless. To her good fortune she eventually happens across a Khajiit caravan on the road, who offer her food in exchange for her services as a bodyguard. They reveal they are en route to Skyrim, and she decides to join them on their trip north.
    After a few days of tricky navigation through the Jerall Mountains, they finally pass over the border and set up camp near Darkwater Crossing in southern Eastmarch, which is populated by mostly tough-looking Nords in blue armour. At midnight, Felidae is woken by an almighty commotion going on outside the camp. Upon waking, she realises with shock and anger that the Khajiit caravan has abandoned her, leaving only a smoking campfire behind to prove they were ever there. She is caught in the midst of an intense battle between the Nords and what look to her like Imperials, judging by the unique attire and weaponry. After attempting to flee into the woods, she is struck in the back of the head by an unknown assailant and knocked unconscious.
    When she eventually awakes, head throbbing, she is slumped on a rickety cart with other Nordic prisoners; hands bound, blurry-eyed, and heading inexorably toward whatever fate has in store for her...

    Cont:
    Upon escaping Helgen, Felidae goes on to wander Skyrim alone, putting all of her skills to use in an attempt to get by in a land fraught with danger. First she's a con-woman, using her silver-tongue to swindle people out of their hard-earned gold. Then she's a mercenary, paid to sort out trouble in different parts of Skyrim. Then she's a bounty hunter, chasing and capturing dangerous criminals for a reward. She takes to wearing a leather gauntlet over her right hand, attempting to hide away the painful reminder of her childhood that's forever etched onto her wrist in black ink (even though she claims it's to help with her archery). She even stumbles across the Khajiit caravan she used to work with, all of them robbed blind and slain by unknown attackers in a remote mountain pass. She decides not to bother tracking down the people who killed them. After claiming a rare and extremely valuable crossbow from a ruin she'd plundered, Felidae decides to ditch her bow and modify the new weapon into a smaller variation of its former self, making it easier to move with.
    Eventually, after several years as a drifter wandering from town to town, village to village, never staying in one place for too long, she overhears a rumour from a barmaid about a boy in Riften. A boy named Aventus Aretino, who is apparently attempting to contact the Dark Brotherhood. His motives are unknown.
    And Felidae, feeling somewhat intrigued, decides to check it out.

    Profile: http://skyrimforum.com/threads/character-profiles.4020/page-32
    Great character and story! I love how the backstory has so many layers to it. You could have easily written that she was just born in a mine, her father died, and now she hates all Elves, but you didn't, you put a lot of work into that. Well done!
     

    Benthos

    Proud Mer
    I have many characters such as Rumar (Argonian), Benthos (Orsimer), Phanes (Altmer), Emperor Antonius (Imperial), Loki the Unlikely (Dunmer), and Tigertron (Khajit), but I want to share the backstory of an upcoming character who is a Bosmer/Wood Elf.


    Tonybob Jenkins III (Bosmer) - Known to be the unluckiest of all this generation of Bosmer, he was the only son to carry on the family name and his uncanny ancestry. It all started with his great grandfather Tonybob Jenkins the first with the name and who was a proud hunter/fisherman. He traveled often to sell and spread the wisdom of his people of Valenwood and was captured during the Oblivion crisis. The guards of Anvil confused him as a suspect of a recent murder and held him in captivity for 3 years. Upon his release, he ventured out to Skyrim to settle down and far away from Anvil's unjust treatment to prisoners. Upon stumbling across Skyrim, he met a beautiful Breton woman named Natasha Sebinsolla, who excelled at Alchemy, Enchantment, and Recovery spells. He explored the lands with his adventurous would-be-bride and thanks to her, the family would teach their descendants the wonders of Enchantment, Recovery spells, Smithing as well as fishing, hunting, survival tactics, and Alchemy, and Archery which Tonybob Jenkins I already had mastered by the time he settled down in Falkreath.

    Such proud history would normally make one think otherwise of Tonybob Jenkins III but sadly, he can't seem to catch onto Recovery spells at all and many unfortunate events have befallen his family once he was born. Nobody pinned it on our unfortunate Bosmer but over time it became apparent. He was clumsy, he would stutter from time to time out of shyness, he wasn't that great with the ladies as his ancestors were but he was truly loyal to the very end. His siblings each passed from a horrible fate, his younger sister Sebinsol died by his hands completely by accident. He miscalculated his traps and she drowned, he got her out but because of his weakness in Recovery spells, he couldn't help resuscitate her in time. He vowed to try to hone this weakness and promised his precious sister that he would master the art.
    Thanks to rumors of where to learn magicka, Tonybob ventured out to Winterhold, running across Bandits and other hardships along the way, he lost his precious family gem to a giant who mistaken him as a Nord who would constantly hunt Mammoths. Thanks to a wondering band of Khajit traders, he had a team to help him in many ways that he never would think possible. They taught him to sneak better, be lighter on his feet and to at least not trip after every few hurried paces. One of the Khajit even helped his clumsy speech as they helped keep him safe (as safe as one can be in a caravan).
    By the time the caravan came around Asura's Shrine, the Khajit caravan was ambushed by a bandit team led by a fearsome Nord named Amulsen who had 2 tamed Frost Trolls to do his bidding. Only two survived the ambush, the unfortunate (or at least lucky enough) Tonybob and his speech teacher J'eranza who was later killed in their constructed arena in which a frost troll has slaughtered him. Tonybob was lucky enough to be assigned to fight against the ferocious Snow Sabretooth Cat that Amulsen had proudly kept within the dungeon. Thankfully due to Tonybob's Animal Alliance ability, he had help within the dungeon escaped on its back. Such a relationship was short lived and they stumbled across a dragon near Azura's shrine who perched near the peak of the mountain. Tonybob managed to last long enough in the fight with the Ice Dragon to draw attention of 6 traveling Vigilants who quickly came to aid him. Upon fighting the dragon, it was a remarkable fight which many have dreamed to have witnessed however 4 have died during the fight, only 2 Vigilants remained by Tonybob, they called him brave and dubbed him an honorary vigilant after a couple of days and nights of camping near the shrine.
    Tonybob was visited in his dream by Azura herself, she spoke to him about his journey and his destiny. He was happy to have such an honor, she have said she watched him often to keep her entertained, he of course was insulted but a bit embarassed and due to his "antics" she has promised to help him and his family's misfortune. He asked her where Winterhold was and she explained to him how close he was but it's irrelevant, he will gain all he wished and promised but also more. He will become a great Bosmer to be remembered, he will need to prove his loyalty to her and if he proves himself, he will be rewarded with much.

    This is where it's open ended and I can't figure anything else after, I was thinking perhaps be more in-depth via Skyrim Fanfic but was worried. Hopefully I can figure out a more thorough story and you can expect the Fanfic when that happens.

    Edit: Just made this family flag for the character too
    afa3pv.png


    Supposed to be wavy like how you would see it hanging on the wall or something
     

    cluriah

    New Member
    Wow really awesome back stories on here and I thought mine was elaborate jeez here goes nothing lol

    Uriah stormcook(cloak)- Ufrics younger imperial cousin (made an ulfric replica, imperial race, different facial hair, a little darker skin and hair, matching scares given to us by his father for killing a prized stead) Uflrics fathers sister was stricken from history to avoid embarrassment for commenting suicide no one speaks of her, She fell into depression after birthing an imperial child out of wedlock, some say it was the emperor himseleves son, but that's all here-say fact is she left her bastard son to be raised in the palace of the kings always in ulfrics shadow and never to be treated as an equal Stormcloak by the current Jarl Hoag (Ulfrics father), resenting that his son and bastard nephew got along so well he sent Ulfric off to train in the way of the voice, and keep Uriah to be trained by palace servants, by time he came of age to join the legion the treaty has been signed, and he is given a post as a cook for the army, once the rebellion started his commanding officer who took a liking to him and had him alter his family name from Stormcloak to Stormcook to aviod possible altercations among the men, once he was stationed to cook for the armies fighting the rebellion he has moved up to chef, and a plot to be reunited with his family (ulfric) comes by secret carrier, he is to poison the imperial camp standing gaurd on the border of Cyrodiil to ensure safe passage for the jarl and a small group of stoarmcloaks looking to raid the capital city, all is going to plan untill General Tullious and a troop of his elite shows up for a surprise inspection, seeing all his men dead but yet still warm they give quick chase, Ulfrics group none the wiser decide to set up camp on the border and scout the area for patrols going into Cyrodill, the remaining men fall weak to celebrate the easy passage, bullying Uriah out of his wine and mead Stock even playing dress up cook with his uniform until Ulfric steps up "how dare you treat a horse thief passing by better than my own flesh and blood" one of his men answer "but jarl, be IS AN Imperial" and almost on cue the imperial troops easily storm in to capture the drunken Nords and the unarmed timid imperial in rags, identity unknown for the General has still not received the transfer list, the dam Cyrodiil office

    *Now how I make since of playing all fractions in skyrim. try to keep as brief as possible

    After escaping Helgen I eagerly want to return to my cousins side, upon entering Windhelm I hear a rumour of a disturbed orphan (me growing up without parents am naturally concerned) follow up and end up in the dark brotherhood where I learn the rumours are true about my father he admits to having an affair with Jarl Hoags daughter right before my imperial sword severs his head, finish the brotherhood. enter mage college thinking to make myself a valuable asset for my cousin learning the arcane arts for when he brings the fight to the dominion and quickly become archmage and go on a personal journey to collect all dragon priest mask, now time for some much needed r&r in my quarters where I stumble across a unusual gem that must be appraised. Entering thieves guild discovering there much more noble souls here than I thought and take it as an honor to help get them back on track hopefully gain a bounty for the grey fox throughout the holds of skyrim. Now how do I return home although a seasoned warrior nothing honorable that I can face Ulfric with pride with surly I'll be looked at as a sneaky, imperial pick-pocket, elven magic lover. Ahh but if I where to return as a companion, something to be proud of Ulfric will most certainly count me as a officer among his ranks, cleanse the companions souls now off to Riverwood to finally meet the man I escaped Helgen with when I hear of bandits stealing a golden claw from a local shop keeper I can't help but to investigate knowing the guild isn't getting paid for this job, fully explore Bleak Falls Barrows then return the claw and finally meeting up with my fellow dragon attack survivor when his sister will not take no for an answer on warning the jarl of Whiterun of the possible danger. Put his arrogant court mage in check, that's in need of an artifact that I already have, when a Dragon attacks the watch tower and we discover that I am dragon born, who would've thought an imperial cook turn Dovahkiin of coarse cousin will be proud of me now he must. Infiltrating the thalmor embassy I discover interesting notes on Ulfric no time for it now but... must focus on dragon crisis, it's time to catch a Dragon the jarl of Whiterun is scared of a civil war attack is to much to risk a peace treaty must be made. First I see General Tulluios wich understands the greater good in my intentions and agrees (thankfully he doesn't recognize me from the day the dragons first appeared, although the look on his face I can tell he knows he's seen me before" now I finally get to see my cousin, it's been to long I walk through the doors and he stares in awe at my dragon bone armor with 300 styled imperial helmet, once he realizes I'm Uriah he begins to laugh "where have you been little Uriah, and what poor soul have you stolen this get-up from?"
    Me:"Ive been all over skyrim trying to better myself, to prove myself worthy to be counted amongst your men"

    Ulfric:"Why did you not return sooner, I miss your stew"

    Me:" it's been awhile since I've cooked Ulfric and this is not the time to catch up, I am the dragon born and I'm going to need the Stormcloaks and imperials to sign a treaty so I can take care of this dragon crisis"

    Ulfric:"HAHAHA!!! You? dovahkiin? Little Uriah I think you bumped your head putting on that armor... wait your serious? An imperial! Bah"... he storms off to his chambers

    Stonefist: " let me talk with him" comes back and nods "we will be there"

    While negotiating the treaty keep everything perfectly even and yet I can hear anger in Ulfrics voice and envy in his eys, how did this happen all I ever wanted was to be my cousins equal now that he has been surpassed he is jealous? No time to tend to feelings all Skyrim all of Tamrieal is at stake.

    I lay the world eater alduin down to rest. Return home only to hellbent Ulfric telling me it is now my obligation to join the Stormcloaks and rid skyrim of the imperial influence, when will I find peace,I point out to him the thalmor notes discovered, and point out the thalmor is our true enemy, he also reminds me that he is jarl so this is it I have no choice, so be it the civil war is back on. Stonefist has discovered the location of the jagged crown and we set out to retrieve it, on my journey back to my cousin it crosses my mind, Ulfric isn't going to stop skyrim needs to rebuild now what is he doing, he is just blood thirsty and arrogant how does he gather so many followers, then by divine chance I run into a traveler hunting elk its the man that first changed my name to "stormcook" come to find out he is spying on thalmor and lets Uriah know it won't be long until the empire strikes the dominion soon as they feel comfortable enough Ulfric won't be bringing the fight to the empire, I decide to bring the crown to Tellious and send my cousin to sovngarde where he can finally know peace.

    This is it we storm my home town take the castle me and Ulfric shouting and swinging I've bested him (insert new Jack city easter egg)
    Ulfric=Gmoney "am I my brothers keeper"
    Me=nino "yes I am"...axe falls
    skyrim will now knows peace...
    Now with hearthfire I spend my days building my home adopted a couple kids and looking to find a mother figure for them, and doing miscellaneous quest cleaning skeever out my cellar and hunting giants until I download "Dragon Born" or "dawngaurd" not sure wich I'll take on first20130121_175856.jpg
     
    It have created quite a few characters in skyrim but I have never really put much thought into their past and their reasons for being in skyrim. I play as an altmer a lot and so I am making a back story for tha race.

    My altmer is called alinor (after the capital) and he is a fiercely respected aldmeri dominion general who is treasured by his allies and feared by his enemies.He wields a two handed elven battle axe ( which is unusual for an altmer) which he wields with devastating efficiency and accuracy on the battlefield,striking down rows of enemies at a time. He fought in the Great War and is decorated for his bravery during the taking of leyawin,Bravil and the Imperial city.Upon the retaking of the imperial city by Titus Medes forces he was spared as Titus Mede could see that he could be used to their advantage.He finely returned to the summerset isles after being exchanged for an imperial general who had been captured by the dominions forces early that year.After being commended for his leadership and combat skills he was discharged from the elven military.30 years later he was contacted by the thalmor high chancellor who asked him if he would do his country one last service , to watch over and advise general tullius and make sure that his military decisions oblige with the terms of the white gold concordat.Of course he accepts and catches the next ship out of alinor.He arrives on the west coast of cyrodil at the port town of Anvil and heads for the northern border into skyrim.upon reaching the border he senses something is not right as he contemplates his next move an arrow narrowly misses him he ducks a shadow appears behind him and everything goes black.he awakes to the sound of talking ( opening scene with Ralof in carriage) suddenly he spies a familiar face elenwen the thalmor ambassador he calls out " mistress elenwen!!!! Mistress elenwen!!!!" But she cannot hear him ( opening scene carries on).alinor decides to continue on his mission to spy on general tullius and so he sets out for solitude. I modelled alinor around the altmer around my avatar pic as he looks quite coolimage.jpg
     

    LordNaskill

    Active Member
    Name: Dar Renji
    Race: Khajiit
    ( Redoing My Khajiits story)
    Renji was born in Elsweyr he was raised with a large family of 7 sister and 3 brothers at the age of 7 Renji was becoming quick agile and silent he was able to steal some of the local merchants product without him noticing but Renji got cocky and tried to do it 3 times in 1 day but he was caught by the local guard and a imperial that was off duty Renji was thrown into the dungeon at the age of 7 he was never to see the light of day ever until that same imperial bought his way into the prison and smuggled Renji out once the guards found out they began looking every where but they could not find him Renji and the imperial went back to his home soon enough that imperial was helping his mother with her troubles with money the guards soon were tip off that he was back home they then rushed there and began to kill his family in search of him he and the imperial had left before hand his mother was hung because of her crime by helping him soon Renji was taken to skyrim which from there he was giving to an old man know as Isben who lived in the ratways Renji stayed with Isben from the age of 7 to 14 he stayed with Isben for 7 years not knowing that his mother and family were killed when Renji turned 14 Isben told him the truth witch turned Renji into a raging monster he began training non stop in the art of stealth,Archery,Tracking,Acrobatics,Hand to Hand all of this was done only by his force of anger he trained night and day in the ratways only stopping when collapsing of Tiredness and weakness he did this for 3 years and at the age of 17 he left the ratways a different Khajiit he left with a killer instinct from there he punished him self by living in the cold hearth of skyrim with no real thick clothing but some fur Armour only covering his back and legs he then began hunting and making something new robes for a new look he mad them from everything he could find from there he began to find the men that gave the order to kill his family he found them deep in skyrim in the heart he found them hiding behind more guards he eventually found a way past the guards he disguised himself as one of them and walked right up to the man that order the kill and began punishing for it he then hung him they same way his mother died from there
    he became a shadow only to be know as the cat that got away
     

    Spidey-Man

    Just hangin' around
    Yo.
    Name: Marvale
    Race: Dark Elf

    Born alone on the mainland of Morrowind Marvale really had it rough from the beginning. His people suffered from the after effects of the eruption of Red Mountain and his parents were long gone; buried in the ash from when'st they came. Marvale was utterly alone. He'd try to block it out of his head, but seeing children his age, comforted by a mother and father brought upon the emptiness that encompassed his very being. His life, in his eyes, had no meaning. All that he was sure of was that he was alone, and the world in which he lived would forever be covered in ash. At the age of 17, Marvale had taught himself to use a blade. He favored the sword and shield combo, but had no money to afford the luxuries of such items; all he had was a rusty piece of metal and a slab of wood attached to some rope. As fate would have it however, he came across an old soldier, adorned in fine Imperial armor. In awe, Marvale quickly asked the man if he could become his apprentice. The soldier, with a quaint look at the young Dunmer, gave a hearty laugh and brought the lad under his arm. "Aye, elf," the man said, "But I'm afraid...whatever that is and a piece of wood won't cut it." Marvale's face reddened as the man opened his pack. "Here," the man said, "this will do you much more good." The man handed Marvale a sword with the Imperial crest embedded on the blade and a fine shield. From there the two would travel throughout Cyrodiil, taking on the most perilous of adventures until the soldier died tragically. It would seem that Marvale had forgotten about the mortality of men. By then the man was grayed and fragile; dying of old age. Marvale, being an elf, had not aged. His heart was ravaged by the loss of a life-long friend, and even more, a father. Since then he traveled alone; never wanting to feel the pain of losing a comrade again. His travels brought him north: To Skyrim.
     

    Hale Loneshadow

    Well-Known Member
    Greetings, everyone! I've been out of this for awhile, but now that work, family and the holidays have all calmed down, I'm back and ready to go. I felt it was high time to explain Hale's absence, so here's a revised character card detailing where my (and hopefully yours!) favorite Skyrim ranger has been up to the last few months! Also, for those of you who don't know/remember/recognize me, here's an introduction :D

    Name: Hale Loneshadow

    Race: Human male

    Age: 87 (Looks like he's in his late twenties; explanation further down)

    Story (if you want to know his full backstory, let me know, otherwise this is just a "where has he been" type of backstory as I just mentioned!)

    During his adventures with Simus, MabFaerie, Arillious, and the others, there was a sudden rift in both space and time: one night, while the group was resting in the Stormcloak camp, Hale was awoken by a low humming sound outside his makeshift tent in the woods. Quietly and quickly sneaking off to further investigate, the Ranger of Skyrim found himself staring at what appeared to be a extra dimensional hole! Sensing danger immediately behind him, Hale spun around to be confronted by an enemy he had thought to be dead twenty years ago: Garumn the Mad! A fierce and powerful wizard, Garumn was an enemy in possession of a powerful, dangerous artifact: the Amulet of Mrr'ak. This amulet was imbued with dweomers by the Daedra lord Mehrunes Dagon, and had the possibility to create all types of chaos, from summoning pit fiends in service to the Lord, and by extension the Amulet's wielder, to creating the very same type of portal that Hale was at this moment staring at!


    "You! I would ask how you are alive, but only someone as cruel and deceiving as you could possibly survive a decapitation and torching of your corpse!" exclaimed Loneshadow, doing his best to keep his calm, despite being shook by the sudden, surprising arrival of his old enemy.

    "HAH! HAHA! HAHEHEHA," cackled the mad (but powerful nonetheless) wizard, "I have friends in very, VERY, LOW places ranger! As you will SOON have the pleasure of meeting!"

    Suddenly realizing that this was not a portal to bring something out of, but to rather pull him in, Hale sprang forward as agilely and as quickly as he could, swinging his sword in a vicious downward chop that would have cleaved Garumn's body in two. Unfortunately, the dweomers were already in place, and in a blink of a Khajiit's eye, the goodly Ranger was pulled into none other than...the Nine Hells: the realm of Daedra, evil gods, devils, fiends, succubi and inccubi, malignant spirits, demons of all sorts, and devilry both new and old.

    Standing up, the experienced and usually fearless Ranger felt a sense of dread as he drew his sword and summoned his nearly 700 pound grey wolf companion, Mael, from his home in the Astral plane. A demonic grown from his right had the Ranger spinning around, whipping his enchanted, sacred sword Glamring around as he did, cloak spinning in the otherwordly night. With a fierce howl, the loyal Mael lept to block the flank of his beloved friend.

    And so they fought.

    *Six Months Later - Ten Years in Hell Time*

    With a flash of white light and a thunderous BANG, the bloodied, newly scarred Ranger and his loyal grey wolf, Mael, inexplicably awoke in a field of...wood? No...no thought the both mentally and physically distraught Hale. "A Wheel...a Wheel of Time..has brought me here," he realized, as he sat up and took in his surroundings: for it was not a field of broken wood, but rather a cluster of trees that had been felled (apparently magically, for what else could cause it on such a mass scale?), their ends all pointing to where he had awoken. This was the work of a divine being. With a shudder, Loneshadow came to the conclusion that he had literally been pulled out of the Nine Hells themselves! By what must have been an Aevanigar, a powerful, angelic being that walked both the realms of men and gods.

    Pulling himself up, and patting Mael on his head then dispelling his old friend to recover in the Astral plane (for they had both been through the largest of ordeals the past...how many months? Hale wondered), the Ranger walked towards what he hoped to be the town of Whiterun...

    tumblr_ljjumg7rAX1qz7aauo1_400.jpg
    (a picture of Hale with Mael my buddy drew out/colored in the likeness of me :D )
     

    Gunnbjorn

    Formerly known as Arillious
    Character Name: Gunnbjorn Skull-Splitter

    Race: Nord

    Class: Viking styled Warrior

    Looks:
    Height: 6'10" (A Giant among Nords)
    Weight: 280 lbs.
    Age: Unknown
    Hair: Long hair with a couple of Braids on either side of his head, has a beard that goes down to his upper torso.
    Hair Color: Dark brown.

    Personality:
    Gunnbjorn rarely shows any emotion, he speaks in a low tone, and is so calm and quiet it's almost as if he's mumbling. The only thing he ever seems to enjoy doing is fighting and killing. Although this makes him seem like a stupid brute, he actually has a good way with words, he doesn't speak his mind, everything he says is thought out well before he says it. He could care less about anybody he doesn't know, but he is a great companion to have once you get to know him. He is a completely different person around his Brothers in the Sanctuary and close-friends he trusts.

    Combat Preferences:
    Gunnbjorn wears a mixture of Nordic-styled armor coated in fur. He wields a giant battleaxe made of Steel. His quiet demeanor off of the battlefield balances out his personality on it. He is constantly screaming to induce terror into his enemies, his eyes look almost inhuman as he slays person after person. He shows no mercy to anything or anyone who is fighting against him.

    Additional Information
    Every time Gunnbjorn eliminates a contract, he takes out a small steel hatchet and splits their head. This can be whether the contract is still alive or already dead. It is his personal signature, and marks the reason for his surname being 'Skull-Splitter.'

    Gunnbjorn is also a Werewolf. His over-sized physicality in human form matches his physicality in Werewolf form. Being almost twice the size of any regular Werewolf, he is very distinct and almost a trophy to Silver-hand. Gunnbjorn has mastered the ability to control his power, meaning that he turns when wants to. He neither likes or dislikes this power, he almost never uses it in battle, and always turns at night a couple of times a week to quench his animal-need to hunt.

    Background:
    Fan Fiction here.
     

    RogerOfAzrath

    New Member
    Hey all my Skyrim loving disciples of Alduin! haha jk! ;)

    Anywho! I've recently really gotten into role playing and would love to pass by my character so y'all can see it!

    Roger is a city boy. He lived in an all Dark Elf neighborhood,and being an imperial,he was just too out of place. One day he decided to go to the park and practice his combat skills. Thats when his life got flipped upside down... All of a sudden,a couple of Dark elves who were up to no good, started making trouble in his neighborhood. After he got into a fight his mom got scared, and said, "You're moving with your auntie and uncle in Whiterun."Roger left home, but regretfully. He held a dark secret,which no one knew about. Roger desperately wanted to be a girl. On his way to Whiterun, he got hijacked. The hijackers said, your aunt and uncle and their droids are all dead, due to the Stormcloack.From then on, he decided he would get a sex change and be the most fabulous Diva imperial in the land. then all that plops with the stormcloacks and dragons happened and all that.
     

    Malygos

    New Member
    I created my Character Malygos by merging lore from two different game universes namely World Of Warcraft and the Elder Scrolls universes. Here is his story.


    "Skyrim legend tells of a hero known as the Dragonborn, a warrior with the body of a mortal and soul of a dragon, whose destiny it is to destroy the evil dragon Alduin."
    ―The Elder Scrolls V: Skyrim

    "UNTHINKABLE! The mortals will destroy... everything... my sister... what have you-"

    The last words uttered by Malygos, the mighty aspect of the blue dragonflight. The spell weaver, the hand, the guardian, and lord of magic finally lies still…at peace as his life leaves his body, finally his genocidal campaign against all magic users had come to an end.

    Even as his soul began to leave his body…far above in the depths of the heavens a council was being called to order. The beings that created all the worlds, which are known by many names among mortals of different worlds began a debate that would last centuries. For this reason, Aman’Thul also known as Akatosh halted the passage of time for the mortal worlds. Norgannon also known as Magnus before he fled from the creation of Nirn at the last second and joined the titans who created Azeroth, and who appointed Malygos as the aspect of magic stepped forth and debated that the death of the aspect was unjust and that he can still do good given a chance.Stendarr voted that he shall indeed be given a second chance but not on Azeroth but on Nirn. It was decided.A chance to both do good and to make amends for all the damage that he had done shall be granted!

    So as the lord of time released his grip and commanded time to flow once more, the eyes of the mighty dragon closed for the last time and his spirit was lifted into the skies of Azeroth and through a star of the great dark beyond, a portal was opened, which sucked the spirit of the fallen Malygos into the conduit that passed through the twisting nether, across universes and intothe plane of Aetherius; here Malygos was re-formed, his broken mind was mended and his spirit was re-energised with the power of Magicka and Talos who decides in the last moment to step down from godhood merges his own spirit with that of Malygos so he may be reborn and aid his empire once more in its time of need as a man as he once did. A new body was granted to him; one befitting of both the nature of Malygos and of Nirn. His once dim spirit began to glow with a feverish blue light as the power of Magnus and the divinity of Talos continued to pour into him without restraint and then with a blast as powerful and brilliant as an exploding star, he was released! The bright blue flaming orb of light and sparks shot out with blinding speed from the plane of Aetherius and through the massive hole in the fabric of Oblivion which was also the Sun of Nirn and the end of the pathway that linked the Material Plane to Mundus. If the sun was not shining that day one would have been able to see the bright comet like object come screaming down from the sun and into the atmosphere on a day when the constellation of The Mage was brighter than it had ever been in recorded history. As it happened no mortal eye beheld as magical energies took shape and began transforming the ball of azure light into the shape of a mortal being as it hurtled towards the northern regions of the continent of Tamriel…towards Skyrim.

    On the surface, just near the border of Skyrim Ulfric stormcloak had just been captured by the imperial legions when a blinding flash of Azure light filled the area as the spirit ball slammed into the ground spraying soil and stones in every direction. When the dust settled, the blue scaled Argonian eyes opened thus marking the re-birth of Malygos the lord of magic, and the avatar of Talos. The dragonborn had come...The Skyrim Start Theme begins to fade in to the foreground, and with shaky feet he stood up... and looked around, he heard bootfalls nearby and saw frantic imperials moving to gag Ulfric stormcloak mistaking the arrival of Malygos for the Thu’ um.The soldiers, thinking Malygos to be illegally attempting to cross the border into Skyrim arrested him and put him on the same wagon with Ulfric, bound for Helgen and Execution…(Skyrim music now in full swing and blasting), as the dragonborn takes his first step in Tamriel..and what appears to be certain death as he contemplated his very near, and uncertain future.
     
    I am a Nord by the name of Gartelon. Though i was born in skyrim my mother moved us to the Imperial city in Cyrodil so as to be closer to my father, a soldier in the Legion. My father died to retake the imperial city at the end of the war with the thalmor, and my mother sank into depression. As soon as I was of age I joined the Legion believing we would counterattack the thalmor And renew are worship of talos. Sadly that day never came. I never saw much combat though i did become proficient with a sword and shield. I resigned from the Legion at 40. 5 years later my mother became ill with rockjoint and passed away. Before she died she told me of my homeland ad expressed her need for me to return there. I traveled back to skyrim then, and ran into a faction known as the stormcloaks Unfortunately i was taken for one of them by the imperials and was thrown into a carriage. You know from there. After escaping Helgen, finding out I was dragonborn, and slaying alduin, I joined the legion once more and Slew Ulfric stormcloak for though we may share similar views on the thalmor a divided nation is not how wars are won. I secretly kill thalmor when i get the chance, though not as often now. I currently live in lakeview manor with my wife Aela and son Blaise. It has been one year since my arrival in skyrim and I have become a bit of a farmer. Thogh sometimes the call of adventure still hits me and with attacks by strange cultists from the island of Solstheim i may have to dust off my armor once more...
     

    klaker07

    New Member
    Backstory
    Dieèserèn Aleri, or Ren as everyone called her, was only nine years old her childhood and innocence was forever ripped from her. Growing up in morrowind she had close bonds with all of her family and friends. She was like every other little dunmer child, playful sweet and best of all happy. Her father Dilvene was one of the many politicians of the country and therefore made a lot of money. He also made a lot of enemies. On the night of Ren's birthday just an hour after her mother Lyanna had put her to bed, an assassin entered the Aleri house. Lyanna had just finished up laying out her daughters birthday presents so she said goodnight to her husband. Ren being naturally curious was spying on her mother to see if she could figure out what she was getting for her birthday. As Lyanna walked towards the stairs Ren retreated a little but was still able to see her mother. Then as Lyanna's foot touched the first step, a hand slid in front of her mouth. Simultaneously a shinning silver dagger was pulled across her throat. Ren realized that something was wrong. She was horrified yet no scream of terror could reach her lips. As her mother crumpled to the cold floor the hooded assassin turned toward the lounge room. Ren watched in silent horror as the assassin stabbed her father in the back with the blade that had shed the blood of his wife. As the assassin removed the blade and sheathed it he drew his bow and loaded an arrow. slowly the assassin stepped in font of Dilvene who was slumped in front it the fireplace. Ren watched in shock as the assassin shot her arrow at Dilvenes feet and proclaimed "the Morag Tong decides to let your only child Dieèserèn live so that your families blood may flow on." With that the assassin laid down her bow and quiver and left running with surprising grace through the door she had secretly entered. As she left Ren picked up the bow and decided from then on to keep a bow with her at all times. Ren had only a great uncle who lived in skyrim to look after her and soon he became ill. She was burdened with caring for him and finding food. many times she would have to steal to eat and she became a very skilled sneak. When she was 12 the old man passed away in his sleep. From then on she was moved from orphanage to orphanage and foster home to foster home. She never stayed at a home more than a month. Ren was an exceptional shot especially at such a young age abd she hunted using only one arrow per animal. She never really got into a lot of trouble at the homes which many of the foster parents and caretakers were surprised at given her past experiences. Although every time she came to town the citizens and shop keepers would mysteriously loose valuable possessions. When Ren was 17 she left the homes for good and became an archer for a group of bandits. After a few years however she realized that these bandits would go to any means to earn a septim. To her great distaste this included murdering children. At this point in her life Ren was used to killing and death. But not of innocent children. As the assassin had left her alive She too would leave any child unscathed. Ren left the gang and traveled the eastern part of skyrim thieving and developing an underground reputation. The further east she ventured the more she started to become aware of the urge to return to morrowind and maybe thieve-around there. She decided one day to leave skyrim and visit her former home. But as she was trying to cross the border she was attacked and imprisoned by imperial soldiers...
     

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