Star Gazer
Well-Known Member
Entry 19:
Arriving at Fort Dawnguard, we entered to find that a Vigilant of Stendarr had just arrived and delivered the message of their destruction in the Pale. Isran, their leader, seems like a very careful man, but there is something else; I cannot tell if what I am sensing from him is honor or pride. I offered to do what I could to help, and he sent me to investigate the area. The Vigilant told us about a nearby cave where the vampires may be hiding out, and said he would meet me there.
Isran told us to take anything we needed from around the fort. We looked around, ate some of the food they had prepared, and slept in the cots. Very generous of them. We headed back up north towards the Hall near Dawnstar, stopping for the night in Windhelm and speaking again to the Aretino boy. He was overjoyed to hear that Grelod was dead. I told him that he should reconsider going to Honorhall, as it will be under newer and kinder care. I left him to clean up his mess from whatever ritual he was performing to contact the Dark Brotherhood. The next day, I peddled with the blacksmith for some iron, with which I created a set of daggers for enchanting. The Altmer in the market was kind enough to let me use her enchanting table. This mystical art is so captivating and useful, and I intend to learn more.
We left Windhelm and were stopped by a courier at the mill to the North who handed me a letter. It was from a “mysterious man,” he said. The note had a single black handprint, under which was written, “We know.” Let them come, I have killed at least three of their agents by now, may the next meet his end like the others.
We arrived at the cave near the Hall of the Vigilants; behold, a nordic ruin filled with vampires, as expected. Adalvald (the vigilant we met at the Fort) was being held in the main chamber, but they killed him before we could get to him. We finished off the rest of the filth and came across a mysterious vampiric puzzle. I won’t bore you with details, but we “rescued” a female vampire by the name of Serana. Under Hircine, I likely would have killed her without hesitation. With sober reasoning, however, I could tell she wasn’t hostile. She asked us to take her to her home, which we did. It turns out she is a member of a massive vampiric family who resided on an island in the North. I paid a ferryman to take us there, and we discovered that the clan lived in a castle the likes of which I have never seen. Erandur was stopped outside, and I found myself sorely outnumbered. I was greeted by their Lord, Harkon.
He offered me the vampire blood and the “unimaginable power.” I explained that I had already experienced unimaginable power at the cost of my sanity and freedom, and that I refuse to live under the influence of any blood but my own. He spared me, but banished me from the castle. Erandur met me outside. We were lucky to leave with our lives.
We made shore back on the mainland, rolled out our bedrolls, and slept in a place we thought safe. We were wrong.
For the second time that day, I was blindsided and at the mercy of nefarious powers. I awoke in a cabin, unsure of where I was. A voice called out to me, claiming to be from the Dark Brotherhood and said that I had stolen one of their contracts, which had to be repaid. She revealed three people with me in the shack, and declared “Nobody is leaving until somebody dies.”
I slew her before she could draw her blade and freed her prisoners. I retrieved her “Blade of Woe,” but should do some research as it may have Daedric ties. Maybe I’ll take it to Nelacar and see what he thinks.
Arriving at Fort Dawnguard, we entered to find that a Vigilant of Stendarr had just arrived and delivered the message of their destruction in the Pale. Isran, their leader, seems like a very careful man, but there is something else; I cannot tell if what I am sensing from him is honor or pride. I offered to do what I could to help, and he sent me to investigate the area. The Vigilant told us about a nearby cave where the vampires may be hiding out, and said he would meet me there.
Isran told us to take anything we needed from around the fort. We looked around, ate some of the food they had prepared, and slept in the cots. Very generous of them. We headed back up north towards the Hall near Dawnstar, stopping for the night in Windhelm and speaking again to the Aretino boy. He was overjoyed to hear that Grelod was dead. I told him that he should reconsider going to Honorhall, as it will be under newer and kinder care. I left him to clean up his mess from whatever ritual he was performing to contact the Dark Brotherhood. The next day, I peddled with the blacksmith for some iron, with which I created a set of daggers for enchanting. The Altmer in the market was kind enough to let me use her enchanting table. This mystical art is so captivating and useful, and I intend to learn more.
We left Windhelm and were stopped by a courier at the mill to the North who handed me a letter. It was from a “mysterious man,” he said. The note had a single black handprint, under which was written, “We know.” Let them come, I have killed at least three of their agents by now, may the next meet his end like the others.
We arrived at the cave near the Hall of the Vigilants; behold, a nordic ruin filled with vampires, as expected. Adalvald (the vigilant we met at the Fort) was being held in the main chamber, but they killed him before we could get to him. We finished off the rest of the filth and came across a mysterious vampiric puzzle. I won’t bore you with details, but we “rescued” a female vampire by the name of Serana. Under Hircine, I likely would have killed her without hesitation. With sober reasoning, however, I could tell she wasn’t hostile. She asked us to take her to her home, which we did. It turns out she is a member of a massive vampiric family who resided on an island in the North. I paid a ferryman to take us there, and we discovered that the clan lived in a castle the likes of which I have never seen. Erandur was stopped outside, and I found myself sorely outnumbered. I was greeted by their Lord, Harkon.
He offered me the vampire blood and the “unimaginable power.” I explained that I had already experienced unimaginable power at the cost of my sanity and freedom, and that I refuse to live under the influence of any blood but my own. He spared me, but banished me from the castle. Erandur met me outside. We were lucky to leave with our lives.
We made shore back on the mainland, rolled out our bedrolls, and slept in a place we thought safe. We were wrong.
For the second time that day, I was blindsided and at the mercy of nefarious powers. I awoke in a cabin, unsure of where I was. A voice called out to me, claiming to be from the Dark Brotherhood and said that I had stolen one of their contracts, which had to be repaid. She revealed three people with me in the shack, and declared “Nobody is leaving until somebody dies.”
I slew her before she could draw her blade and freed her prisoners. I retrieved her “Blade of Woe,” but should do some research as it may have Daedric ties. Maybe I’ll take it to Nelacar and see what he thinks.