The_Madgod
LordLlamahat
I shall be a made up Head Engineer and Lower Advisor of the court of King Dumac!
Name: Belthaz Iniziel
Race: 7/8 Dwemer, 1/8 Falmer
Faction and Position: Dunmer, see above
Age: 324
Age range: Middle-Aged
Sanity: Still there, for the most part. Quite eccentric.
Appearance: This guy, but taller, thinner, slightly paler and with crazy hair-
(Wouldn't let me give an image, so here, link.)
Proffesion: Scientist, Magi-Engineer, Advisor, Writer
Class: Engineer
Equipment: A Dwemer greatsword lined with some of the last bits of Aetherium, a shield similar to Sepllbreaker, only weaker, Dwemer robes, an enhanced Dwemer crossbow and a quiverfull of explodng fiery Dwemer bolts, a staff of mass paralysis and a full body suit modeled after a Dwarven Centurion.
Skills: Alchemy, Dwemer magi-engineering, skilled with a crossbow, strategizing
Terrible At: Just about everything else.
Personality: Extremely intelligent, stubborn, can be quite disagreeable at times, cowardly when not in his suit, hot-headed
Fatal Flaw: Extremely cowardly
Companions: Always keeps his pet chaurus, Bthardm-Zel, about him, as well as a prototype Dwemer Spider Scout, one of his own inventions.
Bio: Comes from the Dwemer city Nchuand-Zel, in present day Markarth. He was raised by his neglectful engineer father, one of the scientists studying Aetherium, and his quarter-Falmer mother. He spent most of his time poring over his fathers books, giving him the ability to destroy and recreate a Centurion by age eight. As soon as he came of age, about 20, he set off for the capitol city of Irkingthandtz to try and become a magi-engineer. Before leaving, he was given his sword and shield by his father. This was one of the few times where he had time to actually bond with his always-busy father. But, this was cut short as Belthaz left for Irkinghandtz. Once there, he soon realized he was most definetly not equipped for the big city. He spent ten years working a minor job in one of the larger laboratories before he founs his big break. He was cleaning up the laboratory one night when he noticed an engineer still working. The man appeared to eb fiddling with some kind of arachnid-like robot. This was the basis of the Dwarven Spider, one of the simplest of automotons. The engnineer appeared to be having trouble making the legs work correctly. Drawing upon his immense store of knowledge, Belthaz pointed out how the situation could be remedied. The two Dwemer spent the rest of the night, as well as much of the next day, perfecting the robot. When finished, he was offered an engineering career. The Dwemer calmly screamed a yes. He rose through the ranks over the years, ehlping to build many Dwemer inventions, including the crossbow. By age 201 he was working in the court of the high-general. After many more years, the man eventually rose to his current rank and has stayed there since, helping to further the great Dwemer society!
Ok, any problems? Sorry for typos, stupid computer is messing up.
Name: Belthaz Iniziel
Race: 7/8 Dwemer, 1/8 Falmer
Faction and Position: Dunmer, see above
Age: 324
Age range: Middle-Aged
Sanity: Still there, for the most part. Quite eccentric.
Appearance: This guy, but taller, thinner, slightly paler and with crazy hair-
(Wouldn't let me give an image, so here, link.)
Proffesion: Scientist, Magi-Engineer, Advisor, Writer
Class: Engineer
Equipment: A Dwemer greatsword lined with some of the last bits of Aetherium, a shield similar to Sepllbreaker, only weaker, Dwemer robes, an enhanced Dwemer crossbow and a quiverfull of explodng fiery Dwemer bolts, a staff of mass paralysis and a full body suit modeled after a Dwarven Centurion.
Skills: Alchemy, Dwemer magi-engineering, skilled with a crossbow, strategizing
Terrible At: Just about everything else.
Personality: Extremely intelligent, stubborn, can be quite disagreeable at times, cowardly when not in his suit, hot-headed
Fatal Flaw: Extremely cowardly
Companions: Always keeps his pet chaurus, Bthardm-Zel, about him, as well as a prototype Dwemer Spider Scout, one of his own inventions.
Bio: Comes from the Dwemer city Nchuand-Zel, in present day Markarth. He was raised by his neglectful engineer father, one of the scientists studying Aetherium, and his quarter-Falmer mother. He spent most of his time poring over his fathers books, giving him the ability to destroy and recreate a Centurion by age eight. As soon as he came of age, about 20, he set off for the capitol city of Irkingthandtz to try and become a magi-engineer. Before leaving, he was given his sword and shield by his father. This was one of the few times where he had time to actually bond with his always-busy father. But, this was cut short as Belthaz left for Irkinghandtz. Once there, he soon realized he was most definetly not equipped for the big city. He spent ten years working a minor job in one of the larger laboratories before he founs his big break. He was cleaning up the laboratory one night when he noticed an engineer still working. The man appeared to eb fiddling with some kind of arachnid-like robot. This was the basis of the Dwarven Spider, one of the simplest of automotons. The engnineer appeared to be having trouble making the legs work correctly. Drawing upon his immense store of knowledge, Belthaz pointed out how the situation could be remedied. The two Dwemer spent the rest of the night, as well as much of the next day, perfecting the robot. When finished, he was offered an engineering career. The Dwemer calmly screamed a yes. He rose through the ranks over the years, ehlping to build many Dwemer inventions, including the crossbow. By age 201 he was working in the court of the high-general. After many more years, the man eventually rose to his current rank and has stayed there since, helping to further the great Dwemer society!
Ok, any problems? Sorry for typos, stupid computer is messing up.