UnLonged
True to the Name
There are legends that a legendary hammer, forged for the great Daedra Lord Malacath, Volendrung, is buried somewhere in the lands where that hammer once fell - Hammerfell. Some say that it is buried, deep underground, in a place called Arkilftand in the very place that it fell and the Rourken Dwemer made their home.
And who's to say that you could not get that hammer for yourself? And so, you and five others go to venture to Arkilftand - but the journey will be long. You will need three keys to penetrate the door that houses Volendrung (and the mechanical beast that guards it), but those keys are useless without a certain enchanting spell. A spell that can only be learned in a book, housed in a Dwarven museum in Taneth. It will require cunning, strength and agility to get your hands on the legendary warhammer of Malacath. Do you have what it takes?
-PLAYERS-
---------------~Thread Moderators~---------------
"Eccentric Argonian pool of knowledge and adventurer extraordinaire, Nagisus"
|death raider|
"Bosmer ranger hardened by injustice, Lena"
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|E14H|
"Redguard monk isolated from Mundus plague of materialism and ignorance, Asif"
|Boudica|
"Of orc and nord descent; hard as a wall, cold as a stone, Uglúk"
|leepdroon|
"Argonian guardian of flora and fauna, Leepdroon Antepion"
-RULES-
!!!READ EVERYTHING!!!
As indicated by the Captain, there are three kinds of rule in this RP. There's orange - "Ah -- you're pushin' it." - and red - "Alright - yar takin' the piss." Break 1 orange rule and you get a warning, break 3 and your character gets punished. Break 1 red rule, your character gets punished, break 3 and your character gets punished WHOPPINGLY. If you break a rule, the OPs and I will notify you to tell you to edit your post. And there's yellow - "You don't have to be crazy to work here, but it helps." - these aren't rules with punishments, they are guidelines. Recommendations.
1. This is not an 18+ RP. Keep it suitable for kids.
2. Do not get into loud, shouty arguments with your fellow RPers. I have enough stress as it is.
3. If you get punished for something, be mature about it. We understand you'll be upset that your character lost their weapon in a fight with a werebear and you have to use a terrible weapon, but don't start whinging.
4. No godmodding.
5. No one-liners. Simple.
6. No OOC lines are to be included in your posts here, use the separate thread.
7. Don't be the guy who, every time there's a weak-ish enemy, one-shot-kills it. Sometimes people like to be creative in the way they kill things. Take turns eating snake heads, don't kill them every time they appear.
8. Swearing is allowed, but nothing over the top. Preferably you would use other words instead of it (to lower my character's swearing I commonly replace swears with "histsap" or "Is-Not").
9. Part of this RP is relationships. Don't be the loner who ignores everyone (unless your loner has a sad backstory that makes everyone really sympathetic and caring). No matter what, you have to have a relationship (be it love, like or hate) with one other character.
10. Post at least once a day. Exceptions can be made if you really couldn't squeeze in one post, or if you haven't been getting alerts.
11. No meta-gaming, whatever it is you have read about in the OOC should not be immediately known by your character unless stated otherwise. You and your character do not share a brain.
12. Try to keep posts to one paragraph or more (five decent-length sentences or more).
13. Questions are encouraged if things are a bit fuzzy to you.
14. Have fun.
Starting posts of each character should indicate their reasons for joining a group of adventurers in the helping of an Orcish clan get the legendary hammer, Volendrung.
Starting location is already in Hammerfell, in an orcish stronghold in the midst of the great Alik'r Desert. How you got there is up to you.