wizkid1696
Member
Background:
Lot-Kro grew up as a simple Argonian in the Land of Cyrodill. His father taught him all about the ways of magic, and its many wonders. His Father was a court wizard, and Lot-Kro’s life was well. Everything changed when the Authorities discovered Lot-Kro’s father was a necromancer. His father was executed, and Lot had nobody. His only possessions were his fathers spell tomes, and his staff. A necromancy staff. Lot’s only companions were the zombies he learned to raise with his staff, and eventually with his own power. He exacted his bloody, ruthless revenge on the Authorities of his town, killing the men who killed his dad in an adrenaline fueled rage of necromancy and conjuration power. He fled to Skyrim. There, he started a new life as a bounty hunter, based out of Whiterun. At night however, the thrill of necromancy still called out to him. And he could not refuse.
Restrictions:
Expert Difficulty
Must eat and sleep every day
Can only pick up 150 weight in equipment
No personal enchantment's or smithing.
No follower
Lot-Kro grew up as a simple Argonian in the Land of Cyrodill. His father taught him all about the ways of magic, and its many wonders. His Father was a court wizard, and Lot-Kro’s life was well. Everything changed when the Authorities discovered Lot-Kro’s father was a necromancer. His father was executed, and Lot had nobody. His only possessions were his fathers spell tomes, and his staff. A necromancy staff. Lot’s only companions were the zombies he learned to raise with his staff, and eventually with his own power. He exacted his bloody, ruthless revenge on the Authorities of his town, killing the men who killed his dad in an adrenaline fueled rage of necromancy and conjuration power. He fled to Skyrim. There, he started a new life as a bounty hunter, based out of Whiterun. At night however, the thrill of necromancy still called out to him. And he could not refuse.
Restrictions:
Expert Difficulty
Must eat and sleep every day
Can only pick up 150 weight in equipment
No personal enchantment's or smithing.
No follower