JDStang
New Member
I have been looking around the web checking out cool assassin builds and put one of my own together, thought I would post it here... Skyrim Perk Calculator - Plan the perks for your Skyrim character before spending them!
I am using a Dark Elf and plan on going the Vamp rout in the Dawnguard questline.
The Dunmer bonus to fire resistance will help offset the Vamp weakness to fire.
I will carry an extra set of light armor with me with Health/Stamina/Magica boosts for outdoor daylight adventuring. (haven't figured anything else to offset this yet)
I will start my attribute build 3-1-1 (M/H/S) until my magica is at 300 then switch to a 3 to 1 stamina to health ratio for the rest of the build.
I don't find the need to go deeper into the archery tree because most bow kills will be 1-2 shot kills due to the sneak buffs. The rest of the perks in this tree only benefit the full on archer type that will stand with the bow and move around shooting it. This isn't my plan I will be crouched most of the time going for the sneak attack bonuses.
My outlook on 1H is simply the fact that I don't want to fool around with going toe to toe with an enemy, I would much rather go heel to toe... their heel to my toe, nice to meet you Blade of Woe. So the 5/5 armsman is good enough. On a side note I will add points here maybe after lvl 50 but they are not totally important to the build they would be just to play around with dual wielding the bound sword and maybe doing some decapitations.
The left side of the sneak tree is useless when using Illusion magic and the Muffle enchant. Also using any more than 1/5 in the sneak perk is just a waste as well... really 3 perks to gain 30% better sneak ability ok well uh left trigger invisibility.... can u see me now.... good.
I also figure to mix between the Dark Brotherhood armor and the Nightingale Armor. Maybe DB first then after lvl 42 the Nightingale. (the Nightingale armor is way stronger if u wait until lvl 42 to get it)
So... any insight on what I should or shouldn't use with the build?
I am using a Dark Elf and plan on going the Vamp rout in the Dawnguard questline.
The Dunmer bonus to fire resistance will help offset the Vamp weakness to fire.
I will carry an extra set of light armor with me with Health/Stamina/Magica boosts for outdoor daylight adventuring. (haven't figured anything else to offset this yet)
I will start my attribute build 3-1-1 (M/H/S) until my magica is at 300 then switch to a 3 to 1 stamina to health ratio for the rest of the build.
I don't find the need to go deeper into the archery tree because most bow kills will be 1-2 shot kills due to the sneak buffs. The rest of the perks in this tree only benefit the full on archer type that will stand with the bow and move around shooting it. This isn't my plan I will be crouched most of the time going for the sneak attack bonuses.
My outlook on 1H is simply the fact that I don't want to fool around with going toe to toe with an enemy, I would much rather go heel to toe... their heel to my toe, nice to meet you Blade of Woe. So the 5/5 armsman is good enough. On a side note I will add points here maybe after lvl 50 but they are not totally important to the build they would be just to play around with dual wielding the bound sword and maybe doing some decapitations.
The left side of the sneak tree is useless when using Illusion magic and the Muffle enchant. Also using any more than 1/5 in the sneak perk is just a waste as well... really 3 perks to gain 30% better sneak ability ok well uh left trigger invisibility.... can u see me now.... good.
I also figure to mix between the Dark Brotherhood armor and the Nightingale Armor. Maybe DB first then after lvl 42 the Nightingale. (the Nightingale armor is way stronger if u wait until lvl 42 to get it)
So... any insight on what I should or shouldn't use with the build?