N3w_2_$kyr1min
Can't wait for Skyrim
So that isn't already going to be a regular feature in the game? O_O
Well that blows.
I think he means it WILL be a regular feature in the game.. hence the screenshot.
So that isn't already going to be a regular feature in the game? O_O
Well that blows.
Blergh, I've done quite a bit of modelling in my time, It's really not for me. Basically you just have to draw shapes, pull them around, get all the axis points and vertices correct. It can be a nightmare.Simple modding kit would be nice... I did look over Software Image Mod tool to see what modding (mostly modeling) is like. Just the sheer complexity of the interface scared me away. The tool nothing instinctive. Obviously there is some learning curve to it. I'll try to get back to it if I have more time...
That’s what I was getting it. For those who want it the kit should offer for depth.What I mean is that it should be more GUI based rather than being code based. Or perhaps there should be a beginner mod interface, intermediate, and advanced... just for the more skilled.
My experience with modeling was only engineering modeling... like Solidworks and AutoCAD. Those seemed more intuitive so I was hoping 3D modeling wouldn't be all that hard. I figured that engineering 3D modeling is different from artistic 3D modeling but not THAT different. :[Blergh, I've done quite a bit of modelling in my time, It's really not for me. Basically you just have to draw shapes, pull them around, get all the axis points and vertices correct. It can be a nightmare.
That's just modelling... then there's texturing as well.
I'm afraid it really can't get much easier than those. I used 3DS Studio Max... It's really confusing, but you DO get used to it.My experience with modeling was only engineering modeling... like Solidworks and AutoCAD. Those seemed more intuitive so I was hoping 3D modeling wouldn't be all that hard. I figured that engineering 3D modeling is different from artistic 3D modeling but not THAT different. :[
yeah, probably. I guess I'll try to learn how to use Creation Kit first, then modeling later.I'm afraid it really can't get much easier than those. I used 3DS Studio Max... It's really confusing, but you DO get used to it.
As for Skyrim modelling, it's probably still going to be using 3DS Studio Max to model, they wouldn't design their own modelling system.
I think the bodies look pretty good for Skyrim, this time around. I don't think nudity is really necessary to be immersive. That's just my preference though.I think the general rule is that devs release mods that make everything in the game naked and anatomically correct. Once they get that out of their systems, I'm hoping to see the cool armors, interesting environments, and nice bows! We always need more bows. I also tend to use mods that create cool quests or new environments. I enjoy the story aspects, so the more of that I can get, the better.