Farthlion
I swear to drunk, I'm not Talos.
Congratulations, you've just died. And guess what? Your ticket to Sovengarde, the Hunting Grounds, or whatever place you were planning on heading after that sword plunged through your gut is no longer valid. Instead, the bastard that killed you decided to put your soul in a nifty black soul gem. Yep, that's right. You're tapped in the Soul Cairn! Life sucks, doesn't it? Or rather death sucks.
But you're a strong soul - stronger than normal. For some reason you've got the drive and motivation to seek out the Ideal Masters and get out of the Soul Cairn so you can finally enjoy life after death. To talk to them, you must prove your worthiness by traveling through the Soul Cairn. Beware however, because if you die on this journey, your soul will weaken and you'll be trapped forever.
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After Death
Welcome to the RP, After Death. I'm looking for active and skilled writers with unique characters to join. I'm going for a maximum of 5 in our group to keep things moving along... plus it wouldn't be realistic if we had 10 souls suddenly cognizant enough to travel through the Soul Cairn in order to barter with the Ideal Masters. I'm breaking the rules a bit as it is.
I'm going to need to approve each character, so please don't feel discouraged if I say no. I'll provide feedback as well.
In whatever format you choose to make your CC, please be sure that you include the following:
- How they died - Was it trickery or a brave act that brought this fate upon you?
- What time in history are they from - some souls may have been here longer than others. Note: if this is the case, they have been wandering aimlessly and are lost like the other souls until now
- Where they should be instead of the Soul Cairn - Sovengarde, Hircine's Hunting Grounds, serving a Daedric Prince in his plane of Oblivion?
- The color of your RP text - see the names below for which colors have been taken
Participants
Farthlion - Character Pending