Black012589
Member
Well, I'm trying to make an assassin build that is not only strong but nice to play with. So i though that if i really want to be an assassin that would be no need to add health so all my points go to stamina or magicka, right now i'm with 400 stamina and 140 magicka (should i continue on Stamina or up Magicka a bit?). I like the bows of Skyrim a lot, but the one i like the most is the bound bow, that solves the arrow problem (i don't want to dupe arrows). Searching around i gathered some information that the bound bow with perks and 100 conjuration and archery do not the same but almost as much damage as a daedric bow(legendary), without enchanting alchemy looping for high smithing bonus. As well, i saw that muffle effects are useless if you have the silence perk (Sneak), and that the ebony mail compensates itself being a heavy armor with it's enchantments (also it looks cool sneaking with it). Then i made myself a build for perks and the armor and weapons.
Conjuration - Novice, Apprentice and Adept Conjuration, Mystic Binding, Soul Stealer
Illusion - Novice Illusion, Animage, Kindred Mage, Quiet Casting
Archery - Every thing but Hunter's Discipline and Ranger
Light Armor - Agile Defender (1), Custom Fit, Unhindered
One-handed - Armsman (5), Dual Flurry (2)
Lockpicking - Every thing but Wax Keys and Master Locks
Sneak - Every thing
Alchemy - Every thing but Green Thumb and Experimenter
Enchanting - Enchanter (5) and the armor way to Extra Effect
Smithing - Heavy armor side until dragon plus Arcane Blacksmith
For the armor:
Head - Jester's Hat (i didn't kill Cicero...)
Chest - Ebony Mail
Hands - Ancient Shrouded Gloves (Worn Srouded Gloves dont work, neither without enchants)
Boots - Dragonscale Boots - Fortify One-Handed and Sneak
Finger - Any Ring (is there a difference?) - Fortify Archery and Sneak
Neck - Any Necklace (Again. Difference?) - Fortify Arcery and Sneak
For the Weapons:
Right Hand - Blade of Woe
Left hand - Bound Bow
Backup Weapons (For when things get Dirty) - 2 Daedric Daggers - Parralyse and Absorb Health
Every thing is Upgraded to the max, again without Alchemy and Enchanting loop.
Also, I'm a Wood Elf (Bosmer)
Any comments on what can i modify, any wrong information above ... are welcome.
Thanks
Conjuration - Novice, Apprentice and Adept Conjuration, Mystic Binding, Soul Stealer
Illusion - Novice Illusion, Animage, Kindred Mage, Quiet Casting
Archery - Every thing but Hunter's Discipline and Ranger
Light Armor - Agile Defender (1), Custom Fit, Unhindered
One-handed - Armsman (5), Dual Flurry (2)
Lockpicking - Every thing but Wax Keys and Master Locks
Sneak - Every thing
Alchemy - Every thing but Green Thumb and Experimenter
Enchanting - Enchanter (5) and the armor way to Extra Effect
Smithing - Heavy armor side until dragon plus Arcane Blacksmith
For the armor:
Head - Jester's Hat (i didn't kill Cicero...)
Chest - Ebony Mail
Hands - Ancient Shrouded Gloves (Worn Srouded Gloves dont work, neither without enchants)
Boots - Dragonscale Boots - Fortify One-Handed and Sneak
Finger - Any Ring (is there a difference?) - Fortify Archery and Sneak
Neck - Any Necklace (Again. Difference?) - Fortify Arcery and Sneak
For the Weapons:
Right Hand - Blade of Woe
Left hand - Bound Bow
Backup Weapons (For when things get Dirty) - 2 Daedric Daggers - Parralyse and Absorb Health
Every thing is Upgraded to the max, again without Alchemy and Enchanting loop.
Also, I'm a Wood Elf (Bosmer)
Any comments on what can i modify, any wrong information above ... are welcome.
Thanks