Iveri Sarothil
Active Member
This. So much this.
I felt like I was just lead through the quests. No choices were made, just do what you're told and everything'll be good. Want a cookie, good boy/girl? How about a scratch behind the ear? That's nice, now go do ___ for me.
Also, Bards College. How hard would it have been to make a musical shout? Learn three words throughout your time there that do something like charm people/raise your bartering abilities. Sure, you can't play an instrument, but you'd get SOMETHING for your efforts, instead of just empty, unfulfilled wanting to be a bard.
What if you could be a bard in Skyrim? Or at the very least, make it so that you could play an instrument if you had it in your inventory, and play for an audience. Speech skill would determine how well people respond to your songs and how much of a crowd/dancers you drew.
Also, I agree with the more important people needing to be killed. Now, in a world like Skyrim, you can't tell me that people aren't putting out contracts for various Jarls and whatnot. There's no way someone wouldn't have put a contract on Jarl Skald by now. What I noticed is that, in order of important people, the kills for the DB go from somewhat important to....uh...Emperor.
Well, that escalated quickly.
If they want people to fear them, they need to kill more influential folks. That quest where you have to kill the guy's son? That's a good target. The random beggars, shopkeepers, and one dude's bossy wife? Nobody cares, nobody notices. Bethesda, you've got a good idea going here. Let children be killable (sorry, guys, but let's be realistic here) and go after a Jarl's child. Kill someone loved in the community. Anybody as long as they're important in some way.