BIGwooly
Well-Known Member
DEAD IS DEAD - that is the crux of my new journal. There will be no save loading .. period.
GENERAL PLAY RESTRICTIONS
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- dead is dead (no loading from a previous save)
- difficulty set to 'expert'
- HUD set to 0%
- brightness dropped down 2 notches
- may only apply 5 perk points total
- may not place any perk points in 'sneak'
- may not activate overpowered/unrealistic perks
- may not fast travel (not even via cart)
- may not use in-game map unless at a known location
- if injured by a trap then dead is dead is applied (no exceptions)
- every 10 arrows are considered to weigh 1 pound
- may carry up to 30 arrows max
- must have a hand free to use a potion
- must wait 3 seconds between taking potions during combat
- vampiric infection must be cured within 1 game hour or vampirism is set
- must have hands free to pick up items or search bodies/containers
- must have both hands free to pickpocket
- may only carry 10 lockpicks max
- may not remain crouched for extended periods of time
- may not harvest unreasonable items from bodies (garnets from elk, etc.)
- must wait 1 hour for each animal skinned
- may not loot from bodies that you saw someone else kill (assumed that they looted)
- must sleep for at least 8 hours every day (allowed to make rare exceptions)
- must eat 3 meals a day (allowed to make rare exceptions)
- must always carry clothing (assumed it is worn under armor)
- may not swim while wearing/carrying armor
- must drop all armor if entering deep water unexpectedly (armor is lost)
- may not enter freezing water unless a boat is available
- may not use game exploits
- a mercenary's fee is for (1) 24-hour period
- a mercenary provides an additional 10% to carry ability
- dead is dead applies to mercenaries
- a horse provides an additional 10% to carry ability
- must be with horse to access carried items
- may never access carried items during combat even if with horse
- horse must be fed 1 meal per day equal to at least 5 health
- horses may only be fed fruits or vegetables
- dead is dead applies to horses
GENERAL PLAY RESTRICTIONS
-----------------------------------
- dead is dead (no loading from a previous save)
- difficulty set to 'expert'
- HUD set to 0%
- brightness dropped down 2 notches
- may only apply 5 perk points total
- may not place any perk points in 'sneak'
- may not activate overpowered/unrealistic perks
- may not fast travel (not even via cart)
- may not use in-game map unless at a known location
- if injured by a trap then dead is dead is applied (no exceptions)
- every 10 arrows are considered to weigh 1 pound
- may carry up to 30 arrows max
- must have a hand free to use a potion
- must wait 3 seconds between taking potions during combat
- vampiric infection must be cured within 1 game hour or vampirism is set
- must have hands free to pick up items or search bodies/containers
- must have both hands free to pickpocket
- may only carry 10 lockpicks max
- may not remain crouched for extended periods of time
- may not harvest unreasonable items from bodies (garnets from elk, etc.)
- must wait 1 hour for each animal skinned
- may not loot from bodies that you saw someone else kill (assumed that they looted)
- must sleep for at least 8 hours every day (allowed to make rare exceptions)
- must eat 3 meals a day (allowed to make rare exceptions)
- must always carry clothing (assumed it is worn under armor)
- may not swim while wearing/carrying armor
- must drop all armor if entering deep water unexpectedly (armor is lost)
- may not enter freezing water unless a boat is available
- may not use game exploits
- a mercenary's fee is for (1) 24-hour period
- a mercenary provides an additional 10% to carry ability
- dead is dead applies to mercenaries
- a horse provides an additional 10% to carry ability
- must be with horse to access carried items
- may never access carried items during combat even if with horse
- horse must be fed 1 meal per day equal to at least 5 health
- horses may only be fed fruits or vegetables
- dead is dead applies to horses