Perry M
New Member
I've recently been having troubles on Skyrim attempting to follow a guide to hit max armour cap for any form of armour. I want to know what skills and perks have to be chosen to hit the cap. All I can understand is that you need the first perk of alchemy and enchanting to be 5/5 and whatever armour type in the smithing tree. Also, what perks need to be taken for armours? I'm going to be doing both, and want to know what the bare minimum is.
A guide to how to do this would be nice, such as create a necklace, ring, bracers, and other gear that can use this enchantment. I would like to know what ingredients are needed, such as snowberries, giant toes, wheat, all of that. Quantities would also be helpful, but not mandatory.
Lastly, what armour can hit the cap? Is it only things like Ebony, Daedric, Dragonscale/bone, and glass? I would really like to use this Imperial Light Armour all game, and it's going to be difficult to do so. Can Ancient Nord Armour, Steel Plate Armour and Iron armour hit the cap as well? Those are really visually appealing armours to me.
A side bit that isn't as important is the increasing damage of weapons like making a sword do 5000 damage. Would 1000 damage on a daedric sword be enough? How do you also make the weapon do so much damage? What perks are for those as well?
Thanks in advance to anyone that wishes to help me. You'd be doing a huge favour!
A guide to how to do this would be nice, such as create a necklace, ring, bracers, and other gear that can use this enchantment. I would like to know what ingredients are needed, such as snowberries, giant toes, wheat, all of that. Quantities would also be helpful, but not mandatory.
Lastly, what armour can hit the cap? Is it only things like Ebony, Daedric, Dragonscale/bone, and glass? I would really like to use this Imperial Light Armour all game, and it's going to be difficult to do so. Can Ancient Nord Armour, Steel Plate Armour and Iron armour hit the cap as well? Those are really visually appealing armours to me.
A side bit that isn't as important is the increasing damage of weapons like making a sword do 5000 damage. Would 1000 damage on a daedric sword be enough? How do you also make the weapon do so much damage? What perks are for those as well?
Thanks in advance to anyone that wishes to help me. You'd be doing a huge favour!