I have a few questions:
1. I the quest "Walking Nightmare" you obtain the "Skull of corruption" after killing Erandur. What does the skull do? I know i can absorb the dreams of sleeping people (or the guards in dawnstar who can apparently talk and sleep at the same time, while standing up.) But when the skull is powered, what does it do?
2. Has anyone else ever had an experience where a courier who came to them was naked? Any erotic Couriers, anyone?
3. Why are ward spells so inefficient? I have a lesser ward and a steadfast ward. I can actually hold up the lesser ward for a decent amount of time before my magicka is drained, but it breaks after one hit. A steadfast ward lasts a bit longer but still can't endure much and takes my magicka at an alarming rate. Nothing to say of the stagger effect which you get after the ward breaks, which completely fluffs you up. I'm thinking of grinding my restoration to give wards more of an effect, which leads to my next question.
4. Is it wise to grind up skills? I've had experiences where i couldn't handle many enemies in the game because i had grinded up skills too much and my level shot up, which made the enemies strength shoot up too. My armor and weapons weren't powerful enough to damage anyone. Does that still apply to a mage? Will i become ineffective in battle if i grind my restoration up a bit?
5. Why is it that whenever i use a firebolt at an enemy, they go flying away. I mean, they go flying further then Fus ro dah'ing them would cause them to fly.
1. I the quest "Walking Nightmare" you obtain the "Skull of corruption" after killing Erandur. What does the skull do? I know i can absorb the dreams of sleeping people (or the guards in dawnstar who can apparently talk and sleep at the same time, while standing up.) But when the skull is powered, what does it do?
2. Has anyone else ever had an experience where a courier who came to them was naked? Any erotic Couriers, anyone?
3. Why are ward spells so inefficient? I have a lesser ward and a steadfast ward. I can actually hold up the lesser ward for a decent amount of time before my magicka is drained, but it breaks after one hit. A steadfast ward lasts a bit longer but still can't endure much and takes my magicka at an alarming rate. Nothing to say of the stagger effect which you get after the ward breaks, which completely fluffs you up. I'm thinking of grinding my restoration to give wards more of an effect, which leads to my next question.
4. Is it wise to grind up skills? I've had experiences where i couldn't handle many enemies in the game because i had grinded up skills too much and my level shot up, which made the enemies strength shoot up too. My armor and weapons weren't powerful enough to damage anyone. Does that still apply to a mage? Will i become ineffective in battle if i grind my restoration up a bit?
5. Why is it that whenever i use a firebolt at an enemy, they go flying away. I mean, they go flying further then Fus ro dah'ing them would cause them to fly.