PelagiusIV
Active Member
I just started a new character, a Khajiit bandit. First I will give you a brief overview of his background story:
So'Ku Pun is a Khajiit who travled to Skyrim several months ago with some of his closest friends, forming a caravan with dreams of becoming rich. At first, everything was going exactly as they had expected it too. They were making decent coin, but at the same time suffering from the Nords dislike of the Khajiit race. But So'Ku Pun had anticipated this, and he did not let it get to him. One night, as him and his friends sat around the campfire talking about what they would do with all their coin, a group of 6 Stormcloak soldiers spotted them on the side of the road. They came up to So'Ku Pun's caravan, swords and axes already drawn, and demanded the caravan's coin and anything else of value. Of coarse, the Khajiit refused to give up their hard earned rewards, and took up arms in return even though they were outnumbered 4 to 6. Not long after the fight began, So'Ku Pun took a back-handed blow to the head from a Stormcloaks mailed fist, knocking him unconsious. When he awoke the next morning not only did he find all the good gone, but all 3 of his companions were dead as well while only one Stormcloak had perished in the fight. So'Ku Pun tracked down this band of Stormcloaks, stalking them until the moment was right. Finally he found the perfect opportunity, and he crept into their camp. But just as he got into it, a group of Imperial soldiers came out of nowhere and ambushed the camp, taking them captive, and So'Ku Pun with them. From there he went to Helgen, and his adventure begins.....
Characteristics:
So'Ku Pun is a Khajiit who travled to Skyrim several months ago with some of his closest friends, forming a caravan with dreams of becoming rich. At first, everything was going exactly as they had expected it too. They were making decent coin, but at the same time suffering from the Nords dislike of the Khajiit race. But So'Ku Pun had anticipated this, and he did not let it get to him. One night, as him and his friends sat around the campfire talking about what they would do with all their coin, a group of 6 Stormcloak soldiers spotted them on the side of the road. They came up to So'Ku Pun's caravan, swords and axes already drawn, and demanded the caravan's coin and anything else of value. Of coarse, the Khajiit refused to give up their hard earned rewards, and took up arms in return even though they were outnumbered 4 to 6. Not long after the fight began, So'Ku Pun took a back-handed blow to the head from a Stormcloaks mailed fist, knocking him unconsious. When he awoke the next morning not only did he find all the good gone, but all 3 of his companions were dead as well while only one Stormcloak had perished in the fight. So'Ku Pun tracked down this band of Stormcloaks, stalking them until the moment was right. Finally he found the perfect opportunity, and he crept into their camp. But just as he got into it, a group of Imperial soldiers came out of nowhere and ambushed the camp, taking them captive, and So'Ku Pun with them. From there he went to Helgen, and his adventure begins.....
Characteristics:
- Due to living his life on the road, So'Ku Pun is dependent on living off the land. He hunts all his food, going on hunting trips at least once a day. He also mines and crafts all of his own gear.
- He wears nothing higher than Steel Armor.
- His weapon of choice is his claws, although when he does decide to pick up a close-combat weapon, its a simple woodcutters ax. He is also adept at archery due to his hunting skills.
- He is very found on reading, and always reads a book every night after his dinner before he goes to sleep. (It finally gives me an excuse for reading all the books I always collect, yet never have time to read)
- Obviously I will not own a home. I know that there are no "safe" storages within random camps/forts/watch towers etc, but if that is my primary residence and I go no longer than 48 in game hours of visiting there, would it keep the cell from respawning and loosing any gear that I store there?
- Are their any quests, objectives or any other tips anyone would have that has played this route before that would help make this feel more like a bandit character? I play on the Xbox so I do not have access to any mods (as much as that kills me to say )