Welcome to Skyrim Forums! Register now to participate using the 'Sign Up' button on the right. You may now register with your Facebook or Steam account!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
With 1/2 a dozen races still untouched in the TES lore, the big challenge is integrating them into the current story. Akavir IS called the "dragon land", so the dovahkin line wouldn't be hard to continue. Lore:Akavir - UESPWiki
way I see it, if they add new land they can add new races that Inhabit those lands and create a backround for that race within those lands without messing up the lore.
although it would be awesome to have a race that exists within in the lore of tamriel, but weren't playable for some reason, become playable, I think I'd like it if they made the differences of each race more distinct. not too fond of the any race can do any build idea.
I so agree with this! Didn't like racial/gender disadvantages being trashed for 'anyone can do anything'. Takes the differences away aside from cosmetics.
I so agree with this! Didn't like racial/gender disadvantages being trashed for 'anyone can do anything'. Takes the differences away aside from cosmetics.
I much prefer that each races aren't limited to particular class. It's already enough that High Elves get the mage advantage while Nords and Orcs get warrior advantage. Like in real life, everyone should be able to become anything :] While I love my Khajiit as stealth character, I also enjoy her magic power and cat warriors are just as badass, if not more, than any other warrior. However, I do wish that racial perks played a larger role in gameplay. Able to cast some racial spell once a day isn't enough..