This is another side NPC that is ready for interactions! I am still working on the other one, as well as my other main NPC. Feel free to message me if you want your character to interact with Keres or this new one, Djamila!
The Mysterious Dancing Thief
Name: Djamila Abboud
Nicknames: Mila
Birth name: Djamila Zulbia Abboud
Race: Redguard [100%]
Gender: Female
Age: 23
Height: 5'7
Weight: 130 lbs
Sexuality: Heterosexual
Laterality: Left Handed
APPEARANCE
Skin/Scale/Fur Color: Fair
Eyes: Dark Amber
Hair Color/Horns/Ears: Dark Brunette / Black
Hair Style/Feathers: Long and Curly
Build: Thin but Curved
Scars: None
Tattoos: Her upper back holds a outward burst of flames originating from the center and moving outward left and right, almost as if small wings.
Piercings: Multiple on her ears
Other:
For her performances, she often paints designs all over her body. These colors are usually the warm reds, oranges, and yellows.
APPAREL
Constant Wear: Her clothes are light, thin, and flashy. A long but flowing skirt allows her dances to seem more elegant, but the dangling jewelry allows sharp sights from quick twists and turns. The warm colors of red yellow and orange are scattered all about her as well as the gold trinkets and jewelry to catch anyone's eyes. Her sandals allow freedom to her dances to seemingly move without a moment of rest. She also wears a mouth veil to cover the bottom of her face for her performances, and also, if needed, to cover her identity.
Casual Wear: To cover her very revealing body when not performing, she wears thick dark colored robes/cloak to keep her warm. She also covers her head with a hood, and wears boots over her clothes. If a dance is needed at any time, she is ready.
Armor: Because of her attire, she has no armor. Her cloak/robes keep(s) her warm and protected from outside elements. She is not one to fight, so she never is worried about the lack in armor.
GEAR
Weapons: As a sly woman, she will always carry her ebony dagger - just in case. She'll never openly attack anyone lest they prove an issue of her well-being or plans. She also uses destruction magic, but the dagger usually does the trick.
Magic (If applicable): For the woman, she simply uses destruction and illusion magic. Destruction for her performances (and maybe attacks) and Illusion for her performances (and maybe escape routes). She is very skilled with these schools, but other magicka schools, she knows very little to none.
Other: She carries a few healing and magicka potions, lock picks, and her journal.
PERSONALITY AND VOICE
Personality: A single word could describe the woman: mysterious. Not much can be known of her. She is difficult to read and understand, which is intentional. Her psychological skills are very fierce: she isn't afraid to manipulate others to mess with their minds. She can easily hide her emotions, making it nearly impossible to know her thoughts: even a sly Khajiit will struggle. She will not hesitate to do what she needs: she makes her decisions quickly and efficiently, while silently. A living figment of mystery, she never fails to discombobulate others. She has a bit of a temper, but has complete control. She only unleashes it if she wants; this goes for all her emotions. A mystery to others though, she will remain.
Fighting Style: Stealth is her key. She never attacks unless attacked, as she finds it useless to her. She has a single dagger to quickly kill. She knows each race's physical weaknesses, whether a pressure point or immediate death. She isn't afraid to poison secretly, and if she must be extremely defensive, she uses destruction magic. If confrontation, the usual occurrence is her use of illusion spells to escape without a trace.
Habits:
+ She finds herself constantly humming to her songs stuck in her head
+Remaining expressionless (in a way: it is more of a sly sultry look, but is her default) to not allow others to read her
+ Twirling fire around her finger when bored
Voice: Rena Strober - Fire Emblem: Fates, Azura
+ This is one of Djamila's Songs she sings and dances to:
Likes:
+ Performing (Dancing and Singing)
+ Gemstones/Crystals
+ Gold Coins (Wealth)
+ Hot Weather
+ Her Group
Dislikes:
+ Tough Crowds
+ When her thieving fails
+ Being questioned
+ Criminals (Despite being one)
+ Perverts
MISCELLANEOUS
Affiliations: Sun's Fire
Afflictions/Fears:
+ Being caught and going to jail
+ Rape
+ Spiders
+ She is not very strong, so attacks frighten her, but she does not back down
Properties: She owns her traveling caravan which her group, Sun's Fire, travels with. It is red and adorned with many hand-crafted wood carved designs. It has a a large sun painted on the side, with bursts of light going outwards. It is a larger caravan than usual, as it houses her traveling group of four. Two horses guide the caravan: one named Gold, and the other named Harmony.
Job: She is a traveling performer: she sings and dances as her fellow bards play their instruments behind her. She is no ordinary dancer and singer, though: she a fire dancer. She sings and dances, but adds her own touch of fire. Much like ribbon dancing, she twirls fire around her almost dangerously. It is truly a spectacle to see. However, she is very great at distractions, and with her group, they steal. Simple to do with so much else to see.
Combat Skills: Her destruction and her illusion magic are her stronger suits, which makes sense, as she uses them almost every day. She is fierce with a dagger, and can easily slip away from other situations. She is a glass cannon: strong attacks, weak defense in combat. Her partners are who protect her: they are extremely talented in combat, as they are no ordinary instrument players.
Other:
+ She has only been caught stealing twice. The first time, her partners killed the witness. The second time, she was able to coax the witness into keeping his mouth shut.
HISTORY/BACKSTORY
As a child, she grew in a slum-like place: filled with crime and poverty. She was one of four children, the second youngest. In order to survive, her father sold skooma and other foul drugs to buyers. Her mother was a traveling maid, but most of the town knew she was also a prostitute. Because of their poverty, the children were quick learners: the two eldest often jumped tourists for money, and the youngest pretended to be an orphan beggar. Djamila? She was a dancer. She had watched a few women perform a show by dancing, in which they were paid heavy amounts. Another few times Djamila sneaked into a few other shows of which people sang as well. She thought it was easy pay, and wanted to be the very best: she wanted to be better than those she saw.
As her family 'worked' she began her practicing. She would sneak into the wealthy parts of a nearby town and listen to music, which she would dance to. She would write in a journal songs which she made up with instrumentals. However, to make sure her family thought she was working, she would steal: pick pocketing was a breeze, and easily made it seem like she was working.
As the months went by, she felt she was lacking something in her performance: they were all the same. Singing, dancing, music. It was not until a fateful day that she found what she was lacking.
At the age of twelve, a group of thugs burned the dense slum town to ashes. Because of the children's work being outside of the slums, they survived the fire. Their parents, however, did not. Watching their homeland burn, Djamila thought it was... beautiful. Not the screams of people dying, but the crackling sounds the fire gave. Not the sight of people burning, but the curling vibrant light the fire gave.
Fire, was her answer. She would dance with fire.
Years past as she practiced day after day, singing, dancing, playing music, and of course, creating fire. Magic was frowned upon in her homeland, as they despised how it manipulated the mind. She did, however, find a nice destruction instructor, as most of the Redguards tolerated the class. As she grew older, she became smarter, and more clever. She knew she could not make the living she wanted merely from performing at such a young and inexperienced age. Instead, she had a plan as well: theft. Pick pocketing was easy, and with the distractions of her performances, she thought it was perfect.
By meeting with people, she was able to learn Illusion spells under the table. She continued to practice until, by the age of sixteen, she had her first performance.
People were mesmerized by her fire dancing. Most would find her voice well enough for entertainment. With the dancing, they loved it even more so. Her fire? People couldn't help but watch in awe. And with her illusion spells, nobody would even assume she would use such a thing to her benefit. It was easy for her to make money, and she became well known throughout the towns.
By the age of eighteen, she had acquired a few fellow 'friends': more like paid mercenaries with a skill of music. With her caravan, she escaped Hammerfell and her family, leaving her poverty behind with a rich future ahead of her. Her dreams of traveling were then accomplished: Sun's Fire, was now the talk of the bard world. She had no need for the college, as she was talented enough. And with her group, they were protected from bandits and could implement their thieving ways.
As more years passed, she became closer with her group, and Sun's Fire had performances planned in so many far away places. For her, the next stop was Skyrim.
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