Madrar
The Shadow in the Dark.
It is the hundredth year of the fifth era of Nirn. And it is a time of strife. Over a hundred years ago, near the close of the fourth era, the second great war between the Aldmeri dominion and the Mede Empire ignited. Ten years later, it is over. Emperor Titus Mede the third, is dead. His family is gone. A new power has risen. A new emperor, beloved by the people, and if the new church, the Imperial Faith, is to be beleived, he is more than a mere man. A god in human form.
The new emperor is kind to his people. Or so they think. Every man and woman capable of bearing arms is recruited into the legions. There is no refusal. The church of the Imperial Faith have replaced the old divines. Worship of any of the Nine is punished by death...or worse. Confessors patrol every city, every town, every village, with a keen eye, watching for heresy.
Magic is strictly controlled. Mages must be licensed and provide their location to the office of the high judicator when asked. Legion mages are bound to service with arcane oaths. Those found practicing magic without a license are put to death, regardless of their reason for doing so.
The Aldmeri dominion, once a powerful faction capable of conquering the empire, is no more. In a cruel twist of fate, the Thalmor who once rooted out cells of 'heretics' are now forced to operate in rebel cells themselves. Morrowind, High Rock, and Skyrim are under the emperors' iron fist, as are the former territories of the dominion.
However, there are some who resist. The first rebellion started in Skyrim. However, unlike his predecessors, the new emperor was not caught off guard. At the first hint of independence, several full legions were sent in to the frozen tundra. The nordic rebellion was utterly crushed, and the Road of Repentance, stretching from Windhelm to the Imperial City, was built by the enslaved population, and paved with the bones of the fallen rebels. A lingering reminder to those who dare rise up against their new god.
Despite this spectacular failure, Hammerfell, High Rock and several factions from Morrowind to the Summerset Isles continue to fight back, against the odds. The legions are stretched thin, and the new gods powerful underlings, charged with ruling his lands, the Archons, are desperate for manpower.
To this end, they turn to the dregs of society. Mercenaries, criminals, outcasts. All of these can be used, and later discarded. Their is no shortage of these people throughout the empire. Things may appear clean and happy on the surface, but below is ripe with crime and corruption. And so a call goes out to the scum of the new empire, to serve a new god.
2: Decent spelling/grammar is required.
3: You may NOT be a leader of any guild/faction. Besides the usual tie ins with the 'overpowered/overpowered gear' thing, most of the guilds have changed so much in the time that's passed, (almost two centuries) that being the leader simply isn't feasible.
4: You may NOT have your character be a 'champion' of the divines/daedra.
5: You may Not have your character know any shouts. The Last Dragonborn (main character of Skyrim), has been dead for decades now.
6: You may have between one and three characters, so long as you can write them properly. In fact, I encourage the use of more than one characters , due to the nature of this roleplay.
7: As it says in the title, this is an 18+ RP. That means there may/will be gore, coarse language, and sexual situations.
8: Tying in with rule 7. If a pair of writers do decide to have a sex scene between their characters, please keep it classy. We don't need someone who lied about their age being scarred for life. Fade to black if you think it's getting a little too graphic.
9: Shouldn't need to be said, but; don't go around controlling other writers' characters. If you've both agreed to co-write a scene, that's fine, or if someone gives permission. Otherwise, leave it alone.
10: There will be a character card template posted. Follow it. It isn't hard. If you your card doesn't follow the template, I won't consider it for acceptance.
If you plan to join this roleplay, please read up on the background here: http://skyrimforum.com/sf/threads/ascension-background-information.139241/#post-2355241
The new emperor is kind to his people. Or so they think. Every man and woman capable of bearing arms is recruited into the legions. There is no refusal. The church of the Imperial Faith have replaced the old divines. Worship of any of the Nine is punished by death...or worse. Confessors patrol every city, every town, every village, with a keen eye, watching for heresy.
Magic is strictly controlled. Mages must be licensed and provide their location to the office of the high judicator when asked. Legion mages are bound to service with arcane oaths. Those found practicing magic without a license are put to death, regardless of their reason for doing so.
The Aldmeri dominion, once a powerful faction capable of conquering the empire, is no more. In a cruel twist of fate, the Thalmor who once rooted out cells of 'heretics' are now forced to operate in rebel cells themselves. Morrowind, High Rock, and Skyrim are under the emperors' iron fist, as are the former territories of the dominion.
However, there are some who resist. The first rebellion started in Skyrim. However, unlike his predecessors, the new emperor was not caught off guard. At the first hint of independence, several full legions were sent in to the frozen tundra. The nordic rebellion was utterly crushed, and the Road of Repentance, stretching from Windhelm to the Imperial City, was built by the enslaved population, and paved with the bones of the fallen rebels. A lingering reminder to those who dare rise up against their new god.
Despite this spectacular failure, Hammerfell, High Rock and several factions from Morrowind to the Summerset Isles continue to fight back, against the odds. The legions are stretched thin, and the new gods powerful underlings, charged with ruling his lands, the Archons, are desperate for manpower.
To this end, they turn to the dregs of society. Mercenaries, criminals, outcasts. All of these can be used, and later discarded. Their is no shortage of these people throughout the empire. Things may appear clean and happy on the surface, but below is ripe with crime and corruption. And so a call goes out to the scum of the new empire, to serve a new god.
<><><><><>
Rules
1: Overpowered weapons, abilities, and armours are out. Such would include an armour that absorbs all damage, or a sword that forms magic barriers, or kills large groups of enemies with magical pulses, etc. Abilities, would be shouts, master-level spells, etc.Rules
2: Decent spelling/grammar is required.
3: You may NOT be a leader of any guild/faction. Besides the usual tie ins with the 'overpowered/overpowered gear' thing, most of the guilds have changed so much in the time that's passed, (almost two centuries) that being the leader simply isn't feasible.
4: You may NOT have your character be a 'champion' of the divines/daedra.
5: You may Not have your character know any shouts. The Last Dragonborn (main character of Skyrim), has been dead for decades now.
6: You may have between one and three characters, so long as you can write them properly. In fact, I encourage the use of more than one characters , due to the nature of this roleplay.
7: As it says in the title, this is an 18+ RP. That means there may/will be gore, coarse language, and sexual situations.
8: Tying in with rule 7. If a pair of writers do decide to have a sex scene between their characters, please keep it classy. We don't need someone who lied about their age being scarred for life. Fade to black if you think it's getting a little too graphic.
9: Shouldn't need to be said, but; don't go around controlling other writers' characters. If you've both agreed to co-write a scene, that's fine, or if someone gives permission. Otherwise, leave it alone.
10: There will be a character card template posted. Follow it. It isn't hard. If you your card doesn't follow the template, I won't consider it for acceptance.
<><><><><>
Additional information
This roleplay will be divided into three 'parts': Hunters' Gathering, Emperors' Prize, and Become Immortal. It is the most ambitious sequence of writing I've done since the Dusk and Nightfall roleplays that crashed and burned some years ago. To that end, I've assembled a list of writers to join me. That does not mean that I won't be accepting writers. Additional information
If you plan to join this roleplay, please read up on the background here: http://skyrimforum.com/sf/threads/ascension-background-information.139241/#post-2355241