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    ChiefScalyNipples

    Dictator of my bedroom
    (This is where OOC comments and Character Cards go. The RP thread can be found here)

    PLOT:
    The year is 4E 255, Alduin has long been vanquished and a new guild has been formed. When a law is broken that the guards refuse to handle, or the guards of a certain city are corrupt, it is up to the Vigilante Syndicate to handle the wrongdoings and keep the citizens safe. The Vigilante Syndicate was founded by a Redguard named Riniso in 4E 243, and is currently led by an Argonian Vampire named Jeroo-Shei in his replacement because Riniso was murdered. While not exactly a "legal" guild, the Vigilante Syndicate must be kept a secret and not revealed to Skyrim's government. It's fortress is located in Autumnshade Clearing, where they have formed an alliance with the Spriggans there and convinced some of the Spriggans to join them. They receive their missions from hearing rumors or being contacted directly by a person, be it letter or them showing up at their door. The Vigilante Syndicate is neutrally good on terms of being good or evil, they just wish to undo the injustices of the guards.

    CHARACTER CARD:

    Name:
    Race:
    Gender:
    Age:
    Appearance:
    Main Skills:
    Equipment:
    Reason for Joining:
    Bio (optional):
    Personality (optional):
    Werewolf/Vampire (if neither put N/A):

    NPC CHARACTER CARD:
    Just to be creative I've made an NPC that can be controlled by any of the people RPing, she's a healer for the group.

    Name: Amarie
    Race: Breton
    Gender: Female
    Age: 29
    Appearance: An attractive young woman with long dark brown hair and green eyes.
    Main Skills: Alchemy, Restoration. (She's the healer of the Syndicate)
    Equipment: A small dagger for defending herself. Gold hoodless priest robes.
    Reason for Joining: Didn't like the guards mistreating her and her family for not being a Nord when she lived in Windhelm.
    Personality: Very nice and encouraging.
    Werewolf/Vampire: N/A
     

    ChiefScalyNipples

    Dictator of my bedroom
    My character chard

    Name: Jeroo-Shei
    Race: Argonian
    Gender: Male
    Age: Unknown, but Eras old.
    Appearance: Dark brown scaly skin. Small unnoticeable fangs hanging from his upper lip. A couple of small Straight horns on his head (small enough to be hidden by a hood). Creepy snake like reptilian eyes with maroon vertical pupils and light blue surrounding the pupils. Scar across his left eye. Many scars on his back from being whipped as a slave (hidden by his clothes). Bright red war paint streak coming down his right eye, purple streak of war paint down his left.
    Main Skills: Sneak, Illusion, Light Armor, Necromancy, One Handed, Archery.
    Equipment: Unique Black Vampire Armor with a hood and cloak. Vampire Boots. Fingerless Chainmail Gauntlets. Ebony War Axe, Daedric Dagger, Crossbow with Ebony Bolts.
    Reason for Joining: Just likes to kill guards and such, and was such a good member that he was promoted to leader after Riniso died.
    Bio: In the 2nd Era he was one of the many Argonian slaves to the Dunmer in Morrowind. He is technically a shadowscale but was tooken away before he could actually be useful to the Dark Brotherhood. While not being abused by his masters he observed the cultural Necromancy in Morrowind. It fascinated him and he began to study it in secrecy so the Dark Elves wouldn't find out that he was doing something other than their work. He stole the spell tomes in the house and read them when they were asleep, peeked in on them resurrecting their ancestors, and many other acts of secretive interest. He got so interested in Necromancy that one night he decided to escape the home of his masters using his shadowscale instincts and while walking around in the volcanic fields of morrowind he found a vampire wandering around and asked the vampire to bite him. The vampire broke a fang trying to pierce Jeroo's rough, scaly skin but it worked and he contracted sanguinare vampiris. When his transformation was complete he went back to the house of his masters and killed them all with his new vampiric abilities. But the guards in Morrowind found out and ran him out of the province and he fled to Skyrim. He has been there ever since, blending in with the inhabitants, not being seen, and still practicing necromancy in tombs. He created an undead abomination which he named "The Slasher" by fusing 2 draugr corpses and 2 skeletons together that serves under him. He can dismiss it to the Soul Cairn and conjure it to Nirn at his will. Although being a cold blooded argonian vampire that is vunerable to the sun, the only source of warmth for a cold blooded reptile, Jeroo feeds more than the average vampire, off of warm blooded humans and elves, and even khajiit.
    Personality: Mysterious, Sketchy, Unpredictable, Sick minded, loyal to friends.
    Werewolf/Vampire: Vampire
     

    blue 468

    Well-Known Member
    Name: Arannir
    Race:Bosmer
    Gender:Male
    Age:314
    Appearance:Short tan skin and athletic looking. Long brown hair and a scar on his left cheek from a timber wolf
    Main Skills:Archery, sneak, one handed
    Equipment: Linwe's armor, two ebony swords, ebony bow and arrows
    Reason for Joining: He got tired of being mistreated just for being a elf
    Bio (optional):Born in Valenwood the year 3E 374, he never knew his parents so he grew up in an orphanage he was a really good archer even among Bosmer standards. When he was older he became a Ranger they were the peace keepers of Valenwood. But he retired and settled down, he lived a normal life and sold what he hunted even got married and had a house. But one day after the Thalmor took control of Valenwood the Thalmor destroyed his village and killed his wife. So he returned to the Rangers but they were betrayed and destroyed by the Thalmor. Him and a few others were sent to prison in Northern Valenwood. He spent 12 years in the prison where he was constintaly tortured, but he managed to escape.
    Personality (optional): quiet and rarely trusts but has a soft spot for those in need
    Werewolf/Vampire (if neither put N/A): Werewolf
     

    dunklunk

    You seem a decent fellow. I hate to die.

    Name:Doonkur
    Race: Khajiit
    Age: Just turred 30
    Gender: Male
    Class: Assassin, thief
    Skills: Archery, pickpocket, lockpicking, speech, stealth
    Physical description: Doonkur is a slim 6'3", 190 pounds. What he lacks in heft, he more than makes up for it in speed. Even after being caught several times while attempting a pick pocket or trying to pick a lock, he always manages to escape. He knows and is very thankful of his renowned Khajiit night vision and claws. The latter has saved his hide numerous times, assisting him in scaling walls that no human could ever hope to scale. The former, as one would imagine, has showed him many ways out of dire situations, whether it's evading guards or victims of his thievery.
    Back story: I never knew my parents. Not even a sliver of information on either of them, and Talos knows I've searched high and low for any crumbs of their existence. I don't know if they're still alive or not. My earliest memory is of being a member of Ri'Saad's caravan. I always had the sense of family with them, and the travelling offered many experiences and new sights to see. I had always assumed he and Khayla were my parents. Until the day Khayla and I went for a walk, and she told me the truth. I think I was 10 years old. I don't really remember my age at the time because my world seemed to spiral out of control after hearing the news. What I thought I knew turned out to be false. She said I was more than welcome to stay with the caravan for as long as I wanted, even becoming a life member if I so chose. At 10 years old, I didn't have much choice, but I was still grateful for the offer and I mentioned this to both of them.

    As I got older, she started to train me in ways to be stealthy. I had no idea there were so many facets of being sneaky without getting caught. I absorbed everything she taught me. Everything. Every now and then, we would cross paths with the other caravans. Ahkari led one of them, while Ma'dran was the leader of the other. When she felt I was old enough, Khayla began to encourage me to travel with the others, as she felt I still had a lot to learn.

    Ahkari himself taught me how to successfully pick someone's pocket without being caught. After all, what's the sense of picking a pocket and not getting away with it? He always said that, which is why I still remember it to this day. Well, that and the fact it made perfect sense. Dro'marash schooled me in the ways of speech. Everyone can speak, but it's how you say something that could turn the tide in your favor. I spent four years with them. Four wonderful years of travelling the Dawnstar to Riften route, learning all I could.

    At 21 years old, I joined Ma'dran's caravan, again at the urging of both Ahkari and Dro'marash. "Urging" is probably not the proper word for this situation, as I had no objections for a chance to learn more from the members of Ma'dran's caravan. Picking locks was my next subject to master, and Ma'jhad was my teacher. Four more years passed and looking back, it all seems like a blur.

    I eventually rejoined Ri'saad's caravan, staying with them for another year. They were the closest I could ever hope to get for a real family. After all, they provided me with my earliest memories of childhood. I departed amicably, with Khayla constantly reminding me that I was always welcome back. During my time alone on the road, I fulfilled numerous contracts for the Dark Brotherhood as well the Thieves Guild in Riften. This enabled me to put into practice all I had learned from my highly skilled teachers.

    Having just turned 30 years old, I feel like a lost, wandering soul. I'd never felt that way with any of the caravans. Ever. The search for my parents, or any clues about them, continues. I sometimes wonder if they'd be proud or scornful of the path my life has taken. Or rather, the path I've chosen.

     

    Star Gazer

    Well-Known Member
    Well I don't suppose you expect me to ignore this one, do you. You guys know I leave no RP untouched!
    Name: Number Seven
    Race: Imperial
    Gender: Male
    Age: Unknown, possibly in his early 20's
    Appearance: Pale, red eyes, light blonde hair.
    Main skills: One handed, light restoration magic, some alteration, and one conjuration spell
    Equipment: Regular dark grey/blue clothing, iron dagger, his caterpillar Simon, and has forged a set of iron claws. (They are basically rings with a long, outward point)
    Reason for joining: Seven feels as if Skyrim's government is corrupt and needs to be destroyed.
    Bio: At ten years old, he was blamed for the deaths of many innocent townsfolk and sentenced to ten years in solitary confinement. Over the years, he has gone crazy.
    Werewolf/Vampire: N/A

    (Whoa. Blue, Arannir is older than Isnar... might want to double check that post.)
     

    blue 468

    Well-Known Member
    If you look at all the books and lore elves are capable to live hundreds if not thousands of years:D
     

    ChiefScalyNipples

    Dictator of my bedroom
    Start posting in the RP thread guys...lol
     

    Star Gazer

    Well-Known Member
    I'll post second. My character's role will not be as big as others, seeing his fighting skill is relatively low.
     

    cazzer14

    Guess who's back...
    Can I join, or has the RP already kicked off too much for me to catch up??
     

    ChiefScalyNipples

    Dictator of my bedroom
    You can join
     

    cazzer14

    Guess who's back...
    K, I'll come up with a character card momentarily
     

    cazzer14

    Guess who's back...
    Name : Garrus
    Race : Imperial
    Gender : Male
    Age : 27
    Class : Combat Inventor/Engineer/Tinkerer. (Think MacGyver mixed with Tony Stark, but in Skyrim)
    Appearance : Dark Brown, almost black hair, shaved down the sides, but medium length on top and back. Well-kempt, trimmed beard. As for clothes, think this, but without the mask and medieval-ised
    Dishonored-Corvobase_V2.png


    (Side-note, does anyone else think that this game looks AMAZING, if you know what it is)

    Main Skills : Alteration (For putting together magical contraptions), Smithing (For tinkering/inventing, not actual armour smithing), Alchemy (For poison-y stuff), Enchanting (For magical gadgets), Lockpicking (Not for the actual lockpicking, but for the fiddly things he needs to do to make and tune his devices, this is the best skill linked to that) Minor combat skills that are needed for the use of his contraptions and invented weapons)
    Equipment : Custom-made Ebony Crossbow, Several Gadgets inc. Flashbangs, Smoke pellets etc. Can invent equipment as he goes, including for other people who may better utilise them
    Reason for Joining : After his falsely-accused framing, he lost faith in the authorities, and feels he needs to contribute to a better system. That, and he needs a honest purpose for his inventing
    Bio : Garrus grew up in a bustling city in High Rock, to a happy family of 4, his parents, himslef and his younger sister, after they moved away from Northern Cyrodiil in fear of the Dragons in Skyrim extending their terror over the Jerall Mountains. He studied at the Engineering College in his teens, and graduated as one of the best to ever study there, after picking up a knack for tinkering and inventing, it is unknown who it came from, his father was an artist, and his mother a shopkeeper.

    He had a good childhood, he was popular among friends, and his family was loving and supportive. He found that he had wanderlust, however, and wanted to travel over the border into Skyrim, to experience life there, his family was apprehensive, but wished him the best. Years went by, and he grew more and more experienced with knowledge. One day, whilst under an apprenticeship at a Solitude Fletcher, hhe received a letter from the courier. A letter of will. His parents had died after a crazed robber killed his father after he tried robbing the shop, and his mother to remove any witness. His sister was still alive, and coping well. Garrus decided to leave any money and possessions passed down to his sister, he didn't need it.

    One day, whilst in Riften, Garrus' rented apartment was raided by the City Guard, accusing him of killing a Khajiit beggar in cold blood, an act he didn't do, and was thrown in jail. It turns out that a rich noble killed the beggar in a drunken rage on a night out, and bribed the guards to frame a random person for the crime. that person was Garrus. Not wanting to be executed for a crime he didn't commit, he escaped, using a rock, a paper clip and a loaf of bread, and ran from Riften a fugitive. He stumbled upon a group of vigilante's on his escape, and joined them, furious over the City Guard's corruption.

    Personality : Somewhat reclusive, Garrus isn't that used to socialising. If you can get him to talk, and if he likes you, he can be friendly and kind. He is loyal and warm to those who have earned his trust, or his respect, and cold and unsociable to those who haven't earned either.
    Werewolf / Vampire : N/A, no twilight-ing here ;) (No offense to Twilight fans)
     

    cazzer14

    Guess who's back...
    Any Good?
     

    ChiefScalyNipples

    Dictator of my bedroom
    Thats....fluffin awesome! Very cool character cazzer, get to posting on the RP thread immediately lol.
     

    cazzer14

    Guess who's back...
    Thank you, and I'll get to posting now. My character will stay at the base with yours and Amarie. and he's been there a while, that okay?

    Oh, and is the 'base' Autumnshade clearing as it is in Skyrim the game? Or has it been turned into an actual complex/building?

    Ignore that, I'm an idiot :rolleyes: Derp.
     

    cazzer14

    Guess who's back...
    Nicely done, cazzer. Welcome aboard. :)

    Might your character pictured above be from the upcoming Dishonored?

    Thank you. And yes, that is Corvo (Antano?) from Dishono(u)red, sure to be game of the year for me. :D
     

    cazzer14

    Guess who's back...
    Or a fish >--D :3

    Looking at it, that looks slightly like a penis. o_O

    Or an armless man with a bucket on his head.
     

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