Sylran Elsvir
"There is no greater power than knowledge."
Basic Information
Name: Sylaran Elsvir
Alias: The Pyromancer
Age: 23
Birth Place: Morthal
Birth Sign: The Shadow
Origin/Race: Dark Elf
Class: Pyromancer
Gender: Male
Laterality: Left Handed
Sexuality: Straight
Marital Status: Widowed
Properties: A hut deep in the swamps of Morthal
Affiliations: Assassin's Guild
Alignment: Chaotic Neutral
Afflictions: Slow gradual rot of the body, starting in the right arm, a curse afflicted on him as a boy. Magically suppressed.
Religion: None
Patron Deity: None
Hobbies: Gaining knowledge and control of his magical abilities.
Family: Deceased
Personality
Sylran is not a bad person. He doesn't actively disregard the rules for the sake of rebellion, but he is not afraid to do what he has to in order to accomplish his goals. He is also not afraid to stand up for what he believes is right. He is also not afraid to suffer for the good of others. He is highly intelligent and is always in the pursuit of new knowledge of magic, and has no qualms with breaking a few laws to obtain it, as long as it doesn't hurt anyone who doesn't deserve it.
Positive Traits: Intelligent, Resourceful, Driven, Adaptive
Negative Traits: Proud, Compulsive, Arrogant, Cynical
Likes: Magical knowledge, Power
Dislikes: Nords, Authority Figures, Bandits
Fears: Dying without a purpose.
Aspirations: To discover the ancient secrets of magic and the origin of magic in this world.
Quirks: Can become very violent if he witnesses coercion or intimidation.
Philosophy: Sylran is a highly intelligent individual. He believes knowledge is an individual's best weapon in this world, and highly respects intelligence in others.
Skills
Master:
Pyormancy: Pyromancy is Sylran's primary method of combat. He has always had a natural gift with pyromancy since birth and has mastered the art of adapting his fire in creative ways.
Expert:
Alteration: Sylran also possesses a knack for Alteration, which he primarily uses to protect himself from physical/magical harm.
Enchanting: The Soul Cairn has always been of great interest to Sylran, as he believes by discovering its secrets, he can greatly increase his power and knowledge. The Soul Cairn is deeply tied into enchanting, as human souls used to augment items are sent to the Soul Cairn. Because of this, he has researched enchanting at great length.
Adept:
Sneak: Sylran is very gifted in the art of making himself unseen. It has proven useful in keeping him hidden from potential enemies at night, and is an invaluable skill on the battlefield.
Speech: While He may not be the most attractive man, or the most conventionally charismatic, Sylvan's unique variety of charisma proves useful in his pursuit of knowledge.
Appearance
Height: 1.9 M
Weight: 80 Kg
Build: Lanky
Hair Length: Long, with bald patches.
Hair Color: Midnight Black
Facial Hair: none
Eye Color: Crimson
Scars: Burns all over his body, from when his mother tried to burn him alive him at birth.
Armor: Crimson robes. In combat, these robes are known to become engulfed in a coat of flames.
Weapons: His flames, which are with him always.
History/Biography
Childhood: Sylran was born in the swamps of Morthal to aprostitute named Fadya. His mother, heavily intoxicated by Skooma, immediately tried to kill him, thinking he was a demon emerging from her body. Instead of burning to death, the flame engulfed him, like a cloak, and, while he was severely burned, was not killed. His mother died from the complications of birth. He was found by a guard shortly after, by his deceased mother, and nursed to health. The guardsmen did not especially care for him, as they were not fond of the Dunmer, and soon found himself working with a blacksmith, using his talents with pyromancy to help operate the forge. When he was old enough, he left the blacksmith to pursue more knowledge of the arcane arts. He was rejected by the College of Winterhold and began his search for knowledge on his own.
Adult: As Sylran matured into adulthood, he had learned many secrets of magic indeed. He had become highly proficient at controlling fire, and had researched the secrets of the Soul Cairn extensively. This research led him to research Enchanting extensively, in order to better understand the link between soul gems and the Soul Cairn, believing potentially that he might be able to exploit this knowledge to find a way to enter the Soul Cairn without first dying.
WRITING SAMPLE (For use later in the story, potentially):
Sylran giggled to himself as he admired his work. Five brand new corpses, freshly slaughtered. He walked over and caressed the face of the remaining survivor, belonging to a young boy of around eight years of age, although his exact age was hard to judge, as the malnourished look on his face made it impossible to tell for certain. He whispered to the boy in a shrill, manic voice,
"Tell me little one, do you want to live?" The boy whimpered in fear as he managed to sputter out
"Y-yes, mister, please don't kill me!" Sylran simply laughed in response,
"But don't you want to be with your mommy and daddy?" The boy could no longer suppress his tears and his fear, and his voice cracked as he said
"No mister, if I'm with them that means you'll kill me! I want to live!"
All of a sudden, Sylran's arms shot forward, his hands covering the boy's face. The boy shrieked in fear and pain as Sylran gauged his thumbs deep into the boy's eyes. He felt the boy go limp as the blood gushed from his eye sockets and drenched his body. He observed the results of his most recent murder and a demented smile played across his face. He giggled to himself, softly at first, but growing louder until he was letting out violent shrieks of manic laughter. He leaned over the boy's corpse and, with his serpent-like tongue tasted the blood on the boy's face. It was delicious.