OOC Reforging an Empire

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    Gunnbjorn

    Formerly known as Arillious
    /join​
    Arillious Decimus Peleus
    Loyal member of The Blades ~ Officer for the Imperial Empire of Skyrim
    Character Name: Arillious Decimus Peleus
    Race: Imperial
    Class: Warrior
    Looks:
    • Height: 6'2"
    • Weight: 210 lbs. (a bit taller and more heavier than the average Imperial.)
    • Age: 18
    • Hair: Military Buzz Cut, clean-shaven. No scars.
    Personality:
    Arillious comes from a military family involved with the Imperial Empire and the Blades. He is naturally loyal to his race and is thirsty to make a name for himself to add to his families legacy. When interacting with others he is usually quiet, most always thinking before speaking. However sometimes when discussing certain subjects he is very talkative and outspoken, and can come off as ignorant and bone-headed due to his youth. Most of the time he talks as if he is a hardened warrior in a kids body. When it comes to battle, he can be as clean and graceful as a Veteran General, or as aggressive and mighty as a Nord Barbarian. He is one that can be trusted and is very loyal to his comrades and his friends as in his nature. He is always one to try and lighten the mood with a little humor when appropriate. He doesn't like to start trouble, but he will be rather ruthless if he is mad at you. In combat, he will constantly joke and openly mock and taunt his enemies. He loves to get under peoples skin. During awkward silences or heated standoffs, look to Arillious and await his snide remark or rude comment, or perhaps a particularly inappropriate observation.
    Combat Preferences:
    Arillious prefers the Sword and the Shield. He wears Imperial light armor, or Blades armor, which allow him to travel with a bit more ease, and react quicker when in battle. His whole purpoose is to make a name for himself, and for people to know who he is in his travels, because of this he abandons wearing a helmet. To most warriors it would come as a great risk, but Arillious does not want to be seen as an ordinary soldier. He wants his enemies to see every detail of the face of their opponent, and to be able to easily look into his eyes and see that the desire for honor and glory burns inside of him. Witness as he lets out an intense battle cry before throwing himself into the lust of battle only a young Soldier like himself would enjoy so much.
     

    Simus

    An Excellent Site Member
    Okay, let's get started.

    For anyone else hoping to join tonight, please wait until tomorrow (the 13th) Thank you.
     

    Simus

    An Excellent Site Member
    Oh wow. I didn't realize Arillious was 6' 2". Alice is adorably tiny next to him :D
     

    The OP3RaT0R

    Call me Op. Or Smooth.
    Just wondering, how will the RP characters find out about the meeting? Rumors in taverns, planted notes, etc? I want to know so I can put it in my first character post in the RP, since my character bio says Nachael recently arrived in Windhelm, and he'll need a reason to come to Whiterun for the meeting. Thanks :)
     

    Gunnbjorn

    Formerly known as Arillious
    Just wondering, how will the RP characters find out about the meeting? Rumors in taverns, planted notes, etc? I want to know so I can put it in my first character post in the RP, since my character bio says Nachael recently arrived in Windhelm, and he'll need a reason to come to Whiterun for the meeting. Thanks :)

    Be creative with it. :)
     

    Simus

    An Excellent Site Member
    Each of your characters should arrive at the meeting in their first post. How and why you get there is up to you. Jarl Vignar is going to be there, so you may have gotten a secret summons from him, or one of my characters, or heard about a bunch of loonies haninging out in the Hall of the dead or some other equally creative way.

    And I thought you already joined Ovalteens. Go ahead and post your card :) I'm going to make the first post and then link it here. Shouldn't be long.

    Oh, and Arillious: if you're up to it, I'd like you to help me run things with this RP. Not much more than letting interested peopel join if I'm not around to give the ok. You alright with that?
     

    Simus

    An Excellent Site Member
    I was about to go post now. And sorry, here's my cards. I've got 2 characters. You guys can have 1-2. Need to add that into the rules lol:

    Name: Simus Psyrakon
    Race: Imperial
    Gender: Male
    Age: early fifties (Approximately 52)
    Class: Spellsword

    Looks: 5' 7" Caucasian with an average build. His body is covered in scars but in excellent shape considering its age. He has shoulder length straight silver hair and a warm smile on his face. His left eye is blind and he has four large scars running from the top of the eye to the bottom of his left cheek. The scars were given to him by a particularly nasty high elf wielding a particularly nasty lightning-enchanted claw during the Great War.

    4107-af86db56fb88e3cbbfc5cdaf1e362258.jpg


    Personality: Simus has all the grace and refinement that would be expected from an Imperial and as such is a persuasive speaker. He's a kind and generous man who deftly mixes the energy of youth and the experience of age. Service in the Legion during the Great War, as well as decades of adventuring have let Simus experience a great many things and he is eager to teach others that seek guidance. Simus feels that the current Empire is not the one he fought for thirty years ago: It's become intolerant, corrupt, and it has allowed Cyrodiil, its heart and his home, to become ravaged with strife. He cannot in good conscience defend this Empire, and he sees the Stormcloaks as a force of renewal, rather than destruction. As such, he himself is an active Stormcloak and has a true desire to help them liberate Skyrim. He, Ulfric Stormcloak and Galmar Stone-fist are all served in the Legion together during the war and have managed to stay in touch over the years. Simus and General Tullius are also old legion friends, but they haven’t spoken much since Ulfric killed High King Torygg and they found each other on opposite sides. Simus is glad to be fighting alongside old friends again, but he’s leery of Ulfric’s motives, and believes the he can be a good High King only with proper guidance. However, Simus still believes Skyrim’s liberation from the Empire to be its salvation, not its damnation. One Skyrim is free, it can help to do away with the old empire and create a new one, just as Tiber Septem did during the second era.

    On the battlefield, Simus is fiercely protective of the soldiers under his command. This has earned him their absolute loyalty, and he feels like a father to many of the younger men and women under his command. He grieves for every imperial brother and sister he kills however, seeing it as wasted blood when the Thalmor are the real enemy. He knows that the Stormcloaks and the Legion are going to need each other, regardless of who wins this war, when the second Great War inevitably occurs.

    Combat Prefs: Simus has been interested in learning, enchanting and magic since he was a boy, and this interest blossomed into real talent during his teen years. When he joined the Legion, he learned how to smith and how to fight, finding out that the studies of a mage and the drills of a soldier required very similar discipline and focus. During the war, he found he could use both steel and magic to become a cunning and creative warrior. If engaging a ranged or hard to reach enemy, Simus will use lightning spells augmented with both hands to slay his enemies. In melee combat, he uses his two ebony swords Ashes and Cinders and The Chill of Death to quickly and violently slay enemies. His suit of Stormcloak Blue dragonplate armour, supported by magika-augmenting jewelry, keeps him protected. He forges and enchants all of his own equipment and repairs many of his soldiers' gear to keep his skills sharp. His skills in restoration magic are moderate at best, a far cry from those of a dedicated healer, but he's skilled enough to heal most common battlefield wounds and he practices whenever he can.

    Skills: One handed (Master), Destruction (Master), Heavy armor (Master) Smithing (Master), Enchanting (Master), restoration (apprentice), illusion (courage, light and volume spells only, apprentice), two handed (adept), speech (adept). All other skills he's just okay at. He's a terrible archer.

    Misc: Simus is a devout worshipper of Talos and he and his family took their worship underground when the Great War ended and Thalmor oppression in Cyrodiil began. His wife Amy was a Blade who had outlived her order and left it behind after she married Simus. One year before Alduin’s attack on Helgan he and his family were found out. They escaped their home in the Imperial City with the Thalmor hot on their heels. When they reached Bruma, the contact who was supposed to book passage for them to Skyrim sold them out to the city guards. Rather than be handed over to the elves by his own Imperial brothers, Simus decided to fight his way out. He had made many friends all over Cyrodill during his career as an adventurer and his service in the Legion, so a great many rose up to help him and his family escape. What followed was a bloody street battle that resulted in their escape, but not before the Thalmor caught up with them. On the slopes of the Jerrall Mountains, the Psyrakon family made its last stand. Simus’ wife sacrificed herself so that the rest of her family could cross the border, fighting with the might of a mother and the skill only the Blades could have. After seeing his mother ran through, Simus’s youngest son Titus flew into a rage and attacked the elves. Simus and his older son Stephen tried to hold him back while his two daughters, Alice and Cilla, tried in vain to save their mother, but it was too late. Simus ordered his children to run and hide and Titus, Stephen and Cilla did as their father commanded. Alice however stayed behind and fought beside him. She was not the warrior her father and brothers were, but she fought with courage and rage, buying them all time to escape. The Thalmor easily overtook her and her roars of rage turned to cries for mercy as they ran a sword through her left shoulder, leaving a nasty scar. Simus fought with the rage only a father could feel and killed the rest of their attackers, but he was too wounded to go in. He pleaded with Alice to run and, tears streaming down her face, she did as she was told. She made it several feet before falling face first into the snow.

    Alice was found by a dunmer priest of Mara the following morning and taken back to the Imperial City to rest. Simus, being covered in snow, was overlooked and woke up with only his wife’s frozen corpse. He himself was found by old comrades from the Legion, men who were under his command during the Great War. They were able to get him healthy enough to get back to the Imperial City and look for Alice. She was the only one not in Skyrim they told him and she was in danger while alone in the city. Simus spent a week looking for her and became desperate after no progress. He became belligerent with some guards and was thrown in jail to be executed, at the special request of the Thalmor Justiciar Ondolemar (Yes, he is the Thalmor Justiciar from Understone Keep in Markarth). Alice however was able to make some new friends in the city and they were able to break into Simus prison and set him free, foiling the Thalmor’s second attempt to kill them.

    The two were overjoyed to be united, and after staying with Alice’s new friends for a while they both headed to Skyrim to join the Stormcloaks, find their family and rebuild their lives as best they could.


    Name: Alice Psyrakon
    Race: Imperial
    Age: late teens (Approximately 18, though she's small and young-looking enough to pass for 15 or 16)
    Class: Arcane Ranger (Ranger skills augmented with illusion and destruction, rather than healing magic)
    Gender: Female
    Looks: 5', 0", pale, cream coloured skin and small but curvy breasts. She has shoulder length ebony hair (think Ysolda's hair but a dark black) and no scars, blemishes or age marks of any kind save for a scar on her right shoulder from a Thalmor sword. She almost always wears a smile and is usually clean and presentable.

    4105-753d8dbc7bba759e4ada23c7d8ba9e76.jpg


    Equipment: A fire enchanted yew hunting bow (Mother’s Fire) passed down from her mother and steel arrows that she taught Alice to fletch herself. During the fletching, Alice is able to enchant the arrows to explode in a fireball spell upon contact. Not only is the target damaged by fire and the shock of the explosion, but is showered by splinters of burning wood and steel. The arrowhead itself is designed to explode inside the target, doing severe damage to it's innards. She knows and uses many other enchantments, but this is the most common one. Unfortunately, such arrows are very expensive and time consuming to make, so she doesn't use them very often. She also uses several poisons with her arrows. The poison depends on her target, but damage health and slow are her favorites.

    She also wields a shock enchanted glass shortsword (Father’s Steel) forged by her father and an unenchanted steel dagger for utilitarian purposes.

    Alice wears a very special type of leather armour that her mother taught her to make. It's a form fitting white bodysuit that covers her entire body from her head down, minus her hands but including her feet. It's made from dyed leather and reinforced with frostbite spider silk, producing a light and very strong material: Strong on the order of steel chainmail and with a fraction of the weight. The suit opens in the front via a Dwemer invention called a zipper, a moonstone track starting at the groin and ending at the collar and is opened and closed by a fastener, ending at the collar when closed. The soles of the armor's feet are made of dotted rubber, another Dwemer invention created form an alchemy recipe and provide good traction when walking. The armor is also enchanted with Ebonyflesh and Fortify Stamina for additional protection. (In summary, think leather footy pajamas.)

    Over this armour, Alice wears a pair of brown leather knee high boots that also close with a zipper, have rubber soles and are enchanted with Fortify Carry Weight and Fortify Stamina. She has a pair of matching leather gloves with the same enchantments and a blue dress with short sleeves and a knee length skirt. The dress has three brass buttons and a fine collar that goes below her throat that she keeps buttoned up. The dress has the same enchantments as her armour, but is more for style than actual protection. Alice also wears a simple silver band on her right ring finger and a pair of small silver earrings with a tiny sapphire in each. Both have Fortify Magika. (The entire outfit together makes her look something like Link in the Zora Tunic from The Legend of Zelda: Ocarina of Time.)
    Personality: Alice is extremely friendly and outgoing. Her small size and endearing nature make her easy to love and adore. She loves to meet new people, talk to them and get to know them. As a result, she's a friend to most people she meets and leaves a good impression on almost everyone. She also has excellent manners and is very good at addressing those in power. She's very intelligent and has mixed illusion magic with archery and tracking to become a cunning hunter and archer. She's good at moving quietly through both urban and wooded environments and could be a very good thief if she wanted to. However, she sees such behavior as not only grossly dishonorable but extremely unladylike.
    She's a devout worshipper of both Talos and Mara, her father teaching her the honourable ways of the former and her mother the kind hearted ways of the latter. She seeks to act honourably in all aspects of life but also has a desire to share her love with everyone.

    Alice also has a stranger side to her in the form of a very special gift. Alice is able to see into the future. She was born with this power and has learned how to use it to See things she’s interested in, but she’s never fully understood it or where it came from. She and her family have determined that it’s a gift from either Akatosh or Azura but they’re not sure which one. Indeed, both have helped Alice at different points in her life, both through dreams and direct communion, so she pays homage to both. She’s certainly more comfortable accepting guidance from the Great Dragon than the Daedric Prince of Dusk and Dawn, but is willing to accept either in times of need.

    For Alice to see anything more than a passing glimpse takes great concentration on her part and reaching far into the mists of the future requires the assistance of others. Even with proper discipline, the future is always changing so there’s no guarantee that what she sees is the absolute truth, or that she’ll understand it. It could be nonsense, it could be a convincing lie, it could be true but unhelpful or it could be the key to saving the world. It all depends on luck and the will of the gods.

    Relavent Backstory: Alice's father's covert worship of Talos was discovered by the Aldmeri Dominon one year before Helgan, as well as her mother's status as a former Blade. Thalmor agents chased her and her entire family out of their home in the Imperial City and burned it down. The fled to Bruma so some of her father's friends could take them to Skyrim, but they were betrayed and captured. Rather than die at the gallows, they all broke out and fought out of the city and into the Jerrall Mountains where more Thalmor agents awaited them. Alice's mother died defending her children, her father was incapacitated and she was separated from her little sister and two brothers as they either fought or fled. Alice suffered grievous wounds herself when she stayed and fought after her father told her to run. She was quickly overwhelmed by the Thalmor but her father killed all of her attackers in an attempt to save her. Afterwards, he begged her to run and this time, with her eyes spilling over with tears, she did so. She hobbled a few feet before succumbing to her wounds and passing out. She was rescued the next day, but her father was separated. She was brought back to the Imperial City and he came back to look for her but was captured during the search. After several days of planning with some new friends she had made, Alice broke Simus out and the two were reunited. After resting for a time, they headed north to Skyrim to join the Stormcloaks, find the rest of their family and rebuild their lives as best they could.

    Likes: Magic, reading, meeting people, hunting in the forests outside the Imperial City, wandering the forest in the city's garden district, shade, sleep, warm blankets, being held, hugs, cloths, shopping for cloths, trying on new cloths, making cloths, fawning over cloths she doesn't have half the septims to buy but is sure she could make herself.
    Dislkes: Unkind people, dishonest people, being alone, bullying, raddishes, the Thalmor, violence, direct sunlight, being told she's short, dirty jokes, books written by Alessia Ottus, being told it's time to leave whatever store she’s shopping at.
     

    Simus

    An Excellent Site Member
    It's called detail Arillious. Maybe you've heard of it :D

    Jk. I've seen longer cards than mine, if you can believe it.
     

    UnLonged

    True to the Name
    Name: Garrick Neverwin
    Race: Imperial
    Gender: Male
    Age: 20

    Appearance: 5'5" in height. Slightly chiseled face topped with short dark brown hair that is usually unkempt. Almond shaped eyes with a hazel colored iris. Light body frame with slightly toned muscles and tan skin tone.

    Class: Squire
    Skills: Adept "sword-and-board" fighter. Apprentice marksman, preferring the crossbow. Handles light armor well. Singing prowess comparable to a local bard.

    Weapon:
    • "Peacekeeper": longsword with opposing edges - blunt and sharpened
    • Regular crossbow

    Apparel:
    • Imperial shield
    • Leather chest plate connected to leather gauntlets
    • Typical civilian clothing
    • Leather greaves

    Personality: Aspiring to be a knight, Garrick's overall disposition holds true to the chivalric code - protector of his fellows and of the weak, loyal, disciplined, and shows high regard to women - although at times, he tends to go over his head which usually ends up with him getting hurt.

    Background: Garrick and his family lived a simple life in Rorikstead. When the threat of rebellion rose, his father joined the imperial legion without hesitation. Garrick objected to the idea for death is evident in war. His father left nevertheless and left him to be the man of the family until the civil war is over.

    Garrick's younger siblings experienced bullying from the nord children in the town, one instance even led to his brother being permanently lame. On that day, Garrick vowed to be a protector of the defenseless. A battalion of imperial soldiers stopped by at the town. Garrick saw this as an opportunity to train as a soldier, and eventually, a knight. A kind legionnaire trained Garrick in the art of swordsmanship and marksmanship, something that is not new to him for his father gave him basic training as a boy. Impressed by his talents, the soldier invited him to join the legion - writing him a letter of recommendation and promised to help guard the town until he comes back. Garrick, filled with eagerness and wanderlust, ventured off to the cit of Solitude, where the Imperial Legion is. He, however, traveled at a terrible time; the civil war was at its ending point with the legion in a disadvantage.

    Midway to Haafingar, he witnessed a battle between the Stormcloaks and the legion. Fear showed its face upon Garrick but it was not the horrors of war that made him know terror, it was the image of two familiar faces - his father's and his mentor - being ripped asunder by a hail of arrows. Garrick watched in shock as the barbaric Stormcloaks execute the captured legionnaires, one soldier at a time. As the crimson ocean run dry and as the victors go off to the horizon, Garrick approached his father on the battlefield, barely alive. His father pointed to the direction of Rorikstead, his eyes witnessed plumes of smoke rising up to the open skies. Using all of his strength, the downed soldier gave his special sword and shield to his son. After bidding his father goodbye, Garrick ran as fast as he could to Rorikstead, hoping that his mother and siblings are still alive.

    Garrick arrived at Rorikstead and saw a town destroyed, ashes painted the road, debris scattered about, and bodies decorate the fields. Garrick ran with haste to his home and saw it barely intact. He barged in only to see his family's charred remains. The devastated man hugged the bones of his mother and siblings, vowing to them that justice will be served.
     

    Simus

    An Excellent Site Member
    Thread is up:

    Open - Reforging an Empire | Skyrim Forums

    By the way Arillious, are you going to do both Arillious and Alethius in this RP, or just Arillious. I kind feel like both brothers would want to be in on this.
     

    Alexstrasza

    Mother of Dragons, Bride of Fire
    Sorry! Have been busy at work: My Character Card-


    Name: Alexstrasza LaRouche (Goes by Alex)
    Race: Breton/Nord
    Gender: Female (Pretends to be male)
    Age: 18
    Alignment: Lawful Neutral (Will change as I RP)
    Class: Samurai (Lives by her code of honor but has a hard time staying with it.)


    =======================================

    Appearance: Short for the race that his father (Nord) was, Alex only stands 5'4". Unlike both of her parent's races she has blazing red hair which she keeps tied up. She has light colored eyes which are also a shade of red thanks to a illness she had as a child. She has pale skin although she is able to tan thanks to her breton mother's blood. Even though she is female, she keeps her chest wrapped in cloth underneath her robes so that it seems she has a flat chest.



    Armor: A distinctive red kimono with a white sash, she has a white haori that she wears over top when not fighting. (More armor to come as I RP)


    Weapon:

    15389-1-1334696277.jpg




    Personality: Honorable and just, Alex strives to be these. She can be *at times* cowardly and lustful (which she blames on her being female.) She has a kindness streak a mile long but when in combat it turns into nothing but hate.





    Bio: Alex was born in a small village near the western boarder of Skyrim, she was born to a Nord farmer and a local breton whore. (excuse my choice of words:}) Her father never wanted to see her and her mother was too busy taking care of other men's "problems". She grew up on the streets for a good portion of her life, stealing just to make ends meet.



    She came down Gilder's Sickness, which makes people temporarily blind. When she tried to move, she would trip and fall over so she sat underneath a tree for two days. After the two days passed a man came upon her and asked what was wrong. So she explained everything to him, he took sympathy on her and took her with him. He slowly healed her eyes but also trained her in the way of the sword. Even though she couldn't see, she trained hard and learned to listen closely not only with her ears but also to feel the ground.



    Years passed as the two trained and wandered, when Alex turned 17, her loved master died. His dying breath told her to take the bandages off and see the world and protect its beauty. When she did so, her master was gone. A pile of bones remained alongside a note and a sword. The note read:

    To my Beloved student: I'm sorry for leaving on such notice, by now you should of realized that the corpse before you isn't me. I have left for my home in Akaviri, I wish that I could tell you more but please believe me that I am needed. I have left you my sword, it is strong and will never break, no matter the material. I hope one day we can meet again. Your Teacher


    She took the sword and burned the note in a fire. Alex made a mission for herself, to protect the weak and helpless of Skyrim as her Teacher had for her. So she set out, in the pursuit of justice....or maybe something else.


    Likes: Apples, silk cloth, women and summer nights.

    Dislikes: Conflicts, Skyrim's cold weather, people thinking she's female (will change)
     

    Simus

    An Excellent Site Member
    No big. Thread is up if you want to post. No one else has yet, so there's another Sweetroll in it for you lol.
     

    Simus

    An Excellent Site Member
    Never mind. Arillious got it first. But here's a consolation boiled creme treat!
     

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