Mod Idea: Covenant Of Meridia

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Basically, this is a quest/ content mod that will have you join the Covenant of Meridia, where you will get cool new things to help you combat undead, including:

-Ivori Weapons: Using Ivori ore, which can only be bought from a vendor in the restored Kilkreath Ruins, you can create powerful weapons, which also has a special effect: All anti-undead enchantments, including the ones added with this mod, are 50% more effective when applied to Ivori weapons. You need to have the Glass Smithing perk (70) to craft them. Includes Daggers, Swords, War Axes, Maces, Great Swords, Battle Axes, War Hammers, Bows, and Crossbows.

-Meridia's Light Spells: Very powerful anti-undead spells that hit their targets immediately (like Lightning, only for Expert spell) and cause a lot of damage. Only comes in Expert and Master spells, though the later wont require you to complete the "Master Restoration" quest, you WILL have to pay a VERY hefty price of 900K Septims (Gold), as it will be able to kill ANY undead instantly if its in its AoE.

-Silence Of The Dead (Power) : When used, will prevent undead from using shouts.

-Templar Mode (Active Abilities) : An alternate mode akin to Werewolf or Vampire Lord, even with its own perk tree, you can "transform" into a powerful Knight once every 24 hours. The Templar carries a Ivori Great Sword in one hand, and casts powerful anti-undead spells in the other, can resist 50% to 80% of damage (the later being what you get for getting all Damage Resistance perks). You get perk points by killing undead while in this form. While you can only use it once a day, unlike the Werewolf you can revert back to normal form at anytime. Also unlike the Werewolf or Vampire Lord, people will NOT attack you in Templar mode, but that will also means if they see you commit a crime in Templar mode, they will KNOW it is you doing the crime. Templar mode can be made even more powerful by wearing special amulets and/or rings before you go into Templar mode..

-Templar Mode (Passive Abilities) : After acquiring Templar mode, you will be 100% immune to Disease and poison, but you will lose access to all Raise Undead spells.

-Alternate Vampire Cure: An alternate vampirism cure where you can pay money instead of using a Black Soul gem to cure it.

Still thinking of more ideas.

Requirements: Level 45, complete Dawnguard Main Quest for The Dawnguard, complete "Break of Dawn", and not be a vampire.
 

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