Seanu Reaves
The Shogun of Gaming
I know the non-combat portions of the game will come naturally for me, but if applicable, how would you categorize the translation of your single player combat experience to fighting in ESO? Did it require a complete purging of your single player habits and techniques, or was being accomplished in PvE single player an advantage when taking on ESO's mechanics? How much of the single player combat method exists in ESO, or is ESO combat success based more on skills obtained in another MMO such as Battlefield or Call of Duty?
Sorry about the length - just want to see where my entry point might be. Nothing worse than walking in from 18 years of never truly knowing what the underdog in a fight is like and becoming chum a foot from the welcome mat.
I personally wouldn't call either shooter an MMO, but that is nitpicking.
The control scheme they have in place is as close to an TES game as they could do, so for the most part it transitioned pretty easily. Now PvP was not up when I had my runs in TESO, but I can guess that it will just be a faster paced style of the PvE system. I mean if you could give a specific single player habit I could be more specific. But I want to say that assides from the more "MMO-style" fast travel system the way you quest in single player should be how you quest in TESO.
Now Hardcore Roleplayers may find issue with trying to "Eat, Sleep, realistic healing" and all that self imposed challenge, but will find other ways to really get in character.
I hope I answered your question well enough, if not please let me know what part (if not the whole thing) I missed.