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How to play a Good Guy: A Guide to Paladin Characters

Discussion in 'Skyrim Guides and Tutorials' started by The Spectre of Skyrim, May 15, 2012.

  1. PaladinGreyson

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    I disagree with your opinion on Azura's Star. It would infact be betterer to leave it as a White Soul gem so that it can hold any soul you put into it. Azura is one of the Good Aligned Daedra anyway (NG)
     
  2. Grishnag

    Grishnag New Member

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    The demon wolf is not evil, unless the man he has bitten is evil. And it feels good to be a wolf, doesn't it?
    Werewolves are magical beasts no more or less evil than any other animal . I think the companions are much nicer than the dawn guard .
    I find paladins are zealots and a terrible example of a force for good . life is very black and white for them , you are evil , you die .

    I could a argue that my orc thief who almost never killed anyone partly because he was completely useless in a fight to be a better example of a nice guy
     
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  3. SkyrimShark85

    SkyrimShark85 Member

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    I hear you, man. I actually still have a few old school D&D computer RPGs and I like Paladins on them as well. As far as the dark brotherhood, after you kill grelod the kind for aventus aretino in windhelm, and are taken to the abandoned shack by Astrid, you don't have to join the dark brotherhood. You can also draw your sword and kill Astrid herself there in the shack, which will initiate the Destroy the dark brotherhood quest. You will then be assigned by commander maro of the penitus oculatus to kill everyone of those wicked assassins in the dark brotherhood sanctuary. As far as being a werewolf as a companion, the advantage is after you become one, you are 100 percent immune to disease, which on the D&D RPG Neverwinter Nights, you get the divine health feat that makes you immune to disease at Paladin level 1. With the thieves guild, I always max out my lockpicking, sneak, and pickpocket skills beforehand, so I can complete their jobs without getting caught by the authorities. On my current character, even after playing through the thieves guild quest line, and doing all the required jobs to initiate the under new management quest, my lifetime bounty is only at 1000, and it came from the false imprisonment on the forsworn conspiracy quest in markarth. I would recommend saving your game right before doing something you have a guilty conscience about, and if you do incur a bounty or do not like the consequences of your character's actions, you can always reload your saved game and try again! Just trying to make you feel better about skyrim.
     

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