TonyRockaroni
Member
Well, Hearthfire has almost been out for 1 month now, and I have found several noticeable bugs in the game. Now, I don't know if these bugs have been found by anyone else already, these are the bugs that I, personally, have encountered, yet have no idea how to fix.
For starters, there's the weapon plaques and display cases. The display cases seem to have only one use at the moment: displaying the cases. There's no way to place any sort of sword or dagger in any of the display cases in any of the three new homes in Falkreath, Hjaalmarch, and The Pale. You can open and close them, but there isn't any option to place a weapon in them. Now for the plaques. I recently placed several swords and shield on the weapon plaques in the armory I built at Heiljarchen Hall (the home in The Pale). However, once I removed the weapons from the plaque, the plaque became unuseable. There wasn't any way to place another weapon the rack, leaving me with no choice but to leave the weapons on the rack. Also, the mannequins in the armory, for me, didn't always display the helmet I placed on them. So far, this happened with the Ancient Nord Helmet, yet other helmets seem to work fine. Oh, and the wall sconces don't always give off the light that they're supposed to.
Now, on to the outside. At Heiljarchen Hall, O built the Armory, Storage Room, and Enchanter's Tower (and somewhat regret buying the storage room cause you can store as much junk as you want in any other containers around the house, or in all of the houses combined, therefore making the storage room's only decent purpose to be the porch). However, after building the storage room then the armory, I noticed that there was still a fence blocking the two porches, and the door on the storage room patio meshed into the wall, making it somewhat difficult to open. Also, sometimes, the clay deposits I've found don't always let you mine them despite the fact that I had a pickaxe in my inventory. However, this only happened to me with a clay deposit near Whiterun, it's never happened with the ones near any of the homes.
This part isn't really a glitch as much of a complaint. Did they really have to put Lakeview Manor so close to an alter with a cpnstantly respawning conjurer? I adopted Sofie from Windhelm, and she was attacked by this conjurer and a Flame Atronach he summoned. Anybody else have problems with this Daedra-summoning nuisance after adopting kids? Oh, and I don't know if Hearthfire caused this, but sometimes in Sunderstone Gorge, if I jump off that ledge with the bridge, I fall right through the floor into an abyss and end up back at the entrance.
So there's all the bugs that I've discovered ao far, though I don't know if anyone else discovered any of these first. If they did, then they get the credit for finding them first? Me? I don't care about who found them first. I would just like to know if anyone else has encountered any of these problems or has a solution.
For starters, there's the weapon plaques and display cases. The display cases seem to have only one use at the moment: displaying the cases. There's no way to place any sort of sword or dagger in any of the display cases in any of the three new homes in Falkreath, Hjaalmarch, and The Pale. You can open and close them, but there isn't any option to place a weapon in them. Now for the plaques. I recently placed several swords and shield on the weapon plaques in the armory I built at Heiljarchen Hall (the home in The Pale). However, once I removed the weapons from the plaque, the plaque became unuseable. There wasn't any way to place another weapon the rack, leaving me with no choice but to leave the weapons on the rack. Also, the mannequins in the armory, for me, didn't always display the helmet I placed on them. So far, this happened with the Ancient Nord Helmet, yet other helmets seem to work fine. Oh, and the wall sconces don't always give off the light that they're supposed to.
Now, on to the outside. At Heiljarchen Hall, O built the Armory, Storage Room, and Enchanter's Tower (and somewhat regret buying the storage room cause you can store as much junk as you want in any other containers around the house, or in all of the houses combined, therefore making the storage room's only decent purpose to be the porch). However, after building the storage room then the armory, I noticed that there was still a fence blocking the two porches, and the door on the storage room patio meshed into the wall, making it somewhat difficult to open. Also, sometimes, the clay deposits I've found don't always let you mine them despite the fact that I had a pickaxe in my inventory. However, this only happened to me with a clay deposit near Whiterun, it's never happened with the ones near any of the homes.
This part isn't really a glitch as much of a complaint. Did they really have to put Lakeview Manor so close to an alter with a cpnstantly respawning conjurer? I adopted Sofie from Windhelm, and she was attacked by this conjurer and a Flame Atronach he summoned. Anybody else have problems with this Daedra-summoning nuisance after adopting kids? Oh, and I don't know if Hearthfire caused this, but sometimes in Sunderstone Gorge, if I jump off that ledge with the bridge, I fall right through the floor into an abyss and end up back at the entrance.
So there's all the bugs that I've discovered ao far, though I don't know if anyone else discovered any of these first. If they did, then they get the credit for finding them first? Me? I don't care about who found them first. I would just like to know if anyone else has encountered any of these problems or has a solution.