[Guide] Restoration Spell Guide

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Speech500

Active Member
Healing
Healing
Heals the caster 10 points per second
Novice
Fast Healing
Heals the caster 50 points
Apprentice
Healing Hands
Heals the target 10 points per second
Apprentice
Close wounds
Heals the caster 100 points
Adept
Heal Other
Heals the 75 points
Adept
Grand Healing
Heals everyone close to the caster by 200 points
Expert

Warding
Lesser Ward
Increases armor rating by 40 and negates up to 40 points of spell damage
Novice
Steadfast Ward
Increases armor rating by 60 and negates up to 60 points of spell damage
Apprentice
Greater Ward
Increases armor rating by 80 and negates up to 80 points of spell damage
Adept

Undeath
Turn Lesser Undead
Undead up to level 6 flee for 30 seconds
89 Gold
Apprentice
Repel Lesser Undead
Undead up to level 8 flee for 30 seconds
333 Gold
Adept
Turn Undead
Undead up to level 13 flee for 30 seconds
333 Gold
Adept
Circle of Protection
Undead up to level 20 entering the circle will flee
650 Gold
Expert
Repel Undead
Undead up to level 16 flee for 30 seconds
655 Gold
Expert
Turn Greater Undead
Undead up to level 21 flee for 30 seconds
664 Gold
Expert
Bane of the Undead
Sets undead up to level 30 on fire and makes them flee for 30 seconds
1200 Gold
Master
Guardian Circle
Undead up to level 35 entering the circle will flee, caster heals 20 health per second inside it
1200 Gold
Master

When should i use them?
Healing
These spells are just great for when you or your numbskull of a follower need a little pick me up, if you're out of skooma, of course
Wards
These are shields that make sure you aren't hurt by offensive spells, but they leave you open to weapon attacks
Undead
These spells repel the undead that you find in underground crypts and catacombs. you slap down a guardian circle and shoot them with firebolts while they run away. Bliss

Spell Suppliers
Novice
Riverwoord Trader
Apprentice
Calcelmo, Falion, Farengar Secret-Fire
Madena, Nelacar, Sybille, Stentor
Wuuferth the Unliving, Wylandriah
Expert
Colotte Marence
 

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