imaginepageant
Slytherin Alumni
I've been thinking of converting my fanfiction to original (or, originalish at least) fiction once it's completed. Has anyone here done this before, specifically with Skyrim fanfiction, and have any advice? I'd like to kick some general ideas around and see what you guys think.
I spent some time yesterday thinking about what aspects of the game storylines I consider important to the story I'm telling, and therefore would want to keep.
The first issue would, obviously, be the matter of dragons, and the Dragonborn. There are several aspects I want to keep:
- Legendary mythical creatures that have suddenly returned to the world.
- The ability of the protagonist to steal and use the power of said creatures.
- The element of magic in said power.
I tossed around a few ideas of different mythical creatures that could replace dragons, but the third point kept tripping me up, until I thought of using elemental beings made up of one of four elements: fire, water, earth, and air. After slaying one of these creatures, the protagonist would be able to use its form of magic herself. To make this meaningful, magic would be very rare in the world. Perhaps it was once very prevalent, but with the supposed extinction of the elementals, magic itself faded from the world, and now only a few are able to wield it, and only with years of intense training. I would still use the prophecy of the return of these creatures, and of a "messiah" figure whose destiny is to destroy them and save the world. The antagonist could potentially be an all-powerful amalgamation of the four elements.
In terms of the plot itself, I would need to take out certain elements and events that are deeply rooted in the Elder Scrolls world... like the Elder Scrolls, the Blades, and Sovngarde. I think a majority of the game's main storyline would need to be reworked into something A. much more original, and B. more suited to literature than gameplay.
The second issue is the civil war. I would want to keep:
- The existence of an Empire that ties together the separate kingdoms.
- The Empire's betrayal of one or more of these kingdoms.
- The uprising of one or more of these kingdoms against the Empire.
- A civil war in the kingdom in which the story is set.
I'm not sure what I want the Empire's betrayal to have been, though; religious oppression isn't necessarily integral to my plot, but it should be some sort of oppression. I might look into true history for inspiration for this.
I'm looking forward to worldbuilding, since I've never created a completely different world before, though I probably won't go into too much detail, since the story takes place in a single kingdom, and most of the others don't play any role in the story. But I will need to think about different cultures, countries, and possibly pantheons.
I don't think I'll need to change much of the civil war storyline, since it's fairly basic to begin with and certainly isn't exclusive to Elder Scrolls, and I've already made a few big changes to it in my fanfic. The background of the civil war will need to be tweaked, though -- the politics of the world, and the history that led to the uprising. I'll also need to think a lot about that.
The third integral part to my story is already original, in my protagonist's backstory and current goals, and her relationships with the other characters, so I won't need to change that at all. That was easy!
So, this turned out to be me rambling about my thoughts more than anything, but if you've gotten this far, and have any other ideas or suggestions, I'd love to hear them.
I spent some time yesterday thinking about what aspects of the game storylines I consider important to the story I'm telling, and therefore would want to keep.
The first issue would, obviously, be the matter of dragons, and the Dragonborn. There are several aspects I want to keep:
- Legendary mythical creatures that have suddenly returned to the world.
- The ability of the protagonist to steal and use the power of said creatures.
- The element of magic in said power.
I tossed around a few ideas of different mythical creatures that could replace dragons, but the third point kept tripping me up, until I thought of using elemental beings made up of one of four elements: fire, water, earth, and air. After slaying one of these creatures, the protagonist would be able to use its form of magic herself. To make this meaningful, magic would be very rare in the world. Perhaps it was once very prevalent, but with the supposed extinction of the elementals, magic itself faded from the world, and now only a few are able to wield it, and only with years of intense training. I would still use the prophecy of the return of these creatures, and of a "messiah" figure whose destiny is to destroy them and save the world. The antagonist could potentially be an all-powerful amalgamation of the four elements.
In terms of the plot itself, I would need to take out certain elements and events that are deeply rooted in the Elder Scrolls world... like the Elder Scrolls, the Blades, and Sovngarde. I think a majority of the game's main storyline would need to be reworked into something A. much more original, and B. more suited to literature than gameplay.
The second issue is the civil war. I would want to keep:
- The existence of an Empire that ties together the separate kingdoms.
- The Empire's betrayal of one or more of these kingdoms.
- The uprising of one or more of these kingdoms against the Empire.
- A civil war in the kingdom in which the story is set.
I'm not sure what I want the Empire's betrayal to have been, though; religious oppression isn't necessarily integral to my plot, but it should be some sort of oppression. I might look into true history for inspiration for this.
I'm looking forward to worldbuilding, since I've never created a completely different world before, though I probably won't go into too much detail, since the story takes place in a single kingdom, and most of the others don't play any role in the story. But I will need to think about different cultures, countries, and possibly pantheons.
I don't think I'll need to change much of the civil war storyline, since it's fairly basic to begin with and certainly isn't exclusive to Elder Scrolls, and I've already made a few big changes to it in my fanfic. The background of the civil war will need to be tweaked, though -- the politics of the world, and the history that led to the uprising. I'll also need to think a lot about that.
The third integral part to my story is already original, in my protagonist's backstory and current goals, and her relationships with the other characters, so I won't need to change that at all. That was easy!
So, this turned out to be me rambling about my thoughts more than anything, but if you've gotten this far, and have any other ideas or suggestions, I'd love to hear them.