BESTIARY PAGE 2
Guardians - Guardians are humanoid beings that protect certain sacred forests. Not much is known about them other than the fact they can take the form of trees, elks, bears, wolves or any other forest animal. They protect their few sacred forests in mysterious ways. Besides being able to morph freely into any animals, they can also become hybirds and cast strong alteration and illusion magic(as in the pic above). It is traditionally known which forests are sacred, and people generally avoid them. If a human kills an animal or a chops down a tree in those forests, they hear a strong magical voice saying "Leave" before a winds starts blowing strongly and animals unleash their characteristic sounds. If the human is bold enough to continue whatever he was doing, the forest will eat him alive.
There is a common poem which justifies the existence of the Guardians, called Robson's Justice. The poem goes as follows:
There once was a strong king named Robsom
With a son brave and quite handsome
That picked on the art of hunting
Forever he wanted but one thing
To see the forest on a glorious day
And to also hear, what it has to say
So did the son venture deep in the forest
But when the father had heard from his fortress
That his son never could came back
His heart was broken and his blood turned black
Both his fists and his teeth did he clench
As he desired his sweetened revenge
He rose his armies of a thousand banners
The smiths forged him a sword with their hammers
And he marched in the forest with torches and steel
Sure to himself no one can match his zeal
The trees were ablaze and smokes climbed high
And the king believed he served justice hereby
But neither the king, did ever the return
And his armies had a valuable lesson to learn
As the roots and the trees fought against the flames
All the noble knights were turned to remains
"You have heard our voice" the forest talked back
"Never do come here and always turn back"
Teracari
Cari
Appearance
Height: 1 ft
Weight: 5 lbs
Desc: a small primate with talons, a birds head, wings, and a tail. Male's feathers are beautiful to attract females, while the females have much more dull feathers.
Behavior
Wild: Live in flocks, scared of most races besides guardians.
Tame: Very playful, will bond with a single person.
Movement: Moves much like a small monkey, but flies to heights or long distances.
Eats: Fruit.
Extreme Fear: Smoke.
Traits: Hollow bones like a bird, quick like a monkey, extremely intelligent (can learn commands to the extent of the most intelligent monkeys and apes.), pretty useless for battles, extremely loyal to it's owner, can easily deliver messages to anywhere it has been before or shown on a map.
The Grok - The Grok are a quadrupedal race of swamp-dwellers that feed upon mainly plants and small insects. Despite their sharp teeth and claws, it is rare for them to attack people and other animals. They possess a series of small bumps on their back that glow blood red to deter chasing predators.
The Viryi - The Viryi are a very small race of poisonous insects that swarm on dead creatures and melt the flesh into goo with their venom before carrying it back to nests to feed their hundreds of young. Their poison is strong enough to melt flesh and they are not afraid of attacking humans in swarms, but races like the Li'ivi are seldom bugged by them.
The Drono - The Drono are a race of large serpents, around 12 feet long in places, covered in spikes and armor. They are not venomous, and they prey on smaller animals. They are found commonly in deserts and swamps, and even more so in jungles and grasslands. They are very large and very dangerous, but their meat is a delicacy to those brave or foolish enough to hunt them.
The Styre - A huge race of reptilian behemoths, larger than giants and twice as strong, the Styre live in mountain caves and feed on large animals. They are very dangerous and should be avoided at all costs, but there are only about 10 left in the world and only one has ever been tamed.
The Fex - The Fex are a race of small tree-dwelling predators, lethal and very agile. They are weak and scare easily, but they are ferocious and capable enough to literally shred flesh to pieces.
The Mire - The Mire are a race of swamp-dwelling herbivores. They make their homes in boggy earth and bury themselves to hide from predators. They have very hard carapaces that prevent them from being chewed up for long enough for them to release their natural poison into the predator's mouth, forcing them to drop the Mire. They are very small at about two feet high, and are eaten commonly as food.
The Dzin - A gargantuan race of passive herbivores, the Dzin are enormous quadrupedal beasts that are herded by giants and ridden by the Li'ivi desert tribes. They provide an excellent source of milk, and from there cheese and creams, and when killed their skin and meat is incredibly useful.
The Nauna - The Nauna are a docile race of herbivores that graze grassland plains. They are also common in forests, and variations are found in deserts and icy regions. They are often hunted and commonly eaten, as their antlers hold medicinal qualities. They are too lively and free-willed, however, to be tamed and ridden or kept on farms and ranches.
The Inkus - The Inkus are a race of small scaly hounds, with red skin, believed to be the spawn of dragons and wolves. They are fiercely loyal and strong despite their meager frame, standing at a maximum of 1 foot high and 3 long from nose to tail, they are surprisingly strong, making them good substitutes for dogs in hunting, but they scare easily at loud noises and so make for poor wardogs.
The Swiftwing - only four Swiftwings exist in the known world. They are enormous birds that resemble the phoenix, with a wingspan of 30 meters. They often feast on the Dzin, and in one case a pair was able to kill and feast upon a Styre.
The Vun - The Vun are a race of griffin-like creatures, except much more predatory and much less isolationists. often in flocks of 4-8, the Vun are about as large are horses and can be tamed temporarily, but never long enough for effective use before they turn rogue again. Taming them seems to be extreme pacification more than any thing else.
Karks - Karks are mountain-dwelling quadrupeds. They are normally hostile, feeding on rodents and small insects. Growing normally to only three feet tall, Karks have large spiky backs resembling rocks to allow them to hide from larger predators and blend into their mountain homes. In mountain regions, farmers often attempt to herd them, although they are often overlooked and it is difficult to keep them in groups larger than ten.
Nachi - The Nachi are swamp-dwelling humanoid predators. They are human-sized and live in clans of up to 20. They are not intelligent and communicate through clicks and growls. They hunt small creatures like the Mire and Grok, but cannot speak. They are feral and primal, unable to wield weapons. Their teeth inject venom into prey, meaning even a single bite from a Nachi can be fatal to most creatures.
Xhox - Swamp-dwellers, Xhox worms are often kept as pets by the Nachi, although they are found wild. They are around 5 feet long and a foot in diameter. They feed on rodents and small creatures like the Mire. They are very toxic and so are never eaten under any circumstances, even by the poison-immune Nachi. They are normally used for tracking, and are difficult to tame.
Gors - Gors are grassland predators. Roughly the size of a very large dog, Gors hunt in pairs and mate for life. They feed on the Nauna mainly but have been known to attack humans, and can easily kill them They are strong and quick, and some have been domesticated by beast-masters and trained as personal pets. Due to their pairing mentality they do not work well alone and do not work well in groups larger than the pair.
Sandbacks - Sandbacks are quadrupedal herbivores indigenous to desert regions. They are similar sizes to large horses, but are difficult to ride. Their meat holds very little nutritional value, so they are normally kept and used for milk. They are not strong enough to support a rider and cannot be used for transporting possessions to an effective degree, so they are often not kept in groups of more than four, as this is normally enough to provide milk for a tribe's young.
Drenn - The Drenn are grassland herbivores. They are docile and will flee if approached. They live in large herds of up to 30, and have very thick skin. Due to the thickness of their skin they are very difficult for hunters to bring down, as their speed allows them to flee easily after the first shot lands. If one can be killed, however, they are often preserved and served as delicacy dishes at Lords' feasts.
Brox Bugs - Brox bugs are large, approximately 5 feet in height. They live alone, but have large plumes of bright feathers to attract a mate, whom they only stay with for a single season. They are incredibly deadly, and can spit acid capable of melting through steel and stone. They have been known to attack humans who encroach on their territory, but otherwise prefer to feed on other grassland creatures like Gors and Drenns. Their wings are incapable of lifting their considerable mass, so they are instead vibrated against one another to emit a high-pitched shriek to disorientate prey.
Ayon - Ayons are small predators that make their homes in holes and burrows on river banks. They feed on fish mainly, but have been known to eat insects. They are often only a foot high and two long, meaning they are easy prey for predators. They also have very few natural defences and so rely mainly on their speed.
Petus - The Petus are docile mountain-dwelling behemoths. Many believe they are related to the Dzin that live in deserts. The Petus are extremely large and strong. They are eaten only by the Styre and occasionally Swiftwings, but their rocky skin, much like that of Karks, is good at disguising them from the air and makes them difficult for Styre to kill. They are never hunted due to their low nutritional value and difficulty to take down.
Gargants - Gargants are large predators that live in icy regions. They feed mainly on smaller herbivores but have been known to resort to cannibalism when food is scarce. Their incredible size means they have no real stealth approach, so they hunt in large groups and surround entire herds, often resulting in the entire herd being killed and eaten.