OOC {18+} To Make a god Bleed

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    Drahkma

    Dashing Imperial Officer.
    Vampires are being hunted down and slain, by men serving the god of life, calling themselves 'Paladins of Arkay'. They are determined to slay every single vampire in Tamriel, regardless of how peaceful they are. The paladins are lead by a man known only as the 'High Priest'. While this 'priest' proclaims that he only acts for the common people, he has a huge palace in the Imperial city, and lords it over the inhabitants. His followers are fanatics, devoted to promoting the worship of Arkay. Any who refuse, are brutally beaten, and that is the least of punishments.

    Screams are constantly heard from the lower levels of the palace. Heretics, that have gone against the High Priests wishes. It has become clear to most vampires, and those that have lost loved ones to the paladins. A summons from an apparent 'friend' has summoned surviving vampires to the city of Jehenna. Unfortunately, this may not be the safe haven it appears to be. Already, fanatics and paladins are moving in on the city.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Obviously, vampire characters are preferred, but I'm welcoming to a few non-vamp characters. Madrar,Aethalia, TheShadedOne, and myself will be the moderators for this RP.

    Rules

    1) No Godmodding- Super duper powers of death and destruction.

    2)Proper spelling, spacing, and Grammar. If you cannot do any or all of these, you need not apply.

    3) No text walls. A paragraph should be no less than four sentences, no more than seven. Text walls make your post hard to read.

    4) Sexual Activity. Is allowed, but don't make it disgusting. I don't want constant smut.

    5) Swearing- Allowed to an extent. Both in the IC and OOC. Don't go overboard.

    6) Creativity is a must. One liner posts will not be tolerated. Describe your characters to the best of your ability.

    7) You may use NPC's.

    8) You may have up to two (2) characters.

    THIS IS AN 18+ ROLEPLAY. That does not mean you need to be 18+ to RP. It is just required that are able to deal with mature themes.

    The characters start in the Breton city of Jehenna. Survivors of the vampire/heretic purge are under the impression that a safe zone is in the city somewhere.

    Cast​
    Drahkma as Vadenu Harchon​
    TheShadedOne as-Zah'Nivani​
    Madrar as-Jevec Blackthorne​
    Aethalia as-Iridania Drasthon​
    Sqeagy as-Ashley​
    Jei El as-Jei El​
    Cazzer14 as-Oromil​
    Delusional as- Arun​
    Em_Pu as-Torric StrongIron​
     

    Jei El

    We will be avenged.
    What about a Lizard?
     

    Drahkma

    Dashing Imperial Officer.

    Drahkma

    Dashing Imperial Officer.

    Jei El

    We will be avenged.
    Alright, thanks just making sure. I'll post my CC in a little while.

    Sent from my PantechP9070 using Tapatalk 2
     

    TheShadedOne

    The Angry One
    Any way you want the CC's made up, or no?

    Name: Zah'Nivani

    Sex:Female

    Age:127 years old.

    Sexual Orientation: Bi-sexual

    Class: Warrior/Nightblade

    Weapons: Her claws and fangs.

    Clothing: A scarlet dress, with slits very high up her legs, giving her great freedom of movement in combat. The dress is cut in a low V revealing much of her breasts. Her boots are made out of the skin of Argonian infants.

    Appearance: Her fur is snow white, and her eyes are sapphire blue, a very unusual colour for Khajiit. The fur at the inner corner of her eyes is died a blood red, in the shape of a teardrop, making it look like she is crying blood. Also, all the fur on her lower jaw, is died with intricate red lines. As for the rest of her body, she's very vain, and obsessed with keeping herself clean, often upset if the snow white coat is mussed by dirt or blood.She stands at nearly six feet (5'8"), and has ample breasts, and she often wears clothing displaying them, better to attract prey.

    Likes: Power, sex, being underestimated.

    Dislikes: Argonians, arrogance, and priests.

    Personality: While she often plays the part of the flirt, but in truth, she is a cold calculating woman. She enjoys leading her prey, be it man or woman, to a bed, where she uses them for pleasure, before draining them dry.

    Back Story: Born in the Khajiit city of Dune, Zah'Nivani quickly rose through the ranks of Khajiit nobility, until she was bitten by a vampire in 4E 303.Getting bored of the strict, restrained Khajiit society, she left Elsweyr. She wandered the lands of Tamriel, often fooling men into taking her as a wife or consort, before using, and executing them. However, she was eventually found out, and forced to join other vampires, becoming a powerful warrior and assassin.
     

    Sqeagy

    The Gentle Utensil
    Name: Ashley (or Ash as a nickname)

    Age: 35

    Gender: Female

    Race: Breton

    Skills: One Handed, Archery, Smithing, Heavy Armor and some knowledge of Enchantment.

    Appearance: Ash is short even among Bretons. She stands at 4"8. She has blonde hair andBlue eyes. She is always seen wearing regular tavern clothes, even though her family is wealthy. She carries around a huge bag, which contain her armor and weapons, excluding her bow.

    Personality: Ashley is a kind woman. She enjoys going on adventures and fighting. Ash values Honor and Justice, and will do as much as she can to preserve it by helping out as much as she possibly can.


    Alignment: Good

    Equipment: Being an accomplished Blacksmith, Ashley has made her signature gear out of Stalhrim, spending weeks at many different forges (due to traveling through Tamriel) perfecting her set of Heavy Armor. She spent three days crafting the perfect Sword, which Ash named Starfang after a legendary sword she read in a book. While it only took a day to make her bow, it makes it no less deadly.


    Fighting Style: Ashley is very skilled with her bow, able to shoot targets from a very far distance with little to no problems. She also uses her one handed sword, another skill which she excels at, when enemies get to close. Is extremely acrobatic, capable of jumping big distances usually making use out of her surroundings to do so.

    Bio: Ashley was born in White Haven, High Rock. Ashley had a somewhat troubled past, when her mother died and her dad, who was a drunk, was left to care for her and her sister. Not wanting to care for the kids, her father hired an old scholar in their town to teach them for most of the day. This man was later found out to be a rapist and kidnapper after Ashley who was 11 at the time, ventured into the man's house and found a number of children from other villages and her sister, trapped in the house. After using a lockpick to break all the kids free, Ashley used a spell, which in some display of irony she learned from the old man to ward off strangers, to knock him out. After informing the guards about his deeds, the old man was banished from the village and left to somewhere in Cyrodil.


    When she turned 18, she along with her sister traveled throughout Tamriel. After visiting Morrowing, Ashley traveled to Solstheim, where she spent 2 years learning how to further her smithing skills and make Stalhrim armor and weapons. She had different adventures while traveling, such as going through Elsweyr and surviving in the desert, or going through Cyrodil and facing one Ash's worst fears from her childhood. The last stop on the two sisters' long journey was Skyrim, where the two girls lives would be forever changed.

    When traveling through Skyrim, she and her sister Isabelle ventured into a mysterious cave, on the request of Falkreath's Jarl Siddgeir. While exploring this cave, alongside the man who would later become Ashley's spouse, her sister was unknowingly turned into a vampire. 5 years later, after marrying her spouse Alec and having a daughter, Isabelle kidnapped her niece upon the bidding of Molag Bal, and tried to sacrifice her to achieve ultimate power from the Daedric Lord. Ashley set off to stop her, and dueled her beloved sister in the cave. Before her sister could deal the final blow to her, Ashley's husband disarmed Isabelle, and provided a distraction necessary for Ashley to regain her sword and stab her sister, seemingly killing her and rescued her daughter. For the next two years, Ashley has resided in Whiterun, training her fighting skills with the Companions, and her smithing with the town's many blacksmiths.
     

    Drahkma

    Dashing Imperial Officer.
    Well, well, well....I like Zah'Nivani.

    Name: Vadenu Harchon

    Sex: Male

    Race: Breton

    Age: 456 Years, looks to be in his mid thirties.

    Sexual Orientation: Heterosexual

    Alignment: Lawful Evil

    Class: Warrior/Knight

    Weapons: A steel great sword, with red runes inscribed on both sides of the weapon. The cross guard curves downwards, instead of upwards, allowing strikes to slide off, away from his hand, rather than forcing him to block it. Due to his unnatural strength, he wields the weapon with one hand, surprising his opponents with his unorthodox, one handed technique.

    Armour: Black ebony armour, with a red bat painted across his chest plate. He wears no helmet, preferring the superior view of no helmet. Over his armour, he wears a black tabard over the armour, with a red bat stitched over his breast as well.

    Appearance: Vadenu is six feet exactly. Often the sight of a tall, lean, menacing opponent is enough to end a fight before it even begins. He has red eyes, as an effect of his vampirism, high cheekbones, and fine, midnight black hair that falls to his shoulders.

    Likes: Power, the fear of others, and sword fights.

    Dislikes: Traitors, Orcs, and mortals.

    Backstory: Born in the city of Northpoint, Vadenu Harchon was a cold, arrogant noble in life, and once, in a particularly bad mood, he ordered several dozen peasants burnt alive. Simply because he didn't like the look of them. He was willingly turned into a vampire on his thirty fourth birthday. Instead of tempering his bloodthirstiness, he only became worse. A vicious warlord, that never relented once he initiated a fight, either in one on one duels, or large scale battles. His inner circle were all elite vampires, equally as blood thirsty and cruel. He often would feed on prisoners and fellow lords after his victories, inspiring his enemies to commit suicide, rather than face him. After his defeat at the hands of the Paladins of Arkay, he fled to Jehenna, ordering his fellows to scatter across High Rock. Already, he eagerly plans his vengeance on the paladins.
     

    Jei El

    We will be avenged.
    Name: Jei El. ( J E I E L )
    Race: Argonian
    Gender: Male.
    Appearance: Whitish eyes with skin grey-darkish. 5'8. Toned.
    Personality: Nice and Caring person, but deadly.
    Misc: Uses a combo of Alteration, Illusion, Archery, Sneak, Speech, and One handed. Can Pick locks/ pick pockets. Despises Aldmeri Dominion. ShadowScale. Not rich, but wealthy. Trusting if you prove your worth.
     

    cazzer14

    Guess who's back...
    May I reserve a place while I get my character card written?
     

    cazzer14

    Guess who's back...
    Name: Oromil
    Sex: Male
    Race: Altmer
    Age: 64 years, (Looks around late 20s)
    Sexual Orientation: Heterosexual / Straight
    Alignment: True Neutral
    Class: Thrower? (Having trouble defining this, but in combat he revolves around throwing knives) / Wanderer

    Weapons: Several, almost numberless razor sharp throwing knives, as well as main daggers that he uses for melee, that look like this: (but sharper) and have Altmeri inscrpitions on them. Also adept in shock magic, although he uses them more as a secondary weapon, and he often uses alteration spell for physical defence.
    dagger_by_xanene-d5kyvx2.jpg


    Armour: Wears a combination of leather armour and robes, enchanted for mobility and arcane protection.

    Appearance: 6ft, he essentially looks like this:
    skyrim_apothecary_by_kokomiko-d5t5wdo.jpg


    Build: Common Altmer build, tall and proud
    Affilation: None, everything he cared about has gone
    Affliction: Vampirism
    Religion: Altmeri deities
    Habits: Book and scroll reading; mostly Daedric and Historically based, apothecary making
    Hobbies: Collects books and tomes, and flowers

    Personality:Positive aspects: Cunning, book smart, intelligent, tactical, friendly to the right people, reserved
    Negative aspects: Stoic, quiet, depressive, regretful, distrusting
    Likes: Reading, making potions
    Dislikes: Hypocrites, traitors, Thalmor

    Backstory: Born in the Summerset Isles, in the city of Shimmerene, Oromil was raised in a typical Altmer household, middle class, and with the ideals of the Thalmor. Oromil wasn't as extremist as his parents and everyone around him, however, he didn't hate men or beastfolk, but he still believes that the rightful place of the Altmer is on the throne of Tamriel. He joined the Thalmor aged 17 as a battlemage, a position that he excelled at, and he helped them with various campaigns, winning many a battle. Eventually, after many years, he became the equivalent of a lieutenant, and led a small squad of mer through many skirmishes, mostly domestic. He earned the nickname 'Eagle of the Isles' from his comrades.

    However, one mission proved Oromil's last for the Thalmor. He was tasked with exterminating a vampire 'nest' in the remote regions of the Isles, and he took a handful of men on what seemed like a routine job. But the intelligence underestimated the power of the vampires, and it in fact held an Ancient Vampire centuries old. Oromil's men were killed outright, and Oromil severely injured, but he put the vampires down through a dirty, gritty battle, but not before it had scratched him severely on the chest. Over a few days, the effects took hold, and Oromil became a vampire, no cure available, out of impossibility of ingredients and fear of becoming arrested or killed. Soon, people started noticing, and Oromil was arrested and tried for being a vampire, cursed, hated by the people, his brethren. He managed to escape custody after being sentenced to execution, and he ran, ran as far as he could, avoiding the men he once called comrades.

    And this was before the vampire purge. Once that started, there was no place to go, no place to hide, Oromil could only stop in a town a couple of night before he was discovered. Like every other vampire, he was a fugitive. He has heard through rumour of a safe zone in High Rock, and he has gradually made his way there ever since...
     

    Delusional

    Connoisseur of Hallucinations
    Name: Arun
    Gender: Male
    Age: 89 (Appearance: 34)
    Race: Redguard
    Birth Place: Stros M'Kai, Hammerfell
    Current Residence: Unknown
    Sexuality: Heterosexual
    Alignment: True Neutral

    Physical: Arun is a brute, simply said. He stands 6'2", and has very defined and toned muscles from his years of working on his father's merchant vessel. He is very slim and slender, however. His hair is buzz cut, and jet black. He has a thin, black goatee framing his mouth. His eyes are a dark orange.

    Personality: Arun has never been a decent human to be around. He is considered by many to be 'an asshole'. His blunt personality combined with his numerous smart ass remarks have always turned people away from him, and in turn, he has turned away from people, growing to despise other human beings and interaction with said human beings. Anger is a common feeling that courses through Arun's quickly tempered blood.

    Likes: Stabbing things with sharp objects
    Dislikes: People, conversation, really anything, to be honest.

    Clothing: Arun prefers to wear light armor if even armor at all. He can be seen mostly in a set of worn leather armor, dyed jet black, similar to the dark color of his hair and facial hair. It has accumulated many rips and tears in it, which Arun has not cared enough about to even notice or try to repair.

    Weapon Choice: Arun enjoys using any kind of sharp utensil in battle. Really, anything. He owns two black steel scimitars, normal scimitars forged with crude, black steel instead of regular steel that gives the swords a plenitude of sharp, jagged edges. he fittingly named his two obsidian swords Nigrum and Ferro, or Black and Steel in an ancient, dead language. He also is in possession of several steel daggers as well, forged out of the same obsidian steel that results in jagged, painful edges. He mainly uses these for stabbing, of course, but is capable of throwing them as projectiles if it is needed. His aim isn't too spot on, though.

    History: Arun was born in Stros M'Kai to seafaring parents. All of his younger years he worked on his family's merchant barge, lifting cargo on and off of the ship, developing his muscles and strength. He was a bitter boy, even at a young age.

    Arun worked on his family's barge much of his life, but he finally tired of it around age 30. By this time, he had quite the bad reputation for his bitter personality. Resenting every single crew member, even his own parents, Arun decided to just walk off the ship when it was docked in Senchal, a huge port city in Elsweyr.

    Arun spent close to 5 years of his life wandering Elsweyr, not sure what to do with his life. He had contemplated mercenary or sellsword work, but that all changed when he met a group of vampires on the road between two Khajiiti settlements, Orcrest and Riverhold. As soon as he saw the glimmer in the yellow eyes of the vampires that were approaching him, he knew deep inside that perhaps this was his calling.

    After a short skirmish with the vampires, Arun coaxed the Khajiits into turning him into one of them instead of simply killing him and feeding on him, as was their original intent. From that day on, he took a hold of his life, and the life of a vampire. He wandered Tamriel with these traveling vampires, who soon became his new family, which was a surprisingly new feeling to Arun, who had never felt that his own mother and father were his true family.

    Across the continent they roamed, until the purges began. It was not long until his vampire brethren were slain, and one by one, he was the last one left. He caught word of a safe haven for his kind, a place he could stay, protected, with others like him. This safe haven was a town in High Rock - Jehanna. He immediately began his trek to reach this beacon of hope.
     

    Drahkma

    Dashing Imperial Officer.
    Okay, thanks for the interest guys. I'll put up the RP after Aethalia and Madrar put up their CC's
     

    Aethalia

    Well-Known Member
    Name: Iridania Drasthon
    Gender: Female
    Age: 66, looks to be twenty.
    Race: Imperial
    Class: Assassin/Bounty hunter
    Affiliation: none
    Allegiance: Herself
    Sexuality: Mostly heterosexual

    Weapons: Two Imperial short swords, and a razorwhip, about two metres long.(looks like this), and throwing knives.
    http://www.imfdb.org/images/thumb/c/c2/Underworld-RazorWhip-1.jpg/600px-Underworld-RazorWhip-1.jpg

    Armour: None. Instead, she wears tight black leather, more suited to stealth than a front out fight.Over this, she wears a long black cloth coat, hiding her figure from prying eyes.

    Appearance: About five and a half feet, with pale skin, high cheekbones, and emerald green eyes. Shoulder length raven black hair. Although her skin tight leather body suit leaves little to the imagination, she often covers her body with her long black overcoat. Under the leather, she is well muscled, but not to the point of unattractive. When in motion, she moves with an almost feline grace.

    Personality: Cold, and often impersonal. She prefers to maintain a wary distance from others, believing it better to be ready to kill them when it's necessary. Those she does meet, she often treats with mistrust, keeping an eye on them, as much as the enemy.

    Likes: Anonymity, quiet areas, efficient weapons

    Dislikes: Obnoxious people, Friendly people, really, most people. Imperials in particular.

    Background: Born in Cheydinhal, she was no one of any real note, scavenging in the streets to make her living. In her teen years, she was caught by Imperial slavers, and sold to a rich noble. He used her as he saw fit, until one night, when she worked up the strength to strangle him in his sleep. After killing the noble, she got a taste for murder, honing her skills, until she was a particularly dangerous and efficient assassin. Much of Cyrodiil sought out her skills, to remove political rivals and unruly underlings.

    Several years later, her luck ran out, and she was captured by the Imperials. After severely beating her, she was left for dead. Near death, she was rescued by a passing vampire, who turned her, and gave assisted her in getting revenge on the men that had captured her. Her bloodlust unsated, she devoted her immortal life to hunting down Imperial soldiers, and eliminating them. Her quest has been put on standby by the sudden emergence of the Paladins of Arkay, and now she heads for the presumed safe zone of the Breton city of Jehenna.
     

    Drahkma

    Dashing Imperial Officer.
    Razorwhips, Aethalia? Nice:D. Em_Pu, put up a CC, and we'll see.
     

    Em_Pu

    You wouldn't believe if i told yea
    Will do


    Name: Torric StrongIron
    Race: Nord
    Age: 30
    Class: Warrior
    Gender: Male

    Looks: 6' 2" Shoulder length white hair, Brown eyes, well groomed beard (also white), very nordic looking face, and caucasian, bares a strong scar coming from underneath the eye to the lower check (right side of the face), normally wears war paint on the right side of his face, Strong build.

    Personality: A very calm man, Not someone people mess with. Has no problem voicing his opinion, will protect those in need.

    Story: Family was under the power of the High King of Skyrim whoever it may be at the time, Until The White Gold Concordat was getting put into play, and when his father spoke out against it, the Imperials had him killed. Torric only young at the time understood what is father would want him to do so he did not search for revenge, he however decided after his mother's death (died of old age) to move away from the major cities, and moved close to Falkreath. He lived on such a large plot of land, he started a farm, and bought workers. After living a decent life, he realized that his skills could help people if needed so he went searching for people in need, during his time on the road, his farm and close friends were savagely killed. After killing the Bandits, he is now a man searching for something, anything. (New update due to the story line) Torric stood against the High Priest when he started his campaign against the vampires, due to his friend who was a vampire. The Paladins found Torric`s friend and decapitated her, they than left her head on his door step. Since that day Torric has been hunting for the High Priest.

    Misc: A well educated man, and a skilled warrior, wears a version of medium style armor baring his family's crest (two swords making a cross with a snake coiled around the swords). maintains his own personal armory prefers a short spear (still two handed) but he is also very good with a sword and shield. All weapons and armor bare his family's crest.
     

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