OOC Revelations of Violence

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    Specter of Death

    Omnipresent Moderator
    Staff member
    Majir, You are totally in. It's about time we have a male character. I love your Khajiit CC's. They are always super creative and make a great use of their different species and forms. I don't need to see a sample of your writing, becuase we are in another RP together. If you want to post one for others to see go ahead. I will add you to the recruiting description above. What color did you want?
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    is The underground like the gladiators of colosseum. ???

    Yes it is very similar. For training, before the games, there will be a couple 1v1 and 2v2 battles. Then the games will be an all out war of the best fighters. All of our characters and some other unplayed characters.
     

    Majir-Dar

    Confused Khajiit
    I'll take crimson, (crimson is 993300, directly above the orange).
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    Ok we have room reserved for 1 more. Then we can start. I might let another person join as well. CapObvious said that he has somebody creating a CC for this as well. So let's hope they post soon. P.S I won't be on from 5-10 Mountain time tonight for work. So I will try and check as much as I can. Majir you are added as well.
     

    Majir-Dar

    Confused Khajiit
    Ok we have room reserved for 1 more. Then we can start. I might let another person join as well. CapObvious said that he has somebody creating a CC for this as well. So let's hope they post soon. P.S I won't be on from 5-10 Mountain time tonight for work. So I will try and check as much as I can. Majir you are added as well.
    Actually I was the guy CapObvious was talking about.
     

    CapObvious

    A Rotten Scroungeral
    Majir is the one I asked. Lol.
     

    Majir-Dar

    Confused Khajiit
    Whoops, looks like we both told him at the same time. Sorry about that.:p
     

    Seanu Reaves

    The Shogun of Gaming
    Well, well. Hello. I am Skies. And Andrew alerted me to the fact you need one more. And I see it is still open. Now I am kinda busy so I was wondering if I could be a Slaver so I can have more of a Drop in and Out style of Roleplay. Now that is a bad favor to ask I understand if you deny my request but at the very least here is my card for who I would consider playing.

    Name: Ghubaric

    Title/Nickname: The Slaver

    Race: Redguard

    Occupation: Slaver/ Illict Merchant

    Age: 45

    Class: Duelist/Traveling Merchant (Onehanded/Block, and Speech. Assorted minor other skills he picked up.)

    Personality: Cruel and Viscous, Greedy, Fake air of Affablility, Shrewd, can be maniplulative. Sociopath. Sado-masocist.

    Likes: Profit, Women, Wine in any order. His sword.

    Dislikes: Thalmor, Theives (that steal from him), bad wine.

    Appearance: 6'2", Forked Beard with gold beads, Long Dredlocks tied into a ponytail, Ebony skin, Violent Purple eyes.

    Equipment: A special scimitar named Songbird, Alik'r Robes and hood, Merchant boots, and gloves.

    Biography: Ghubaric was born in a simple village in the Alik'r Desert, but such humble origins gave rise the the most prolific slaver in generations. Now Ghubaric showed to be quite strong and he was soon taken buy Alik'r warriors during a bandits raid, he was soon found torturing animals and beating the other orphans. This was when he was noticed by a wandering khajiit warrior-monk (Zatharka). Ghubaric was taught to listen to the song of the swords. This curbed his crueller tendancies, but soon oppurtunity came in the form of the thalmor invasion. Ghubaric soon began mercenary work, but he found selling prisoners of war was more profitable. This was what led to his journey to Skyrim.
    Not much is known of Ghubaric. Ghubaric knows harsh lands make a strong people. And so Ghubaric came to exspand his market share. People may not know his personally but his vicious trade practices are infamous in song. When people see his swordplay though they are awed, for he showplaces a finesse unseen in every other aspect of his life. This duality of the soul defines Ghubaric.
     

    CapObvious

    A Rotten Scroungeral
    Not yet it seems. He said he would be gone until 10 mountain time. Not sure how that translates into where you are.
     

    fellowknight

    The Devil In The Details
    Well here's the CC in case.

    Barnan Frand
    "The mute thud as you travel between the tree branches, the quiet shing! as you pull your dagger from a bandit's neck, the soft thud as your arrow pierces the back of a cultist, making a quiet, clean kill. These are the things a Ranger strives for. Not perfection, but survival."

    Name: Barnan Frand

    Age: 35

    Birth Date: 25th of Evening Star, 166 4E.

    Birth Place: Daggerfall, High Rock.

    Birth Sign: The Shadow

    Origin: Breton

    Class: Ranger
    Survival and Silence. Honor and Loyalty. The virtues of the Ranger are the keys to his very survival on Tamriel. Through Survival and Silence, the Rangers derives the very essence of his skills. Through Honor and Loyalty, the Ranger gains allies he may call upon later on. Be it firing the bow from a distance, releasing powerful spells on the walls of a keep, or in the thick of the battle itself, you can expect the Ranger to be just about anywhere. Unlike other fighters, the Ranger is skilled in weapons and armor of ALL types, as this is a required ability in order for the Ranger to survive the harsh lands of Tamriel. When in combat, the fluid, nimble muscles and motions of the Ranger are his tools, besides his actual weapons, to surviving a battle. But not always does the Ranger go into battle loud and fierce. Some situations require stealth and complete silence. Being highly versed in both, however, gives the Ranger an advantage like no other.

    Gender: Male

    Height: 6'5"

    Laterality: Left-handed

    Sexuality: Straight

    Martial Status: Single

    Health: Well

    Affiliations: The White Rangers Of Wayrest.
    An organization founded in 1E by King Eadwyre and funded secretly by all High Rulers in each province in for the sole purpose of fighting secret wars and executing important orders that would extend the protection of Tamriel. The members who wished to join were trained heavily before facing the final challenge, a test of stamina, stealth, endurance, and strategic skill. Those who pass are admitted into the guild, and those who fail, die during the challenge. Those who are admitted are fairly skilled in all fighting types including One-handed, Two-handed, and Archery. Though, the true thing that makes this organization unique, is their battles off-world. They commonly use portals in all of their well-hidden halls across Tamriel to travel to the treacherous planes of oblivion.

    Waging wars on the Daedra and holding the line against any invading demons, the job of an average White Ranger is not easy. They fall by the thousands but take hundreds of demons with them, but there's one slight advantage the Daedric Princes have. Two actually. One, they have a damn near-infinite amount of infantry, considering the amount of Daedric worshippers that die in one whole day. Two, Their influence is far wider spread than the Ranger's, and thus, more join their cause. This is why all Kingdoms of Tamriel had a strict law stating that three out every four young-adults must be taken in for training and eventually, admittance, or death.

    Feeling as though they had a chance, The White Rangers began their siege on Dagon's Plane! They felt prepared enough, as they had cleared small sights in the different planes and built stone forts, protected only by the ancient magic of their strongest battle-mages. Granted it was a fool's mission, but it was not of the Ranger's doing. The High Chancellor himself had sent this request, although the Rangers didn't really have much a choice, so it may as well been an order. So, with heavy hearts, the White Rangers climbed through the portals one last time, both fear and grief in their eyes, and never came back. Or so the Chancellor thought......

    Afflictions: None

    Religion: The Nine Divines

    Deities: Akatosh, Magnus, Stendarr, Julianos.

    Appearance
    Hair: None. He was one of the few Bretons who was born bald.

    Eye Color: Dark Brown

    Skin Color: Pale-skinned, like other human races.

    Build: Average

    Scars: Two criss-crossed on his chest, like an X.

    Physical: Being a Breton, you'd expect him to be small and using only magic as his defense. But years of fights, and brutal training have transformed this Breton into the Ranger he is today. His average amount of muscles and his constant concentration give him a nimble advantage in any fight. Least to say, he could survive the average brawl, and then some.

    View attachment 3944
    Personality
    Positive Traits: Patient, Calculating, Focused,

    Negative Traits: Suspicious, Loud-mouthed at times

    Likes: Practicing and sharpening his skill and mind, Meditation, Hunting animals bandits and Daedric worshipers

    Dislikes: Racism, Thalmor, Arrogance,

    Fears: Saber Cats, Dragon Priests

    Aspirations: Reunite The White Rangers, Destroy Dagon, Kill King Eadwyre.

    Quirks: Nervous when around or in Cairns

    Barnan isn't the social type, and usually only converses with those he NEEDS to. He's focused on finding any survivors of The Great Massacre in the Deadlands. But he doesn't mind making friends along the way, a little company never hurts after all. Overall, Barnan is a reliable ally and a highly skilled fighter, surely useful on any battlefield.

    Combat Diagnostic
    Skills

    Master
    One-handed, Archery, Sneak,

    Expert
    Heavy Armor, Light Armor, Restoration

    Adept
    Speech, Alchemy, Two-handed

    Novice
    Other Magic Schools, Smithing, Enchanting

    Gear
    His own Custom-made, Black and Gold Ranger Armor. Pouches for his four throwing knives, Black, velvety hood, etc. (See picture for more)

    Black fur quiver for his arrows.

    Gladius, his Steel-Diamond Longsword.

    Brown Leather quiver for his Longsword.

    Geldain, his finely-crafted Blackwood bow.

    Four Black-metal throwing daggers

    Relationships
    Thalmor [ENEMIES]: Barnan hates the Thalmor for the same reason as anyone else. They're over zealous and consider themselves the masters of Tamriel. Plain and Simple.

    Imperial Legion [DISLIKES]: Though the Imperial Legion never did anything to him, the many rebellions are a sign of their oppressive nature. And thus, he prefers the stormcloaks over the legion.

    Stormcloak Rebellion [NEUTRAL]: Though he prefers the rebels over the imperials, he can't ignore their racist nature. They constanty bully and torment any who aren't nords wishing to join the rebellion.


    Falmer [NEUTRAL]: Personally, Barnan never had any problems with the falmer. He did read up on their history and think the Dwemer were wrong for what they did. But, the falmer deserved it for attacking the nord, starting an unnecessary war.

    Forsworn [NEUTRAL]: Honestly, Barnan's never traveled that far into the reach, and thus, hasn't had ANY contact with the Forsworn. But, he thinks they're wrong for what they do to any who try to enter their territory. Then again, they ARE just trying to get their home back.

    All Guilds in general [NEUTRAL]: As far as guilds go, Barnan usually tries to stay out of them. But, he has joined one, The Dark Brotherhood. He learned and eventually mastered his sneaking and one-hand skill in this guild. He regrets killing those people, and actually lied about killing some, but it was all to hone and master his skill.

    History
    Barnan was born in the City of Daggerfall, in High Rock. He had a very tough, harsh childhood, as his parent told him of his future as a White Ranger. And, sure enough, when his eight-teeth birthday dawned, the recruiters came and took him from his home. Since he had fought for a majority of his childhood, he was well-fit for the challenges that lay ahead. Months went by, and the challenges seemed to get tougher, and more complex. Whether it was fighting off a regiment of orcs, finding a good archery spot, or solving a puzzle that meant life or death. He nearly didn't make it past the final challenge, where all the previous were combined into one, complex game of survival and eventually, admittance.

    Once admitted, he was trained for an additional two weeks before they tossed him his White Ranger robes, and made him swear an oath to the cause. Once that was over with, he was off to the second battalion hall, and stepped into the portal. Upon arriving at the Deadlands, He and the rest of his regiment cleared a site for a to-be fort. He was scared, first time out there, and nearly stopped during the clearing. But, over the next twelve years, he came to get used to the spilling of Daedric Blood. He went on hundreds, actually, thousands of missions, including stealth, siege, infiltrate, and smash and grab. He was holding the rank of captain, going on general, when the massacre happened.

    The King had sent letters to all Generals of the hidden Ranger halls. They announced the siege of Dagon's realm, and that ALL Rangers were to report to the Hall in north-eastern Skyrim for the transport. A little over five-hundred thousand legions (5,000 soldiers in one legion) read the letters and were soon within the massive hall, preparing for the siege. Then, they all entered and left Tamriel, entering the Deadlands en masse. Over the next three years, they built, occupied, and operated from stone forts, protected only by their battle mages heavy enchantments. Dagon noticed their massive numbers, and seemed to laugh, but not in the traditional way. He showed his amusement through spawning and sending thousands of Daedra of all types and ranks.

    Then, the third year rolled around, and the Rangers were still high in number. They'd been battling the Daedra hard for the past three years, when suddenly, that one night, millions of Daedra covered the bare rust-colored fields. The once red fields were now black with the armor of the Daedra. Dagon had grown far too tired for the insolence of the mortals and decided it was time to end their three year struggle. They were outnumbered and had received their final letter from the king. He still remembered the Cyrodiilic writing.

    Laith,

    I understand that you and your men have sustained heavy losses, but now is not the time to back down. I have closed the portals behind you, so there is chance of retreat. You MUST push towards Dagon's castle, and destroy it at any cost. Gather all the courage you can, and take down the Daedric scum once and for all! Charge now, and destory the cur of Tamriel once and for all! For King Eadwyre! For Wayrest! For High rock! For Tamriel!!!


    This was the very writing that spelled the death of the Rangers. So, with no possible chance of escape, the rangers gathered their gear and made journey for the black-stone tower of Dagon. They lost men by the thousands, and Barnan had just about abandoned all faith in the existence of the gods, when he could have sworn he heard the voice of Akatosh in his head. Whether it was the constant bloodshed, or one of Dagon's illusions, Barnan couldn't. He gave Barnan certain suggestions pertaining to the battles of the constant bloodshed war. He took the time god's advice, and he saved himself and a good thousand of his friends. He had even earned the rank of general, and then some. His friend even said, "Barnan, if we weren't doomed to die, i'm absolutely positive you would be the first General of this organization."


    It had been two years, and they were but two miles from the Tower, when a sudden massive attack forced them to seek shelter. They found a few failed attempts at Daedric outlook forts. They took shelter there, and it was there they fell. Since it was driven into the side of a small slope, there was a rear-exit for escape, so to say. So, now down to less than fife-teen thousand strong, the rangers fell back to the ruined, mile-deep fort and fought. The battle waged on for days and nights, and the rangers had to shift between bed and lunch to battle and death. They fell by the thousands. Until, one day, Dagon himself materialized, and joined his elite guard in the attack of the fort!

    They fell by the thousands and were driven to the inner sanctum of the unfinished fort. There they fell and died. Slaughtered with out regret or remorse. It was through pure luck Barnan even survived. He was slashed across the chest, fell to the ground, and passed out, lastly seeing the deceased, blood covered face of his friend, Engmar.

    Then, darkness enveloped him.

    He saw a dragon, made purely of light, flying towards him. He felt a sense of safety with the dragon, and was sure nothing could harm him. Closer the dragon got, now roaring a deafening shriek. Then, when the dragon was but a few paces away, it's roar turned into a more mortal rage-filled scream and Dagon materialized out of the dragon, using all four of his hands to swing his large, daedric battle axe into Barnan's skull.

    Barnan awoke with a start, and looked around, his face on the cold, damp stone floor of the Daedric fort. Suddenly he was flipped over and a daedric scout stood over him, yelling to Dagon. "Oy, Lord Dagon, looks like we've got a live one here! Should i kill 'im?" The scout asked, putting one of his daggers up to Barnan's throat. As he did so, the ranger grabbed the daedra's wrist and twisted it, taking the dagger he dropped and stabbing it into his thigh. The scout howled in pain and Barnan regained his feet, ripped out the dagger, and slit the scouts throat with it. Barnan then faced Dagon and his Daedric soldiers, holding the dagger back-hand. Dagon only laughed as he nodded toward the now-alert soldiers behind him. "You wouldn't make it." Suddenly he appeared in front of Barnan, disarmed him, and threw him to the ground.

    The pure, stinging pain of being slammed into the ground ran through Barnan's body. Suddenly, a Daedric Juggernaut stood over him, raised his axe, and brought it down. But, Dagon's axe blocked the shaft, and the juggernaut backed away. Dagon looked down at Barnan. "No. From massacres such as this, there deserves to be one survivor to bear witness to my might." He turned to a stone wall, shot a purple ball at it, and on the wall spawned a hole of swirling tendrils and a purple void. He looked down at Barnan, grabbed him by the neck, and raised him in front of the portal. Then he slowly cut across the recent slash on Barnan's chest, making a full X. Barnan screamed in immediate pain as he felt the metal cut deep into his skin.

    "Go now, White Ranger. Go and tell the men and mer of Tamriel that i, Mehrunes Dagon, will be returning soon. Millions beyond millions will be at my back. And Akatosh himself won't be able to repel me!" He said, tossing Barnan into the Purple void of swirling tendrils.

    Barnan crashed into the stone floor of the north-eastern Skyrim hall. It was pitch dark, and there were no sounds of life. By instinct and sense of feeling, did Barnan make it through the darkness of the abandoned hall. He pushed open the metal doors of the hall and was met by the cold, snow-filled winds of northern Skyrim. After a long cold walk, he settled in the warm embracing fire of The Frozen Hearth Inn. He was given a healing potion and he drank it eagerly. And, thank the realms, Dagon had kicked Barnan's weapons out with them. Gladius and Geldain. He had a feeling he would need these in the coming years, though something seemed odd with Gladius. It had a slight, vibrant glow to it, and was warm to the touch. After resting at the inn for a few days, he decided to send a request to Daggerfall for a suit of Black Ranger Armor. The innkeeper was so kind as to stitch up and wash his White Ranger Robes, so they were folded and put away in a leather satchel, again from the innkeeper.

    When his Black Ranger Armor arrived, along with two additional sheathes, he doned it, sheathed Gladius, put Geldain over his back, and headed outside. He decided to see what the province of Skyrim was REALLY like. Who knows, maybe he'd find allies for his revenge.

    (Barnan's White Ranger Robes)

    View attachment 7581
     

    CapObvious

    A Rotten Scroungeral
    Yeah, he should be on soon, now what I have converted the time difference it says it after 10 there.
     

    Majir-Dar

    Confused Khajiit
    Your CC won't work, he has to be at or below 25 years old. You'll have to change your age or create a different CC, or, depending on how lenient he will be, he may let you have that age.
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    Skies, I liked the idea of having you be a trainer, but your Character has a more evil personality than I think would help. I am willing to let you take the place of one of the trainers, the warrior specialist. I will add you to the description for now. I don't know how it will work at first, but let's give it a shot. Basically your role in all of this is to help the warrior type slaves or champions train. So you would be training my Character. You won't be in any of the main action however, the games in particular. You will be more of a Corner master for any of the Warrior Class Champions. If that makes sense. If you like this, then please tell me the dialogue color you would like to reserve, and I will add you. Now onto the next CC!
     

    Specter of Death

    Omnipresent Moderator
    Staff member
    Skies, I liked the idea of having you be a trainer, but your Character has a more evil personality than I think would help. I am willing to let you take the place of one of the trainers, the warrior specialist. I will add you to the description for now. I don't know how it will work at first, but let's give it a shot. Basically your role in all of this is to help the warrior type slaves or champions train. So you would be training my Character. You won't be in any of the main action however, the games in particular. You will be more of a Corner master for any of the Warrior Class Champions. If that makes sense. If you like this, then please tell me the dialogue color you would like to reserve, and I will add you. Now onto the next CC!

    And your character should be very drill sargeant-ish. Harsh and mean, but equally ready to help and improve the champions. You know that if they win the games, they won't get what they promised, but you don't know what they will get either.
     

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