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XhoppX

Active Member
I kill every imperial I see...they were gonna cut my heas off just because I was there...
 

Zelek2

Member
Well with my newest char, a High Elf Mage, I removed the restriction of killing for profit and took down the first NPC Hunter I came across just to loot him. Felt good after so long restricted by my play style rules for my Nord char to just wail on someone for the hell of it.

Sounds like we have a new High elf mage on the dark side of things. i give it a week before your doing a nickle stint for killing some1 cause they looked at you funny.
 

Pete

Well-Known Member
Your playstyle is unique, but offensive to me personally. Nothing against you, just can't stand the thought of killing horses.

I really just go wild when the moon's are out. I was shocked how far I could fling a cave bear!

Oh - I was able to wipe out the Vigilants of Stendarr at their northern base.
 
I hardly ever use the fire spell for one, and trolls and innocent victims are two entirely different things. As for murdering people, I don't usually go on killing sprees, apart from this one small village where I killed all the guards, but if I am gonna kill someone for no particular reason, I'll use a sword quick and painless. I'm not gonna burn someone to death and enjoy it.

Well actually killing trolls and innocent victims could be considered very similar. If you are familiar with the story of Beowulf and Grendel you will know that the troll Grendel was once a human living in the wilderness with his father. Hrothgar killed his father and left the boy for dead in the middle of the wilderness. Grendel grew up orphaned and alone, burning with hatred for the men who slaughtered his father. His hatred turned him into the beast he became. This is only one explanation of how the troll Grendel came to be, but I believe it to be a fairly logical explanation for trolls. If you considered Trolls in the game Skyrim to be humans who were left for dead in the wilderness and became monsters then killing one of them is the same as murdering any other human.
 

Gore gro-Gijakudob

Active Member
I actually checked my stats today and found I had murdered somebody, without my knowledge! I never kill unless actively engaged by an enemy, even then , I intimidate before they decide to meet the gods.
 

conchvegas

Aravis, deadly archer
Well actually killing trolls and innocent victims could be considered very similar. If you are familiar with the story of Beowulf and Grendel you will know that the troll Grendel was once a human living in the wilderness with his father. Hrothgar killed his father and left the boy for dead in the middle of the wilderness. Grendel grew up orphaned and alone, burning with hatred for the men who slaughtered his father. His hatred turned him into the beast he became. This is only one explanation of how the troll Grendel came to be, but I believe it to be a fairly logical explanation for trolls. If you considered Trolls in the game Skyrim to be humans who were left for dead in the wilderness and became monsters then killing one of them is the same as murdering any other human.
You have me there.
 

conchvegas

Aravis, deadly archer
mudering people left and right is the same as human sacrifice, except there is a purpose to sacrifice and none with murdering saps left and right. why don't you suck it up and stop being a big vagina- it's skyrim your suppost to do all sorts of crazy stuff. and just think- it won't effect your real life, so just play the game.
Well said. I suppose it is a bit hypocritical, honestly though I just can't bring myself to do the above mentioned. Whatever, I'm a big vagina. I guess you're a real badass, eh, Mad-God? I can tell by your profile pic.
 

Thomas Liu

tyl089
no necromancer stuff or cannibalism for me.

But, having said that, I def. did my shares of slaughtering and massacres. I'm sure every Markarth guards wants my head on a pike.
 

Evina

Active Member
No fox killing.
All Thalmor must die.

Simple rules. :)
 

The Barefoot Nord

I need some dragon scale shoes.
I offer a compromise for those (like me) that had issues with concience... Make several characters. Some good, some bad. You can do the evil deeds with one then switch over and play tag tag with the kids and give coins to beggars to balance out your karma.
 

Mizar66

New Member
I play an orc, a big barbarian guy with a big two handed sword ... pretty rough around the edges, triyng to be a correct guy, but dont piss him off...And i dont play this dude for any moral or whatever, just for the fun of it...next char maybe a thief assasin...very evil... Its quite fun to try to play with a personae in mind. Always remembering that this is a GAME.
 

Ugeine

New Member
I felt this first with Oblivion.

At first, I was happy as Larry going into all the caves, killing things, nicking all the loot and leaving.

That was until I travelled to the Goblin caves around Skingrad. I started ripping through these caves, and started to notice beds, cupboards and kitchens. One time, I found myself killing a goblin dressed as a chef, who was probably just defending his home.

That got me thinking. It’s one thing with bandits, vampires and other ‘baddies.’ I always tell myself there’s a reason they attack you on sight, that they’re vicious bastards that get a kick out of killing and pillaging, like old Viking raiders.

But what gives me the right to go into a Goblin Cave, commit Goblin genocide, steal priceless goblin artifices of great cultural and sentimental value, and then leave? Why was I instantly considered good?

I get a similar feeling in Skyrim when Necromancers attack me. In Oblivion, the Mage’s Guild outlawed necromancy, and it’s a bit of a nasty thing to do, so I had no problem killing them. That’s not the case in Skyrim, so killing Necromancers is morally no different from running up in the College of Winterhold with an axe in each hand shouting ‘Victory or Sovengarde!’

So, it plays on my conscience killing certain hostile creatures, let alone non hostiles. The way I see it, having a legendary dragon born hero rise up and defeat the evil dragons while murdering innocent people for plopss and giggles doesn’t make sense, it would be like Niko from GTAIV been able to do ‘Meals on Wheels’ bonus missions, or something.

Stealing – that’s a different story. Here’s a hint: If you don’t want your stuff going missing, DON’T BUY A NOVICE LOCK.
 

Pete

Well-Known Member
Everyone here raises good points. I think the key to having FUN with this game is to adopt an persona that fits the character you build. Skyrim is nice in that it allows replays with totally different character personas.
 

Monolith

The Progeny of Vikings
I started out with the idea of playing a mercenary type of character, one who will take most any job EXCEPT the ones deviating too far from basic human morals; i.e. will kill a man for a paycheck but won't go around killing villagers and their chickens just for kicks. I've actually tried to roleplay him, at least to the extent where it doesn't yet limit my gaming experience too much. But as the game has moved on, I've found myself gravitating more and more towards depravity and evil, paying my respects to most of the daedra lords and doing their foul deeds, practicing cannibalism, murdering a city guard when there was no-one around just to see if I could get away with it (and I did). One time I came across a noble on horseback in the wilds. I didn't like his tone when he addressed me, so I murdered him and his guard on the spot and stole their stuff. I also found myself slaughtering an entire camp of hunters on a mountainside just to protect a bunny rabbit they were trying to shoot down. I saved the poor wabbit's life at the expense of 4 human lives. What does that say about my character's mental stability?

And here I was thinking I'd play a thoroughly evil, backstabbing, murdering argonian thief in my next playthrough, but as it stands my first character is heading right in that direction.
 

Neriad13

Premium Member
I started out with the idea of playing a mercenary type of character, one who will take most any job EXCEPT the ones deviating too far from basic human morals; i.e. will kill a man for a paycheck but won't go around killing villagers and their chickens just for kicks. I've actually tried to roleplay him, at least to the extent where it doesn't yet limit my gaming experience too much. But as the game has moved on, I've found myself gravitating more and more towards depravity and evil, paying my respects to most of the daedra lords and doing their foul deeds, practicing cannibalism, murdering a city guard when there was no-one around just to see if I could get away with it (and I did). One time I came across a noble on horseback in the wilds. I didn't like his tone when he addressed me, so I murdered him and his guard on the spot and stole their stuff. I also found myself slaughtering an entire camp of hunters on a mountainside just to protect a bunny rabbit they were trying to shoot down. I saved the poor wabbit's life at the expense of 4 human lives. What does that say about my character's mental stability?

And here I was thinking I'd play a thoroughly evil, backstabbing, murdering argonian thief in my next playthrough, but as it stands my first character is heading right in that direction.

I had something similar happen to me, except with a prisoner instead of a rabbit. It became a massive comedy of tragic errors. It all started just outside Rorikstead, when I spotted a group of Thalmor and a prisoner they were transporting. I thought, "Yes! For once I'm going to save this guy!" So I killed the Thalmor, cut the guy loose and went happily on my way. However, just up the road was a trio of Imperial soldiers who had seen everything. They started firing on me in vengeance for the fallen elves. Unwillingly, as I was an Imperial myself, I killed them all in self-defense. Finally, I made it to Rorikstead, where I ran into two guards who had witnessed my attack just down the street. They attacked me too and I killed them both. All in all, eight people ended up dying in exchange for the life of one man. Was it worth it? I really don't know.
 

Monolith

The Progeny of Vikings
I had something similar happen to me, except with a prisoner instead of a rabbit. It became a massive comedy of tragic errors. It all started just outside Rorikstead, when I spotted a group of Thalmor and a prisoner they were transporting. I thought, "Yes! For once I'm going to save this guy!" So I killed the Thalmor, cut the guy loose and went happily on my way. However, just up the road was a trio of Imperial soldiers who had seen everything. They started firing on me in vengeance for the fallen elves. Unwillingly, as I was an Imperial myself, I killed them all in self-defense. Finally, I made it to Rorikstead, where I ran into two guards who had witnessed my attack just down the street. They attacked me too and I killed them both. All in all, eight people ended up dying in exchange for the life of one man. Was it worth it? I really don't know.

Sounds like quite a rampage! It's funny how you unwittingly end up starting these chain reactions with one seemingly minor act. Goes to show how well the world operates; it's not just a static virtual world.. there is a consequence for every action. It becomes all the more realistic if you make decisions on the fly and don't always reload, even if things get ugly.
 

Neriad13

Premium Member
Sounds like quite a rampage! It's funny how you unwittingly end up starting these chain reactions with one seemingly minor act. Goes to show how well the world operates; it's not just a static virtual world.. there is a consequence for every action. It becomes all the more realistic if you make decisions on the fly and don't always reload, even if things get ugly.

Yeah. I do have to say that I did end up thinking a lot more about the game world after this event.
 

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