Gnisis ... Morning
I'm not entirely sure what this book's purpose is. I'm quite curious as to why that imbecile guard had it in his possession. It appears he was actually writing in it as well. How amusing. Come to think of it, I'm not exactly certain why I've started writing in it. I just feel ... compelled?
Yesterday's ruse went quite badly. When I saw the guard approaching I whispered to Synette to let him pass. A guard was no more worth our time than our trouble. And this guard turned out to be plenty of trouble.
Synette always was a bit too greedy for my taste. If she hadn't been so good at her routine, and hadn't paid me so nicely, I would have given her leave long ago. But yesterday her greed caught up to her.
I won't lie. It was predictably comical to watch the guard stripping off his armor for Synette's benefit. Amazing what stupid men will do with a pretty girl in their ear. This was undoubtedly the most brilliant part of Synette's scheme. Asking some passerby to go into some murky water to retrieve her missing ring always led to them removing their armor, thus making them much easier to dispose of. Some of them would even leave their weapons behind.
But this guard was at least smart enough to keep his mace on his hip. I caught the sheen on it as he entered the water, and realized it had some magical properties to it. All the more reason to have let him pass. But Synette couldn't do it. And now she's dead.
The guard walked right past me, oblivious to my presence. Right into the muck and stinking water. Synette let him search for the ring for some time. She got some perverse pleasure out of watching them suffer this way before we ended their lives. I never understood it. If you have a target to kill, you take them at their weakest moment. You don't prolong the engagement and allow fate to sway things.
Surprisingly the guard found the ring, but kept losing it in the dark water. I quietly urged Synette to make her move but she was enjoying it all too much. The guard was getting quite frustrated and she loved it. He was covered stink and still trying to retrieve this somewhat worthless ring. And eventually he managed to do it. And as he rose from the water with it in hand, wearing nothing but soaking wet commoner's clothes, Synette delivered her quaint little line.
"No good deed goes unpunished."
I'll admit, the look of confusion on their faces was always priceless. And then that moment would follow, where they realize they have been duped. This guard in particular seemed to figure it out fairly quickly. I'm pretty certain he spotted his armor laying in a pile behind us and knew he was caught in a trap.
But despite his lack of protection, he was a tough one to take down. Synette closed in on him with her poisoned dagger, even though I always had told her to stay back and let me soften the mark with arrows first. This time her confidence got the better of her. The guard was furious, and was swinging away with his mace like a windmill in a storm. Before Synette even realized she was in trouble she was already dead and laying facedown in the water.
Luckily I had stayed back, and as the guard pursued me I filled his exposed flesh with arrow after arrow. He managed to get a few strikes on me and I was impressed with his power. Luckily I was still wearing my armor .. and luckily his mace had run out of it's magical charm.
Soon enough he was face down just like the one who set him up.
Now comes the tricky part. I need to leave this region for some time to make sure no one connects me to the guard's disappearance. I'm fairly sure there were no witnesses, but we were on a fairly travelled road. I can't be certain.
So this morning I wait aboard a ship in Gnisis to sail me south. It's time to seek out a new employer.
MORROWIND SPECIFIC RESTRICTIONS
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Tavynu Tedran
- must apply level points to strength/agility/luck
- major skills (marksman, long blade, block, athletics, light armor)
- minor skills (unarmored, spear, restoration, sneak, medium armor)
- may only carry 30% of carry ability (comparable with differences in Morrowind weights)
- normal difficulty (Morrowind is inherently more challenging, and DEAD IS DEAD is still in effect)
- must eat 3 meals a day via ingredients (no real 'food' supply in Morrowind)
- not allowed to use the in-game maps
- must start with the following:
--- common pants and shirt
--- full set of chitin armor
--- iron longsword
--- chitin short bow
--- 33 iron arrows
--- amulet of shadows
--- 4 bargain restore health potions
--- 2 bargain potions of fatigue
--- 2 cheap restore health potions
--- 1 journeyman armorer's hammer
--- 3 rat meat
--- 3 kwama eggs
--- 455 gold