Xbox 360 Vampirism. Pros and cons

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Slith

Member
I never played as a vamp and if you like magic, you DO NOT have to be a vamp either to be good. I don’t like vamps at all and here is my opinion on pros and cons :
CONS :
- People will hate you. Anytime you get at any town or close to people, they will attack you.
- During daytime, you will be weaker and most likely, Dawnguards will attack you in broad daylight
- Vamps are very weak to fire spells
- You will kill innocent people to get their blood and get stronger
- Inside tunnels, you will not be able to fly
- Guards and people can kill you with arrows from a distance while other will go into melee so you will have a hard time escaping alive if you are attacked by several guards / people.
- Wolves are immune to vampirism and will attack you as well

PROS :
- Ability to fly
- Powerful mage
- Able to move at night and darkness will be your ally to ambush and kill
- Dawnguard faction will not attack you at night so you are more powerful

Good luck while being one of them. Just my 2 cents .. :cool:

ok lets point this out

CONS :
- People will hate you. Anytime you get at any town or close to people, they will attack you.(this is only for those who dont have the dawnguard DLC + in vampire lord form and if they do they wont be attacked by townsmen)
- During daytime, you will be weaker and most likely, Dawnguards will attack you in broad daylight(not weaker actually just dont have the regen and u can actually negate that)
- Vamps are very weak to fire spells(negate able by dark elf 25% resistant to fire)
- You will kill innocent people to get their blood and get stronger(not literally if u dont use the vampire lord and only use the natural ability of a vampire)
- Inside tunnels, you will not be able to fly(fly?)
- Guards and people can kill you with arrows from a distance while other will go into melee so you will have a hard time escaping alive if you are attacked by several guards / people.
- Wolves are immune to vampirism and will attack you as well

PROS :
- Ability to fly(duno about this really)
- Powerful mage(true but they are powerful assassins with the additional sneaking)
- Able to move at night and darkness will be your ally to ambush and kill(true)
- Dawnguard faction will not attack you at night so you are more powerful(unless you already finished the dawnguard faction by killing the vampire lord and have serena turn u in a vamp in the end of it)

additional PROS

-good illusionists
-has some power to make u invisible during the day and night
-got the power of seduction


there's a difference on turning in a vampire lord(monster) and a normal vampire :D
 
My personal opinion is this...If you like to play as a warrior don't bother. Warriors need stamina and being out in the daylight will annoy the pl*** out of you. Trust me the novelty wears off pretty quick because the Dawnguard won't attack you at night when you want them to, you'll get ambushed at daytime. However, if mages are your thing then a vampire build is more viable. Their abilities compliment a mage's better I believe. Having said that though, you can create any character and enjoy them. Try everything and see what works for you. Happy slaughtering :p

I disagree. With good enough enchantments on Health, Magicka, and Stamina regeneration, vampirism won't be a detriment. With the Dawnguard dlc, vampirism actually helps warrior builds due to Vampire Lord (for a reason I don't know) boosts your enchantments. Also, if you utilize a warrior build then Vampire Lord can essentially be a mage form.
 

Nighthiker77

Well-Known Member
But you are wasting enchantment slots to cancel weaknesses when you could be using them for something else productive. The main benefits for a warrior are the poison and disease resistance. You can get disease resistance from beast blood, without any of the weaknesses of being a vampire.

The vampire's place is in the shadows, not out in the open with warriors.
 
Those aren't wasted enchantments, and are ones I utilized as a warrior before even becoming a Vampire Lord. They (especially Health and Stamina regen) are very useful for a warrior because it increases your survivability in battle (if strong enough) and allows your Stamina to replenish much quicker (great for Sword and Board's, especially). Also, a Vampire Lord can effectively be a Warrior, Mage, and Sneak character.
 

Darth Brogan

Sith Lord
Being a vampire is fun if you're a lord, but it's stupid if you're a regular vampire.
 
Being a vampire is fun if you're a lord, but it's stupid if you're a regular vampire.

I'd rather be a Vampire Lord than a normal Vampire, but it doesn't really matter a whole lot to me either way.
 

Nighthiker77

Well-Known Member
I didn't say the enchantments are bad. The slots are wasted when you have to use them to cover for a voluntary weakness. And necromage is a bug that they should have fixed, Imo.

I would probably play a vampire if the night eye was in color, but i got tired of seeing gray and the sunlight warning.

A vampire could make a great warrior at night, but i missed the daylight too much to stick with it.
 
I didn't say the enchantments are bad. The slots are wasted when you have to use them to cover for a voluntary weakness. And necromage is a bug that they should have fixed, Imo.

I would probably play a vampire if the night eye was in color, but i got tired of seeing gray and the sunlight warning.

A vampire could make a great warrior at night, but i missed the daylight too much to stick with it.

You don't have to use them to cover for a weakness, it helps a warrior either way. It's simply an added bonus. A Vampire makes a great warrior day or not, you just need to know how to do it.
Also, as you are Undead, and enchantments are a form of magic, I see no reason to think it's a bug in any way. The perk is simply following through with what it states it would.
 

Nighthiker77

Well-Known Member
You can make anything work, but that doesn't make it a tight build.

A warrior wouldn't use the 2 biggest strengths of a vampire, sneak and illusion. My opinion only, since I think necromage is a glitch exploit.

How do you play it?
 
Yet this is a tight build, done correctly, which I have. Necromage isn't a glitch, it's a valid perk that follows through with what it states it would. A glitch is a malfunction, and this clearly isn't.

I play a sword and board Paladin Vampire Lord. I use Sword and Board to block, bash, then hit. I heal when I need to, and my enchantments that boost my stat regeneration to ensure my magicka heals in time for when I need to use it again, Health to ensure I don't die as easily, and Stamina to allow me to bash and power strike when I want. I use Vamprire Lord as a mage form when I want to.
 

Nighthiker77

Well-Known Member
Necromage is only supposed to affect spells, not enchantments. An it says "against" undead, not "on" undead, which clearly shows it wasn't meant to affect the player character.
 
Enchantments are a type of magic, whether it's in spell form or otherwise. Against means on in this case, spells like in restoration have effects on Undead, against undead. You're undead, therefore it effects you, it works on you.
 

High King of Skyrim

King of the barbarian horde
I disagree. With good enough enchantments on Health, Magicka, and Stamina regeneration, vampirism won't be a detriment. With the Dawnguard dlc, vampirism actually helps warrior builds due to Vampire Lord (for a reason I don't know) boosts your enchantments. Also, if you utilize a warrior build then Vampire Lord can essentially be a mage form.
Whilst all that stuff you mentioned is certainly possible, I'd rather put different enchantments on my armour. Such as fortify two/one handed for extra damage, then shore up my defences against mages and dragons with resist magic/elemental damage. That's just how I like to use enchanting when playing a warrior type character, but each to their own. :)
 
Whilst all that stuff you mentioned is certainly possible, I'd rather put different enchantments on my armour. Such as fortify two/one handed for extra damage, then shore up my defences against mages and dragons with resist magic/elemental damage. That's just how I like to use enchanting when playing a warrior type character, but each to their own. :)

You can easily have 1 magicka enchant, and 2 Health and Stamina, yet still be maxed on resist Magicka. Also, you would still be able to have a sufficient increase on your weapons with other spots (I have 2 enchants One-handed and Archery, even with my enchantments for stat regeneration.
 

Nighthiker77

Well-Known Member
I would probably use respite to restore health and stamina, and put 1 slot into magica regen(unless wearing the royal vampire armor) and use the other slots for +damage or magic resistance as well, and switch from lord to lady.
 
I would probably use respite to restore health and stamina, and put 1 slot into magica regen(unless wearing the royal vampire armor) and use the other slots for +damage or magic resistance as well, and switch from lord to lady.

I use most of my regeneration enchantments on items that I either can't use an enchantment that I want more so than than those on it, so that's not really an issue for me. I'm still maxed on my resist Magicka, and my damage boosts are good, and all other enchantments I need for my build are on other items. I have a 45% resistence to Magicka even without my enchantments, and that added to my 114% resistence to magicka from my enchantments allows me to even negate the up to 50% weakness to fire as a Vampire, while me being a Vampire would also increase my resist frost to 97% if I hadn't been a Nord.
 

shadowkitty

Mistress of Shadows
I never played as a vamp and if you like magic, you DO NOT have to be a vamp either to be good. I don’t like vamps at all and here is my opinion on pros and cons :
CONS :
- People will hate you. Anytime you get at any town or close to people, they will attack you.



Ah see.. I am a very sociable person in Skyrim and I would hate people hating me. I once used telekinesis on a salmon steak and hit a citizen with it and he tried to stab me :sadface:
Good point.
 

Slith

Member
I use most of my regeneration enchantments on items that I either can't use an enchantment that I want more so than than those on it, so that's not really an issue for me. I'm still maxed on my resist Magicka, and my damage boosts are good, and all other enchantments I need for my build are on other items. I have a 45% resistence to Magicka even without my enchantments, and that added to my 114% resistence to magicka from my enchantments allows me to even negate the up to 50% weakness to fire as a Vampire, while me being a Vampire would also increase my resist frost to 97% if I hadn't been a Nord.

Whilst all that stuff you mentioned is certainly possible, I'd rather put different enchantments on my armour. Such as fortify two/one handed for extra damage, then shore up my defences against mages and dragons with resist magic/elemental damage. That's just how I like to use enchanting when playing a warrior type character, but each to their own. :)

ok for starters as far as i see it and see it fit you can increase your magic resistance and weapon damage without suffering much for the hp regen and stamina regen
Note: 100% regen on being a vampire during daylight
in the daylight as a player of skyrim with level 43 character i only enchanted 50% on magic and HP while i got more on stamina(for warriors) this is enough to survive in the morning taking notes that u got good weapon and your good on switching item when healing or recovering while battling always bring shield even using 2h weapon enchant what you need on your shield for recovering

now as far as i am concern i believe you can survive with this with a good sets of equipment (heavy armor tends to have larger def and im using light armor without problem) you can survive daylight without problem just good strategy will be your best bet here

never be assure on 1 set of equipments always bring 2 for your convenience

PS: I got a Nord Warrior Equipment (chitin set legendary) weapon broad elven(legendary) beating giants without problem i even cause a uprising at town when i feel killing guards and beat the crap out of the dawnguard's once they attacked me

its how you play it remember that plus you got bow with paralyze that will give u enough time to run if needed

[Edit:] oh and its not troublesome to do switching equips in the middle of battle its called STRATEGY and meaning i got enough WITS to do so.
 
ok for starters as far as i see it and see it fit you can increase your magic resistance and weapon damage without suffering much for the hp regen and stamina regen
Note: 100% regen on being a vampire during daylight
in the daylight as a player of skyrim with level 43 character i only enchanted 50% on magic and HP while i got more on stamina(for warriors) this is enough to survive in the morning taking notes that u got good weapon and your good on switching item when healing or recovering while battling always bring shield even using 2h weapon enchant what you need on your shield for recovering

now as far as i am concern i believe you can survive with this with a good sets of equipment (heavy armor tends to have larger def and im using light armor without problem) you can survive daylight without problem just good strategy will be your best bet here

never be assure on 1 set of equipments always bring 2 for your convenience

PS: I got a Nord Warrior Equipment (chitin set legendary) weapon broad elven(legendary) beating giants without problem i even cause a uprising at town when i feel killing guards and beat the crap out of the dawnguard's once they attacked me

its how you play it remember that plus you got bow with paralyze that will give u enough time to run if needed

[Edit:] oh and its not troublesome to do switching equips in the middle of battle its called STRATEGY and meaning i got enough WITS to do so.

I don't suffer for the regeneration, I use them to help me, not just to counter the -100% stat regeneration while in sunlight. I also use them because I have all of the other enchantments I want. Also, while you're in the sunlight your Magicka regeneration is also -100%, so without the added Magicka regeneration (with the exception of recovery, but that's decreased from what you could have) you would have no way to constantly heal to utilize respite, unless you carry a lot of restore Magicka Potions (which is pointless given other ways to solve this).

I always bring one set of armor, and don't see the need for another when I can easily take on the enemies in the game. A good strategy can be sticking with a very good armor set, as well as situational ones.
 

Slith

Member
I don't suffer for the regeneration, I use them to help me, not just to counter the -100% stat regeneration while in sunlight. I also use them because I have all of the other enchantments I want. Also, while you're in the sunlight your Magicka regeneration is also -100%, so without the added Magicka regeneration (with the exception of recovery, but that's decreased from what you could have) you would have no way to constantly heal to utilize respite, unless you carry a lot of restore Magicka Potions (which is pointless given other ways to solve this).

I always bring one set of armor, and don't see the need for another when I can easily take on the enemies in the game. A good strategy can be sticking with a very good armor set, as well as situational ones.

lets see here we got different point of views here...if you want to maximize your gear on head to head combat thats one set for you... probably you bring other armor that will benefit the situation like me i always bring 2 sets specially in dangerous situation i got a set with full defense and recovery rate as needed while on the other set after recovery i change set to go head on


you can always do this switching during combat for you not to die in difficult battles specially when your in legendary difficulty like me
 

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