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    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    In-game context thread HERE

    Two years have passed after the beginning of the fifth era and, with it, the might and soul of the Nords of Skyrim. Not long ago, the civil war had been won by The Empire and the usurper Ulfric Stormcloak killed in open battle in the city of Windhelm. For a few years there was peace, but shortly after came the small pockets of rebellion. They had started as nothing more than the odd attack on Imperial patrols and camps, but gradually they became more aggressive and more frequent. The attackers had always been dressed in Stormcloak attire and so, it was said that the rebellion never died.
    That was until the Aldmeri dominion began settling in: like a smothering respiratory disease from stoking fires for too long. This happened after an order had been passed by the Thalmor to 'assist' the Empire in snuffing out these attacks due to its 'ineptness to cope with the circumstances alone', but for some reason, the attacks never lulled nor stopped fully, until those of the mark of the Eagle chose to settle most of their forces in the cold province.
    It had happened gradually: spanned over a few years - hold guards were reinforced and Thalmor headquarters were erected in every hold, but soon the number of hold guards became sparse and Thalmor justiciars became the more common sight to see in all of the major cities.
    Then it happened - The Night of Mist...
    Seemingly, in one night, Imperial Jarls and iconic families disappeared: both Stormcloak and Empire sympathizers at once - gone, as if they had never been. Even the proud General Tulius was never seen again. It was as if the Empire had been taken off the map entirely in Skyrim. Nothing was said, for, in that same instant, it was quickly learned that anyone that spoke out of turn or questioned the event soon went missing too.
    So began the fifth era - with thunderous booms of a covert Aldmeri takeover; the likes of which had never been seen since The Great War.

    Our story begins in the city of Whiterun, under hushed tones and clandestine nooks in the city less-patrolled by Justiciars. The whispers of a movement against the Aldmeri Dominion occupation hang briefly on the tongues of some newcomers to the hold.

    --- Rules---
    1.) No more than 4 additional players (totaling 5, including myself) - please include the slot which your character takes once you post your character card (see below)

    2.) No godmodding, Dragonborn or use of daedric weapons or artifacts (if you are unsure about a particular item that your character uses, you can post here in this OOC thread)

    3.) Insults, cursing and general uncouthness is to be kept strictly in-game and to character - any hate speech directed towards other players will not be tolerated

    4.) This story is 18+ (expect gore, sex, violence and adult themes)

    5.) No puppeteering - please do not dictate other player's character's movements unless agreed upon with said player beforehand

    6.) Make use of a unique font colour - I will use one that the rest of you don't make use of

    7.) Tell us your story through action - don't tell us how your character is feeling: show us!

    8.) Finally, take the time to develop your character and their actions

    ------------------------------------------------------------------------------------------------------------------------------------------------

    ***Character card HERE***
    Player number: ( ___ of 5)

    Name:

    Race:

    Gender:

    Class:

    Biography:

    Character speech font colour:

    ------------------------------------------------------------------------------------------------------------------------------------------------

    I look forward to meeting you and your character, as well as going on this interesting and awesome adventure!
     
    Last edited:

    Harkatti

    Sorceress Supreme!
    Name: Amelia Greybrand

    Race:Breton

    Gender:Female

    Class:Rogue

    Biography: Born in the Breton province of High Rock, in the town of Camlorn.Ever since she was a child, Amelia was a trickster and trouble maker. She loved causing trouble wherever she went, much to the grief of her parents and irritation of the townsfolk. Despite this, Amelia made a great many friends among, especially among the less fortunate. She never stole from those who couldn't afford it, and made sure that those who were the victims of her mischief deserved it. In her eyes, anyways.

    Predictably, this lead to her getting in trouble with the law later in life. She was chased out of her village as a wanted outlaw, and took to a life of thieving to survive. She ended up killing her first man in a heist gone bad. As luck would have it, that man turned out to be the son of a wealthy, and as it turned out, vengeful, breton lord.

    Pursued by the lords personal troops and bounty hunters, Amelia fled the province of her birth. She soon found herself in the nord homeland of Skyrim. It was not long before she found herself running afoul of the local guards and aldmeri justiciars. Forced into an underground life, constantly watching her back, Amelia finds herself drawn to the city of Whiterun.

    Character speech font colour: This.
     

    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    Awesome, @Harkatti I'm looking forward to playing alongside Amelia.
    I'm planning on leaving the OOC open and starting the adventure sometime this Sunday or possibly sooner at the weekend. I'd like the turnover to be about a week or what do you think?
     
    Last edited:

    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    Player number: ( 1 of 5)

    Name: Malaeko

    Race: Dunmer

    Gender: Male

    Class: Mage (Spellwright conjurer)

    Biography: Malaeko is one of the many Dunmer who fled Morrowind after the Argonian invasion and, after serving many years under the service of a Telvanni Archmagister in his homeland without any recognition, became soured with how life and his outranking colleagues had treated him. Despite being one of the most skilled conjurers of the Telvanni's, his practice was seldom put to use or even observed.

    From the Telvanni House, Malaeko is unlike his brethren, who seek to outwit, outmatch and destroy one another, and would prefer being locked away in study or practice of the arcane arts. He is a resentful and bitter dark elf who keeps to himself mostly and other times passing snide or rude comments that, deep down, have no emotional investment, rather he seeks to express how much gall life has fed to him and with good reason - Malaeko lost his spouse to a heated argument with a Nord and, being in Windhelm at the time (before the civil war), the incident was hushed out purely because of their ethnicity. Of course, because of this, it brought a small, short-lived satisfaction when both Ulfric and the Stormcloaks were sent packing by the Empire. Now the old Dunmer lives on a small farm near the White River, kept company by his reanimated spouse who wanders about the house and reminds him of everything he has lost.

    Character speech font colour: This
     

    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    I created an experience that would push Malaeko into actually either acting against the Thalmor or at least be on the fence about it. He is leaving the Bannered Mare and intends to get home, now both embarrassed and pissed about what happened. Shall we have the two meet somewhere in the streets?
     

    Harkatti

    Sorceress Supreme!
    Sounds good to me. I should be able to write up something for Amelia tomorrow afternoon, the latest.
     

    Pufftuff

    Well-Known Member
    Player number: ( 2 of 5)

    Name: Tallon-Ra

    Race: Argonian

    Gender: Male

    Class: Assassin (ex Shadow Scale)

    Biography: Like so many other Argonians he was taken as a hatchling and trained to be an assassin, a Shadow Scale. Tallon excelled at stealth and hand to hand combat, studying martial arts and unarmed combat. After training for 16 years he was dispatched to Skyrim to the Dark Brotherhood there. The hope was that fresh blood might help bring the farther drifting branch back to the codes of the other branches. After four years in the Brotherhood in Skyrim, Tallon left caring only for the challenge and money of the contracts, he to lost the code of the Brotherhood.

    After he left he joined a group of bandits just outside of Falkreath, they took all they wanted and killed all who tried to stop them. Quickly Tallon had more grand dreams for this band of thugs. The leader, Mogash a large and imposing Orc grew tired of Tallon trying to under mind him constantly. Tallon and the Orc fought for leadership of the group Tallon completely unarmed and without a scratch killed the strong yet slow and dimwitted Orc. The group of Bandits became infamous in the Hold under the young Argonian's command. In less than a year after he assumed control a bounty was placed on his head. Veezara the other Shadowscale from the Brotherhood took the contract. In the dead of night Veezara snuck into Tallon's tent, pulled out a blade and as he was about to cut his kin's throat; Tallon swept with his tail and tripped Veezara, the blade drug across his throat leaving a deep cut. Tallon and Veezara tussled for a few min before Tallon gained the upper hand he laid a flurry of punches and escaped. Veezara assumed by the cut and the amount of blood that his target will die in the woods.

    Disappearing after the attempt on his life Tallon reappears in Riften. He now leads what can only be called a gang they had their hands in everything; Extortion, theft, assassinations, and the skooma trade. To say he stepped on a few toes would be an understatment. Tallon not only gave orders but worked jobs with his men and women earning great respect and fear throughout the hold. But taking on the Black-briars and Thieves guild proved to be the eventual downfall of his group. Though through money and his reputation he still commands respect from the underworld of Skyrim.

    Character speech font colour: This
     

    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    Player number: ( 2 of 5)...Character speech font colour: This

    Great! When you are ready to post, you are welcome to.
    I see Tallon-Ra is based in Riften. Because Amelia and Malaeko are currently in Whiterun and going to make their way to Riften, it is possible that you can begin your story in Riften and we meet you there (@Harkatti thoughts?) or you can slot Tallon-Ra into our current environment. It's up to you.

    Looking forward to your first post!
     

    Harkatti

    Sorceress Supreme!
    Sorry, been quite busy. I think it's possible for Amelia and Malaeko to meet up with Tallon-Ra in Riften, unless @Pufftuff wants to have him headed towards Whiterun and we meet halfway?
     

    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    Roughly how are we meeting so I can write into it a bit.

    In Riften, an underground movement has started against the Aldmeri in Skyrim. Hints and clues point the characters towards the Ragged Flagon.
    If you'd like to include maybe rumours of the resistance, but they would have to be very clandestine - the Aldmeri dominion is, after all, efficient and well-equipped, so the resistance would have to take to extreme measures of secrecy to operate under.
     

    Malanima'ar the Stygian

    Resplendent Daedra Conjurer
    Sorry, been quite busy. I think it's possible for Amelia and Malaeko to meet up with Tallon-Ra in Riften, unless @Pufftuff wants to have him headed towards Whiterun and we meet halfway?

    Let's meet Tallon-Ra in Riften as agreed and maybe arrive there with two dialogues so that he isn't kept waiting for too long

    I'll be posting up the character sketch for 'S' and post from said character (in italics) in the next day or so.

    If you guys want more of a feel for the situation and environment, go read up on the Nacht Ubn Nebel during WW2 in France. I was thinking of the resistance movement having some unique habits that would communicate information without the use of words or letters i.e. lacing up boots in unique patterns to communicate a warning or message. What do you guys think?
     

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